Posted by Raptor [JiB] on January 28, 1998 at 13:52:36:
In Reply to: Re: Giving the player a constant forward thrust. posted by CogKing on January 28, 1998 at 13:49:58:
> > Say a speed of about 10, always in the direction the player is facing. Any ideas?
> Yuck... the player is a physics thing. You would have to remove his gravity,
> then set his speed with SetThingVel() every 0.05 second or so. There is a
> cog verb to get the facing : GetThingLVec() or something...
> -CogKing