Posted by Stealth on January 16, 1998 at 23:09:11:
In Reply to: Re: kyle won't move in my new level posted by Lucifer on January 15, 1998 at 19:13:00:
> > > > > For some reason kyle refuses to move in my new level, I thought that maybe the character object was to close to the ground actually putting his feet below the ground, but this wasn't the case. I tried moving the character obkect higher into the room so that he would make a short fall and land on the ground. but it didn't work. Now he just floats there in the air, occasionally hitting the ground with a thud and dying after fallling for a long time. Anyone know how to fix this.
> > > > Did you see if anything shows up in the consistency checker "F10" key.
> > > > I assume you set the surface to "floor " flag but this doesn`t sound like the normal swimming type of problem.
> > > Nope, I've already checked. and yep, the ground is set to floor. any other ideas?
> > Is this a bare bones sector or were you doing something when this started.
> This is a bare bones level. I have not yet specified any sounds, bitmapping, or anything. everything is the default.
Thats strange. If nothing has been changed the default level should work as is. Do you have any problems with other levels ?