Posted by Pele on January 17, 1998 at 20:30:40:
Hello Folks,
I am working on an enhhanced turret gunner like in narshadda and in the cog code it refers to Field of View(FOV):
float autoAimXFOV=90
float autoAimZFOV=90
My problem is as follows:
The turrets work fine and shoot, except only a few of them actually aim. I have tried twinking the 90's from 180 -360, but no improvements have been noted. Should i add an autoaimYFOV=90? thanx in advance