Re: All I know about 3do files


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Posted by 3DOXprt on February 09, 1998 at 18:27:27:

In Reply to: Re: All I know about 3do files posted by Stealth on February 09, 1998 at 08:42:35:

> > Offseting a model with its HIERARCHYDEF listing doesn't work with multi-palyer models. I have a max model converted to multiplayer where all his limbs are offset to meet correcly but the offsetting only works in viewers. In game the body parts are all moved to "normal" spots thus ripping MAX apart.

Multiplayer models are offsetted exactly the same way a single player model is (just think, why would they change the entire engine just for mp?). I believe it is becaus e you are using incompatible KEYs for the GeoSets....


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