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Posted by Dave on January 09, 1998 at 14:05:48:

1) Do either one of you know alot about 3do editing? My friend has converted a 3do to an obj and then changed how it graphically looks, converted it back to a 3do, then viewed it through your 3do viewer, and it displayed correctly, however.... When trying to use it in a game, "using another program to launch the editing 3do" it doesnt display. And this might be the easiest question of all. I see where is shows which mats it will use, but how exactly is it determined (or where) those mats will be placed?

2)About the doors and cogs - Is making a door that needs a key to open as easy as making a doorway, then making that doorway into an actual sector itself (like you all already taught me before) and placing the cog on that sector? In short, what is the easiest way to make a sliding door, that uses the doorkey cog?

Thanks for your time, Dave


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