To CogKing or anyone.About adding enemies in MP


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Posted by Matrix on January 06, 1998 at 22:24:51:

I didn't know where to start with putting an enemy in MP because they didn't show up in MP.
So CogKing suggested that I use the 00_generator.cog in some way to create the enemies.
I loaded a level that I had seen the enemies in MP before and am a bit confused.
I go to PLACED COGS in this level and see that there are 00_generator.cog's.My question
what do these values mean?

generator_pos - ????no clue???
enemy_tpl -actual enemy file right?
initial_delay - does this mean the time it takes for the enemy to appear?
generate_delay - ???no clue???
generate_num - ???no clue???
max_alive - amount of lives for the enemy?
min_dist - distance?
max distance - distance again?

Example of what I have tried to do.I put in a stormtrooper assign him his
THINGFLAGS(0x20000400?)then I try to put in the 00_generator.cog but thats where
I stop.What am I doing wrong.THANX.



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