Posted by CogKing on February 10, 1998 at 18:03:06:
In Reply to: Thanks, but... posted by fiXXXer on February 10, 1998 at 16:49:38:
> Yeah, that's pretty right and complicated :-) but some faces look wrong directions. When i check invert face normals, it reverses all the faces, making the ones that were facing right direction face wrong directions and vice-versa.
> I just inverted the normals that were wrong (hard time locating them, i did the model in notepad as an obj) and it worked fine.
> And by "the same as in JED" you mean I can have translucent faces in 3dos?
Get a good look at the bactatank... :-)
-CogKing