Posted by Stealth on January 29, 1998 at 12:21:59:
In Reply to: Re: The Grid and Multiplayer posted by Master Milo on January 29, 1998 at 07:32:12:
> >
> > > I know that these questions have probably been asked multiple times,
> > > but I am just now starting to be able to edit with JED.
> > > 1. I'm still a little confused by the grid. Is the grid step the distance
> > > between the grid dots? So if the Grid Step is .1, then the distance from
> > > dot to dot is 1 JKU?
> > Grid Step really isn't necessary until you start making doors and elevators.... what it does is allows you to make a cleave a certain size.. for example: if you wanted to put in a 6x6 door you would switch the grid step to .6, check the box labeled "Snap to Grid" and cleave... you'll notice JED will move your cleave line over a bit..... it'll make sure you cleave a distance of .6....
> > > 2. The default levels are single player. What steps do you need to take to
> > > make a level multiplayer? i.e. What files need editing, and what should the
> > > differences in the map be?
> > Just open up your .jk file and change it from
> > Type 1 #single-player
> > to.....
> > Type 2 #multi-player (I don't think you actually need to change the singleplayer/multiplayer since it comes after a # but better safe then sorry).... you'll also need to add some walkplayers to the level for multiplayer spawn points...
> > Gob your project and enjoy....
> im just adding on here.....
> for one, if u wanna make a 4x4 door its a square with ONE dot in da middle
> or 3x3 DOTS dont ask me why its this way
> also, when editing the episode.jk file remember to change the name of the jkl file
> the default is untitled...
> change it to ur JKL
Ok i`ll add some more about Grid.
The Grid dots are always ".2" apart that never changes, What does change it the position your snapping to (Snap Point) ,sometimes it will be on the dots or some where in between.
(yeah this will change :-) somewhat, thought i`d get that in before we get another suggestion :-))
Ok . so if you have the Grid set to .2 the snap points will always go to a dot.
Now how big is that ? Well "1 Jedi Knight Unit" is aprox 10 meters. Your grid is set to .2 of 1 Jku which is .2jku x 10 meters = 2meters So for every dot to dot that is 2 meters to make a 2x2meter door opening for example just connect 4 dots in a square (no dots in beteween)
A 64 x64 pixel mat also happens to fit on a 2x2 meter square .
If you want to draw a 1 JKU square set the grid to "1" , the snap points will now snap every 5 dots .2+.2+.2+.2+.2 = 1 JKU
If you need 1 meter sq set grid to ".1" = .1 X 10 meters = 1 meter the snap points will now snap half way in between the dots or on the dots (every 1 meter)
This is the equivlent of 32x32 pixels for a mat.
Oh yeah in case you don`t know try shift + pg up and Pg dn for movements , forgot to add that one in the docs