Posted by Stealth on January 19, 1998 at 15:37:49:
In Reply to: Field Of View posted by Pele on January 17, 1998 at 20:30:40:
> Hello Folks,
> I am working on an enhhanced turret gunner like in narshadda and in the cog code it refers to Field of View(FOV):
> float autoAimXFOV=90
> float autoAimZFOV=90
> My problem is as follows:
> The turrets work fine and shoot, except only a few of them actually aim. I have tried twinking the 90's from 180 -360, but no improvements have been noted. Should i add an autoaimYFOV=90? thanx in advance
Which cog file you looking at. i`ll take a look.