Re: turrets, 3do's, and cog oh my


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Posted by Stealth on January 30, 1998 at 09:32:11:

In Reply to: turrets, 3do's, and cog oh my posted by theXpresident[JiB] on January 29, 1998 at 22:45:43:

> I am currently working on a project for the JiB... I am trying to convert
> a 3d model of a o.a.a.c. gun (really big gun) into a buildable turret ala
> quake tf engineers... i think i can make the guy run around with a backpack
> and a wrench (or something) and use the create thing code to create the turret
> similar to a sequencer charge. I am also going to make the turret usable in
> a infared type mode. I don't know if it is possible to animate the guns or to
> create muzzle flash, but i'll try. It would also be cool to have a targeting
> system on the gun that would zoom in sniper style, don't know if that's possible.
> I just need to figure out the skinning and i think i can get the cog done but
> i'm not sure... if anyone wants to help (JiB especially) then e-mail me or
> respond to this

> theXpresident[JiB]

I would suggest you maybe wait a bit till mots hits the streets , some of the things you spoke of are in Mots and would be easier to implement.


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