Re: how to make lightning (like in Oasis--sort of)


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Posted by Raptor [JiB] on February 07, 1998 at 04:41:54:

In Reply to: how to make lightning (like in Oasis--sort of) posted by snipe on February 07, 1998 at 03:46:10:


> I have a surface in my level that I want to shoot lightning when it is hit. How can I do this? Ive got no experience with cogs, please help me out. I tried just slapping a lightning cog from Oasis onto a ghost near the surface, but nothing happened. What to do?
Just create a thing "ghost" at the point you want the lightning to come from, and choose the sector that you want the player to enter for the lightning to work (if you didn't have this, the lightning would be continuous). Then extract m10_lightningtrap.cog, place it inproject directory, place it in your level with JED, and put the thing number of the ghost and the sector number into the supplied spaces in cog window.


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