Re: Cog questions


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Posted by Aristeus on January 30, 1998 at 05:19:11:

In Reply to: Cog questions posted by EV on January 30, 1998 at 03:11:48:

> How would i make a switch ON the surface of a 3dO?

> Also, how would i make an object move in a certain direction(If i pushed an up switch in a spaceship how would i make the ship go up?)

You can put an "activated" message section into the ClassCog of that particular
.3do object. When the player presses close enough to the 3do to
touch it, the "activated" message is sent. The player will be the SourceRef(),
and the cog of the 3do will be the SenderRef() in the "activated" section.

As for the second question, I'll leave it for the more experienced.

-Aristeus.


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