You CAN use applyforce to do this...


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Posted by fiXXXer on January 29, 1998 at 13:49:12:

In Reply to: Applying a constant force... posted by Raptor [JiB] on January 29, 1998 at 12:21:52:

> After experimenting, I think that I have found that ApplyForce only gives an instantaneous force, much like SetThingVel, so no acceleration is produced. Is there a command where a constant force is applied, so that other forces can be laid on top of it, therefore creating an acceleration? I mean it could be done by using SetThingVel, then setting the timer, and returning a different timer id/reference each time, and increasing the speed each time, but it seems kind of clumsy...

> BTW, any thoughts on always having the flying cheat always on would still be appreciated. Thanks.

I believe you just need to put:
SetPulse(0.1);
in kyle.cog's startup message, add a pulse message to it, and put the applyforce command inside the pulse message...

fiXXXer


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