Re: Top and floor...


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Posted by Stealth on January 26, 1998 at 10:21:36:

In Reply to: Top and floor... posted by DarthBrother on January 26, 1998 at 03:13:18:

> sometimes the floor and top-textures of a sector are wrong, I mean it's like this funny miror you can see when you've done somthing wrong... are there rules with the sectors I don't know??

> Darth

If you mean they are sort of slanted.. try using a texture that is 64 x 64 pixels.


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