Its back to being invisible again.


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Posted by EV on February 03, 1998 at 22:11:34:

In Reply to: Re: 3do crashes JK posted by 3DOXprt on February 02, 1998 at 15:00:49:

> > did i forget to do something to the 3do?

> Probably not, how did you insert it into the game?

> OH! Check the file for #INF's in the vertex normal/face normal areas. There is a bug with OBJs that hasn't been patched. If so, convert the file to ASC and import that!

i did that and it worked but it is still just a default cube that has invisible parts that you can walk on.


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