Re: gravity in sectors


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Posted by CogKing on February 12, 1998 at 15:34:19:

In Reply to: gravity in sectors posted by hedge on February 12, 1998 at 13:28:04:

> how would i create a vertical shaft that will carry a player down?
> kinda like sector thrust, but going down (slowly!!) instead of up.
> i thought that i might be able to set the gravity of the shaft sectors
> down to something small, but i couldn't find any flags or values for that.
> the important thing is that the player survive a pretty big drop with no
> damage.

Gravity is normally 4.0; simply use a sector thrust with a Z component of
3.8 or something to you'll fall slowly. Experiment with the value until you find
a satisfying value.

-CogKing


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