Posted by CogKing on January 18, 1998 at 18:28:06:
In Reply to: Muzzle flash on weapons posted by Raptor [JiB] on January 18, 1998 at 17:33:24:
> Like the ones in Quake. Any idea on how to make them? Best I could come up with was AddDynamicTint(player, xx, xx, xx)
> Can I make the player a light source for a couple of seconds using a commad. My cog is dismal, as you can tell. I'm just guessing really. Thanks
Quake doesn't have to deal with both POV (point of view, first person) and third person views. In JK anything you would like to do would have to be good in both views... I think the projectiles are already light sources, but if you want you could probably make the player a light source while he fires too. Just using SetThingLight() would do it. This would use a lot of bandwidth in network play tho... I wouldn't suggest doing it.
-CogKing