Re: A New Enemy


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Posted by WERD! on January 02, 1998 at 07:16:44:

In Reply to: Re: A New Enemy posted by Stealth on January 01, 1998 at 03:12:37:

> > How do you go about putting boba fett in Jedi Knight as an Enemy just like the stormtrooper? BUT i want all the original enemies in as well, so i don't want to replace an enemy that is already there.
> > Your help Would be great!

> > WERD!

> I would have to know more about your enemey, what files have you got etc .
> If it is similar to another standard enemy , you can override the templates in the things editor , for instance if it is similar to a
> stormtrooper but needs a new model. put a stormtrooper in your level and in the thing editor add the value "model" and put in your 3do there. now that stormtrooper will have your new 3do.
> of course you need to add the 3do to your project dir.

The Files I have are the ones on the JK CD. Basically, how do I put The Multiplayer Bobafett Skin In as a NEW Enemy keeping all original baddies.
Are New Cogs,Pups,AI,Some New Keys required to make boba an enemy?
(Why didn't they just put him in as an enemy in the first place!!!)
Any Suggestions would be great!




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