Posted by CogKing on January 09, 1998 at 00:55:48:
In Reply to: Stealth, Cogking, here's a challenge! posted by Raptor [JiB] on January 08, 1998 at 13:46:05:
> OK. My dream of chucking around TIE bombers etc. has been fulfilled, but any objects that I choose to make throwable become like the "proper" thrown items- you can push them around, and you can't stand on them because I had to remove the _walksurface tag to make way for a new one. I haven't got any idea what I can do about this, maybe you have some ideas. It's just that it looks a bit stupid for a man to be pushing a spaceship around.
Could you try :
_walkthrowable _throwable collide=3
and derive your object from _walkthrowable ? This should make it face colliding.
Just a thought, I didn't actually test it.
If you try to add to the object's mass Force Throw won't work anymore...
-CogKing