This might work


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Posted by Raptor [JiB] on February 02, 1998 at 16:50:16:

In Reply to: It's me and the vectors again, CogKing. posted by fiXXXer on February 02, 1998 at 16:22:05:

If it's a surface defined in symbols

distance = VectorDist(GetSurfaceCenter(mysurf), GetThingPos(player));

Alright then, it's just recycled Cogking, I admit it :)


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