Posted by EV on February 03, 1998 at 22:11:34:
In Reply to: Re: 3do crashes JK posted by 3DOXprt on February 02, 1998 at 15:00:49:
> > did i forget to do something to the 3do?
> Probably not, how did you insert it into the game?
> OH! Check the file for #INF's in the vertex normal/face normal areas. There is a bug with OBJs that hasn't been patched. If so, convert the file to ASC and import that!
i did that and it worked but it is still just a default cube that has invisible parts that you can walk on.