Posted by Alexei Novikov on January 27, 1998 at 08:56:09:
In Reply to: The Age Old Question: Does adjoining suck or do I? posted by GMS_SLUG on January 26, 1998 at 19:58:54:
> masochist way, that is, writing down vertexes' positions and putting
> them into corresponding vertexes...
Yikes! That is a masochist way. Try "snap to vertex" mode. Drag a vertex
with Ctrl and Shift held down. If you drag it close enough (0.1 unit) to
another vertex (don't forget that that means - the distance in 3D space,
not in screen projection), it will automatically snap to this vertex.
>.. no matter what I do though, I get planar and overlapping errors...
Apparently because you're creating non-planar surfaces. Another reason
could be a bug in JED - if you enter X,Y,Z for vertex manually the normals
aren't recalculated (fixed in next version). Save and reload level to work
around it.
> is there any way to stop this?
The best way to stop it is not to use adjoin operation at all. Build
levels with combination of cleave and extrude.
Alex.