Ending levels when enemies die


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Posted by Rancor on January 07, 1998 at 01:55:28:

Ok, I already know how to end a level by crossing an adjoin, but how do you make a
level end when a certain enemy dies? I know it's possible, because after you
kill, say, yun, the level ends after a few seconds. So if anybody knows anything
about this, please tell me.

P.S. I also learned how to make Boba Fett an enemy, only I used the Imperial Commando's
AI and I changed the soundclass to "kybobafett.snd". I'm going to release a small
level where you fight Boba Fett, actually, thats why I wanted to know about ending levels
when enemies die.

P.P.S. Another cool thing to do is give R2D2 the personality of a stormtrooper and force
lightning as a weapon. : )



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