Posted by Lucifer on January 17, 1998 at 03:04:53:
In Reply to: Re: kyle won't move in my new level posted by Stealth on January 16, 1998 at 23:09:11:
> > > > > > For some reason kyle refuses to move in my new level, I thought that maybe the character object was to close to the ground actually putting his feet below the ground, but this wasn't the case. I tried moving the character obkect higher into the room so that he would make a short fall and land on the ground. but it didn't work. Now he just floats there in the air, occasionally hitting the ground with a thud and dying after fallling for a long time. Anyone know how to fix this.
> > > > > Did you see if anything shows up in the consistency checker "F10" key.
> > > > > I assume you set the surface to "floor " flag but this doesn`t sound like the normal swimming type of problem.
> > > > Nope, I've already checked. and yep, the ground is set to floor. any other ideas?
> > > Is this a bare bones sector or were you doing something when this started.
> > This is a bare bones level. I have not yet specified any sounds, bitmapping, or anything. everything is the default.
> Thats strange. If nothing has been changed the default level should work as is. Do you have any problems with other levels ?
Not yet, this is my first level, however, I am going to try and start another.
If you would like to look at the level and tell me whats wrong with it, its at http://www.umr.edu/~jpulsiph/files/mine.gob