Posted by Raptor [JiB] on January 31, 1998 at 06:44:19:
In Reply to: i wantr the rocks to fall onto a conveyor(nt) posted by EV on January 31, 1998 at 00:09:31:
The best thing to do would be to write a small cog. In the symbols you'd need the messages startup and pulse, plus a thing such as rock=rock3dofilename.
and thing genposition (I advise using a ghost for this).
In startup, just SetPulse(however often you want rocks to appear);
then in pulse use CreateThing to make rocks at the genposition. However, you might need to change the rock template (look in the levelname.jkl file at the botttom, or if you must, in master.tpl in jeddata). The one it has presently may well leave it floating in midair where it is created. Something like _actor might work, but you should ask cogking to be sure.