Re: I use a door and the wall goes funny


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Posted by Adam Knorst on January 23, 1998 at 14:32:55:

In Reply to: Re: I use a door and the wall goes funny posted by Raptor [JiB] on January 23, 1998 at 13:53:53:


> > In my level i made a door with the doorkey cog and it makes one of the walls next to it go really wierd. I've seen the problem on someone else's level too.

> > Does anyone know how to fix this?

> If you mean you get a hall of mirrors effect, this is because the door cog sets the adjoins where the door is to non render. If the position of the door allows you to see past, the system gets confused because it's not meant to render, but you can see. Just make sure that the door 3do completely covers the opening, and remember to alter the frames.
> If you mean the texture is warped, just select the surface, press F9 and press SNAP.

I have the HOM effect with my door also. How do you alter the frams to fix that?

Thanks,
Adam


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