Posted by CogKing on February 03, 1998 at 16:53:39:
In Reply to: Cog- Detecting Player Death posted by Osan`gar on February 03, 1998 at 16:50:28:
> Is there a way to detect the way a player dies (ie-killed by another player, self-kill, etc...)?
Sure, just add code to the killed: message handler in kyle.cog
-CogKing