Posted by SimLord126[JiB] on February 11, 1998 at 01:04:32:
In Reply to: Nothing is working! posted by Shaun on February 10, 1998 at 23:37:54:
> Hey, I hate to feel like a complete newbie, but I have been having countless trobles with jed. If you dont mind I'll state them here:
> Ok, in one of my previous notes I asked how you would go about not having every
> thing stuck in the floor. Well, I mostly fixed that, and I can walk around and
> every thing now, but when I move in to any other sectors, I sink in the floor down to my knees, and kind of skate instead of actually walking. While this could result in some interesting levels, I DONT WANT IT TO DO THAT!
set the surface flag to "floor" in the flags window, or "5" next to the "Surface Flag" button.
> When ever I join to sectors using the veric/adjoin method, I get a sector not convex error
> And last, but not least, at times, when I am futily attempting to design a level, I occaisonaly with out warning, suddenly find that, although I can see
> through corridors in to other sectors, there is this invisibl wall blocking the way, and when ever i fire into it, the blast just disapears.
set the flags on the "see through" areas to "0" on one side and put "0" on all the flags on the otherside except the "face flag", put "2" on that flag. This will make the area translucent so that you can walk through them with no textures showing because of the "translucent" "2" flag on one of the sides that you want to walkthrough like a hallway.
> Any help would be GREATLY apreciated.
> Thanks
> -Shaun