I can't keep up...thanks (nt)


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Posted by Raptor [JiB] on January 28, 1998 at 13:52:36:

In Reply to: Re: Giving the player a constant forward thrust. posted by CogKing on January 28, 1998 at 13:49:58:


> > Say a speed of about 10, always in the direction the player is facing. Any ideas?

> Yuck... the player is a physics thing. You would have to remove his gravity,
> then set his speed with SetThingVel() every 0.05 second or so. There is a
> cog verb to get the facing : GetThingLVec() or something...

> -CogKing




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