Will actor return "damaged" when invul?


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Posted by Raptor [JiB] on February 06, 1998 at 12:15:04:


I created a walkplayer, which is based on _actor, and made it invul because game crashed otherwise. Will it still return a damaged message if shot/hurt? If not, can anyone think of a way for something to be happenned when it gets hurt (but actually doesn't because of invulnerable flag)?



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