Re: Custom 3do placement?


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Posted by Acrissime on February 03, 1998 at 19:05:14:

In Reply to: Re: Custom 3do placement? posted by Acrissime on February 03, 1998 at 18:54:30:

> > The subject says it all. I am trying to get my custom 3do in a level and there isnt a "project direc" option in the thing editor like the other editors. Any ideas? Thanx in advance! ;-)

> I am trying to make one of my own.
> Although I am having problems figuring out the texture vertices, I think I know how to incorporate the file once it is completed.
> Inside your reasource directory, create a "3do" file and place it in there, I think it will work, but I haven't actually tried it yet.


Yes, I probably should have mentioned it. This will only add your 3do to the game, not incorporate it into any new levels. Sorry, guess it had something to do with my project (I'm editing the 3do of the saber so that it is a different shape no matter what level I'm playing in).
> Basically, the logic behind it goes like this (incase you want to add something else)(and I'm not really sure about this):
> use a gob explorer to check out the layout inside the res2.gob on the CD.
> Then simply, recreate the directories that are gobbed into this in your resource directory on your HD. Just place the files where they would be on the CD if they existed (ex. 3do's in the 3do directory, snd's in the snd directory, mat's for the 3do/mat directory [assuming its a mat for a 3do])

> Get the idea?

> Acrissime




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