Posted by Raptor [JiB] on January 30, 1998 at 19:29:25:
I mean in 3rd person view, it just jumps up and down a bit to simulate walking. But if you're not a human, this is unwanted. I can't find anything that makes the camera do this, but then I'm not sure where to look. Anyway, I'm sure I could cancel it out by using SetPOVShake(). But I don't know what to put in the brackets (vectors, maybe), and I don't have a clue about the values. Any ideas?