Posted by Acrissime on February 01, 1998 at 16:23:04:
In Reply to: Re: Cog verb to change player's *.snd file posted by CogKing on February 01, 1998 at 15:22:27:
> > I don't think one exists. In part of the mod I'm making, the player model is set to mb.3do (mousebot), and it doesn't sound too good with kyle's footsteps:( Any ideas on how I could change this?
> I don't think there is any way to change that dynamically...
> What you could do is edit the player's snd file to remove the footsteps.
> -CogKing
Rather than using kyle's sound files why don't you use the mousebot.snd file.