Re: Even More Weird Stuff and JED Questions


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Posted by Stealth on January 15, 1998 at 03:32:49:

In Reply to: Even More Weird Stuff and JED Questions posted by Adam Knorst on January 14, 1998 at 17:19:52:

> Holy Cripes on Toast Guybrush! I opened up my level today to get a surpirse. An error came up saying "vertex in secore 0"
> Ok then... I find the problem, and remake the sector. Save, Calculate Lighting... "No Lights to calculate." Excuse me? I had 35 lights the last time I saved. Now I have no lights and no objects.
> I insert a few and test the level. Testing... Hmm only one sector, odd I'd swear I had 45 before. Back to JED. Yikes! All my surfaces have been unajoined!

> Well... I finally got the level back on it's feet, ajoins, lights and all. But what caused this? Has anyone else ever had a simular devestating experiance with JED?

> Now for the Questions.

> Sometimes with JED I make a sector ajoin it and all, but when I try to enter it I get stuck, I can only back up to hopefully get out of being stuck in the game. Any Ideas?
> About the Editor itself, are there any plans for a timesaving View while you build Option, so you can see your level, without going to JK and back?

> Until Damn Lots of Weird Stuff and JED Questions,
> Adam Knorst


Yeah i think i had something al ong this line happen once, wasn`t sure if it was operator error or some other error contributed to it.

Personaly what i do now is make a change , check the checker if it is clear , save the Jed file. Make another change check again. (only when doing cleaves and adjoins etc) .
Then about once a day i copy the file to a safe place . This way you have a back up in case as they say s**t happens.
If i get errors in the checker i attempt to fix them if that doesn`t work i simply restart only losing the last litle bit of work.

Next Jed should have another save option in it.




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