Posted by stealth on January 16, 1998 at 23:35:59:
In Reply to: Re: Even More Weird Stuff and JED Questions posted by Stealth on January 16, 1998 at 23:31:23:
>
> > > > Sometimes with JED I make a sector ajoin it and all, but when I try to enter it I get stuck, I can only back up to hopefully get out of being stuck in the game. Any Ideas?
> > > > About the Editor itself, are there any plans for a timesaving View while you build Option, so you can see your level, without going to JK and back?
> > > Yeah i think i had something al ong this line happen once, wasn`t sure if it was operator error or some other error contributed to it.
> > > Personaly what i do now is make a change , check the checker if it is clear , save the Jed file. Make another change check again. (only when doing cleaves and adjoins etc) .
> > > Then about once a day i copy the file to a safe place . This way you have a back up in case as they say s**t happens.
> > > If i get errors in the checker i attempt to fix them if that doesn`t work i simply restart only losing the last litle bit of work.
> > > Next Jed should have another save option in it.
> > Thanks for confirming this to be aproblem with JED and not me. :)
> > But can you help me find a solution to the other questions above?
> > Thanks,
> > Adam Knorst
> The player usualy only gets stuck for two reasons. Bad flags or bad adjoins.
> For adjoins. Once you have made an adjoin it normaly is ok. Unless something changes around it.
> One thing that will bugger up an adjoin is inadvertently moving a vertice. It happens to everybody at some point.
> Something that will certainly bugger it up is if you cleave a surface and one end of the cleave is attached to an adjoined edge.
> this is when you get the adjoin overlapping error in the consistency checker (f10).It is caused by one of the surfaces having more or less vertices than the other surface.
> In the next version of Jed you will be able to add a Vx if need be to an edge, also it will automaticly add a vx when its needed when you cleave to an adjoined surface.
> so to get around the problem till then. You need to also cleave the other adjoined surface so it has a vx in the same spot. Then you need to undo the adjoin and redo it possibly
> When i first used Jed i did some manula adjoins, i found Jed would adjoin them even though they shouldn`t have. They were not in exactly the same place. to check for this find where you are getting stuck then undo the adjoin then try to redo it. If the adjoin is no good it shouldn`t make the adjoin again. In that case you will have to fix it.
Oh i forgot.. yes a 3d preview will be in the next version.It`s working now but not complete so i`m not sure exactly what you will be able to do in it at this time.