Re: Invalid Reverse Adjoin problem


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Posted by SimLord126[JiB] on January 12, 1998 at 19:17:44:

In Reply to: Invalid Reverse Adjoin problem posted by Ty-Fighter on January 12, 1998 at 15:11:56:


I know what you are talking about the adjoining problem, the name of the "waving effect" that you see is called HOM (Hall of Mirrors) effect. I think it happens because when you extrude a sector, extending it to make a larger room or area, and it is next to another sector that was extruded, those two sectors will have a side that is not connected and that's the reason for the adjoin button.
Go to the sector's surface you are having the HOMing problem with while in JED and click it, then hit "A" to adjoin the the two surfaces that are not adjoined then click on any other surface. When you click to the surface that had the HOM problem you should see in the "Adjoin" button two numbers that replaced the "-1".
If you hit the adjoin button and nothing is happening, you would click on each side and remember the surface number like 5 17 or 81 4. The number "5" in 5 17 is the sector and "17" is the face. Enter the two numbers in the other surfaces "Adjoin" area. Each surface should now have the other surface's "Adjoin" number.

When you go into the game you will see that the HOM surface is no longer there and is normal like the other surfaces.

If you want the surface to be transparent, make sure the GEO is set to "0" the Surface is set to "0" and the Face is set to "2" for translucent, i.e. transparent.

If you want the surface to be solid, make sure the GEO is set to "4", the Surface is set to "4", and the Face is set to "4".

The above information is my opinion and I hope it is correct. I have the same adjoining problem that you are having.


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