gravity in sectors


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Posted by hedge on February 12, 1998 at 13:28:04:

how would i create a vertical shaft that will carry a player down?
kinda like sector thrust, but going down (slowly!!) instead of up.
i thought that i might be able to set the gravity of the shaft sectors
down to something small, but i couldn't find any flags or values for that.
the important thing is that the player survive a pretty big drop with no
damage.

i hope someone knows how to do this, cuz i am trying to avoid elevators
and doors in the level (to cut down lag).


also: when i save a level as a .jkl are the layers i created preserved,
or are they lost? If they are saved, and open the level in ForceBuilder,
will the layers be there?


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