The TIE shrinkage bug and a suggestion, 3DOXprt


[ Follow Ups ] [ Post Followup ] [ Jed Messages ]

Posted by fiXXXer on January 29, 1998 at 09:50:46:

I know what the bug on the TIE shrinkage is... the TIE bomber model uses flag 0x0004 in some faces and 0x0000 in others... and "The infamous 3DO converter" always sets face flags to 0x0, no matter what formats you are inputting or outputting...
The 3do editor you talked about should have have an option to set the face flags to whatever you want(I'm not sure what different face flags do on 3do models, tho) and a way to create all texture vertices... (I'm insisting on that, aren't I?)

fiXXXer


Follow Ups:



Post a Followup

Name:
E-Mail:
Subject:
Comments:

Optional Link URL:
Link Title:
Optional Image URL:


[ Follow Ups ] [ Post Followup ] [ Jed Messages ]