Posted by CogKing on February 03, 1998 at 16:07:11:
In Reply to: I thought flex could be float or int posted by Magi on February 03, 1998 at 13:12:53:
> hence the name flex(able).
Flex is always a floating point value (its name probably derives of its
implementation in the game like with a float, or using fixed point).
Now interestingly Cog will do some type conversion for you, and
that probably lead to your misunderstanding.
-CogKing