Posted by Magi on January 23, 1998 at 15:55:56:
In Reply to: Re: I use a door and the wall goes funny posted by Adam Knorst on January 23, 1998 at 14:32:55:
To fix the HOM effect on doors, make the sector the door is in only big enough to fit the door. The door script you are using is designed to un-adjoin the sectors neighboring the door when the door is closed so the engine does not have to render as many rooms. It assumes that the player may not fit in the same sector as the door when it is closed. Right before opening the door, the script re-attaches the sectors so everything is rendered.
The easy fix is to simply cleave the sector on both sides of the door so the door has its own, small sector. When you do this, make sure the door's sector property is still correct.