Posted by Jeff Walters on January 08, 1998 at 07:11:54:
In Reply to: To CogKing or anyone.About adding enemies in MP posted by Matrix on January 06, 1998 at 22:24:51:
> I didn't know where to start with putting an enemy in MP because they didn't show up in MP.
> So CogKing suggested that I use the 00_generator.cog in some way to create the enemies.
> I loaded a level that I had seen the enemies in MP before and am a bit confused.
> I go to PLACED COGS in this level and see that there are 00_generator.cog's.My question
> what do these values mean?
Having done a lot of work involving adding enemies to MP I can say that there's no real point trying to add enemies this way. All enemies will move/attack, etc differently on each player's PC differently because the random AI is generated locally, not by the host. So what one player will be seeing enemies doing, will be totally different to what you will see :(