Posted by CogKing on February 11, 1998 at 19:23:16:
In Reply to: CogKing, RespawnMask help posted by Osan`gar on February 11, 1998 at 18:45:56:
> I'm not exactly clear on the respawn masks. I'm going to need them in a cog I'm working on, but nobody can really help me out with them. I'm wanting to set it to make a player respawn in a specific sector when he dies, how would I go about doing this? No one I've talked to has any experience with respawn masks, so you are the only one left. :) Help me CogKing, you're my only hope. ;) Sorry, had to say that.
Actually you just have to look in the CTF cogs...
The respawn mask tell you where NOT to respawn : for each bit set you cannot
respawn on the walkplayer with that number. Yes, that means that the order of
placing the walkplayers IS important. You just have to set the respawn mask to
whatever set of flags is needed in your mod, and that's all. In CTF there are 3
different things : the start room points (16), the red points (8) and the gold (8).
In your mod (Jailbreak, isn't it ?) it is probably gonna be 2 series of points unless
you let the users select teams in a lobby like CTF does.
I cannot really tell you more without writing a cog, and that is already done in CTF :-)
-CogKing