Posted by Blue Ghost on January 24, 1998 at 13:56:11:
In Reply to: Re: Resizing the grid posted by Stealth on January 24, 1998 at 02:18:37:
> > The topic's pretty much self explanatory. Is there a way to make the grid larger
> > or smaller as needed?
> > Thanks a heap; BG
> No the grid is a fixed size. As you zoom in/out it will "appear" larger or smaller. The reason is because you align the grid to the surface(shift +s) your working on so it doesn`t need to be larger .
I guess I'm really making more of a suggestion. In a level I'm making I need a lot of sky space, and I had a peek at some of the other levels, notably the dark tower levels (6 and 7), to see how sky was done
and was awed by the amount of space the original JK designers alotted for the space around the tower. The grid looked like a JED "thing" when I zoomed all the way out to see the entire level. It would be great
to be able to make huge open spaces like some of the original levels, but unless the grid can be resized, it's going to be a very slow process. Being able to rescale the grid, and have it move according to a
universal snap rather than its free motion as it is now would be great.
An example of this is that I'm making a hangar for a particularly large level, and I'd like the hangar to be able to house several ships at one time and have cranes and so forth hanging from the ceiling, but to
create this large space I have to lay down several basic sectors staggered to one another to get a good size reference when I stretch the walls of the intended sector that will consititute the actual hangar.
Pressing Shift S aligns the grid with a sector, but it doesn't cover the area of a large sector. It's not really a pain or anything, like I say it'd just be a whole lot more convenient to be able to rescale
the grid so it can cover larger areas, or make it smaller to be able to more easily create doors and things.
Thanks; Blue Ghost