Re: Texture & height


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Posted by Pax on January 04, 1998 at 10:44:14:

In Reply to: Texture & height posted by Rooke on January 04, 1998 at 08:09:00:

> With the resource picker, we can have some informations about the
> width and the height but how can we "translate" their values to
> jed's values ? What are the units ?
> Another thing about the surfaces, what's GEO more precisely ?

Each grid square is 64 X 64. The 64 is the number of pixels in the main texture.
Based on the JED tutor, it looks like the only GEO values we need right now are 0 (don't draw surface (for adjoins) and 4 (draw surface with texture)
Incidentally, I think you can make the surface of water appear by setting it to 4 and setting the translucent flag in the surf flags. I might be wrong, I haven't tried it.

Pax



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