Posted by Watcher on January 29, 1998 at 19:27:00:
In Reply to: Re: The TIE shrinkage bug and a suggestion, 3DOXprt posted by 3DOXprt on January 29, 1998 at 18:37:22:
> That's all built into the editor, rest assured.
Then I only have one last thing to say...GIMME! :)
Incidently, has anyone fiddled with models that have a relatively high polygon count (compared to the JK models). I know that the ky.3do is around 200 polys, but, in all honesty, it doesn't look all that great. A model I made has twice the number of polygons...I'm just wondering how far I should push it...
Last but not least, would there be any way to include a *.KEY file previewer. Sat if you wanted to see what your newly created model looked like as it went through some typical JK motions (swinging a lightsaber for example). How difficult would it be for a program to load a *.KEY file, apply it to your model, and interpolate the inbetweens. Might be a tall order, but a neat one IMO.