Posted by CogKing on January 27, 1998 at 17:40:18:
In Reply to: Re: Breaking glass - how? posted by Raptor [JiB] on January 26, 1998 at 16:59:09:
> Just set the glass to look how you want (transparency etc.), make sure that it's impassable in adjoin and surface flags, then attach 00_breakingglass.cog to both of the faces that make up the pane...my good deed for the day!
Doesn't work OK in multiplayer tho (it will try to sync the glass shards !).
See C2_BREAKINGLASS.COG for a WAY better way to do it in multi.
-CogKing