Posted by Pax on February 07, 1998 at 11:29:35:
This is just out of curiousity, I haven't looked or even have a reason (yet) to try this, but is it possible to use COGs to change the adjoins in the level like in DF?
I know we don't need it in the old "multiple floored elevator" way anymore, but I had a few other ideas for using it that I never got to try, like:
Have a big room filled with water. Go out, hit a switch, and the entrance to the sector is readjoined to a different sector, one NOT filled with water.
If it is possible, this is a way to resemble having dynamic archetechture in JK.
So how about it? Can it be done?
Pax