Posted by Stealth on January 07, 1998 at 08:53:37:
In Reply to: All of the templates are in the level posted by Blue Angel on January 06, 1998 at 18:37:30:
> > Where is the file that is referred to in, for example, weap_bryar.cog as:
> > template projectile=+bryarbolt
> > which I am told (thanks Cogking) controls weapon damage. For force lightning, it is +Force_lightning.
> > I don't really care about these specific examples, just used them to show what I meant, I just want to know where to find the templates that control the projectiles, preferably their exact path within a gob file. Thanks!
> All of the templates are in the level, so you either have to use a single level for whatever you are doing or use static.jkl (reeeeeal buggy, sometimes fatal I've heard).
> You can change the speed, damage, lighting, and behavior from there.
If your making your own level you can simply overide most of the template in the "World Things" section too.It saves the mess of editing a template, it is most useful if you are making only say one enemy