Posted by Stealth on January 22, 1998 at 09:20:09:
In Reply to: Re: Direction of Catwalks posted by Pele on January 21, 1998 at 17:27:44:
> > How do I make a catwalk go a certain direction?
> Ok, place your first catwalk and load the level. Take note of where it is pointing relative to the overheard view. Go back to jed and adjust the "Yaw" in the editor. It is a 360 degree option, so 90 is east, 270 west, etc. To align multiple catwalks, set the first CW to the grid and place.
> oh, and.... in my level I haven't added any lights but when I test it its very light.. its an indoor level with plenty of dark .mats..... this isn't a complaint of course, but what's going on with it? when D
> O you need to add lights?
> U can get around adding lights by setting the sector "extra light" It requires less work especially for outdoor levels.
> I hope this helps :)
> --Pele
The default lighting for a sector with no lights is bright, so you can see ,it used to be dark. But if you notice there is no shadows cast,everything is a uniform brightness, the lights are needed to cast shadows etc.
Using the Extra Light for general lighting will degrade your frame rate and especially when used from a cog.As they say use it wisely.. put the lights in, you can add the lights all at once when your nearly done your level.