Posted by Stealth on January 07, 1998 at 09:38:52:
In Reply to: All of the templates are in the level posted by Blue Angel on January 06, 1998 at 18:37:30:
> > Where is the file that is referred to in, for example, weap_bryar.cog as:
> > template projectile=+bryarbolt
> > which I am told (thanks Cogking) controls weapon damage. For force lightning, it is +Force_lightning.
> > I don't really care about these specific examples, just used them to show what I meant, I just want to know where to find the templates that control the projectiles, preferably their exact path within a gob file. Thanks!
> All of the templates are in the level, so you either have to use a single level for whatever you are doing or use static.jkl (reeeeeal buggy, sometimes fatal I've heard).
> You can change the speed, damage, lighting, and behavior from there.
I haven`t run into any problems with static.jkl, probably those that do are blowing the global thing limit of 640 things.(particles are bad for this)Or they have not given all new names to the things in static.jkl.
It certainly does not like say " _weapon" declared there and also in the level .jkl file. Or else they are simply missing a template thats needed.Order also is important. Templates using other templates should be declared after the one it uses is declared.