Re: How do i?


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Posted by GMS_SLUG on February 03, 1998 at 18:56:36:

In Reply to: How do i? posted by Boba Fett on February 03, 1998 at 17:26:04:


> How would i go about getting Stormtroopers to fire on civilians? Like in the 1st Barons Hed level.

No modification necessary... you will however, need a gob extractor (available in any self-respecting jediknight webpage's file section).. extract pedtorment.cog from jk1.gob in the episode directory.. put it in your project directory... when you go to place cog in JED, click on "Project Directory".. the cog will be there.... it'll ask you to assign a tormentor and a victim.... put in a stormtrooper and a pedestrian into the level... make note of their "Thing" numbers... put in the stormtrooper's "thing" number for the tormentor and the pedestrian's for the victim (note: they may not actually ask for Tormentor, but maybe something like attacker.. I dunno, you'll be able to figure out what they're asking for though)

> I need to know which cog(s) to modify, and where to modify them at. Also, would it be possible to get Tuskens, or Reeyes to fire back at the stormtroopers?

AITurncoat will do this... you can find it in the list of cogs that JED displays.... put a trooper and a tusken in your level.... when you put in AITurncoat.cog it'll ask for the fighting enemies' "thing" numbers... put 'em in and the guys will fight.. (they may ask you for more stuff, but like I said before, you'll be able to figure out what JED is asking for in the placed cog section.. I've never added pedtorment or aiturncoat so I dont' know what info JED/JK requires...

hope that helps.. and if it doesn't just e-mail me at
Lobo1@worldnet.att.net... I'd be more then happy to help..



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