Posted by Stealth on January 24, 1998 at 02:39:27:
In Reply to: Check your first frame posted by Magi on January 23, 1998 at 16:01:53:
> It sounds like your first frame is not the same as where the door starts on your level.
> I would just go ahead and re-copy and past it over. Thes second frame sounds correct.
Yes the first frame is not correct.
The door before you use it, is as you positioned it in the editor.
Once you activate the door, it goes where the frames tell it to. Including it`s rest position.
Check your first frame .
Frame = (X,Y,Z : pitch ,yaw,roll)
The first frame X,Y,Z:pitch,yaw,roll should be the same as in your Thing editor X,Y,Z,pch,yaw,rol
The X,Y,Z is the actual loctation cordinates of the thing, the pitch,yaw,roll rotate/flip/tilt the thing around