Re: JED Qs: Line Cleave and Stitching


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Posted by Strontium Dog on February 13, 1998 at 18:57:04:

In Reply to: Re: JED Qs: Line Cleave and Stitching posted by Alexei Novikov on February 13, 1998 at 17:32:02:

> > Basically,

> > What is stitching and what is it intended to be used for?

> To align textures perfectly.

> > What is line cleaving for?

> In short - for everything. By using cleaving, merging, deleting and
> extruding you can build any structure. And often easier and quicker
> than in other ways.

> For instance - you have a cubic sector and you want a hexagon. Cleave
> the corners and delete the prism-shaped sectors on the sides. Done. Isn't it
> much easier than adding vertices to edges and moving them around?

> Alex.

Thanks for the info on stitching. Makes sense now after reading the keyboard summary instructions again.

As far as line cleaving, um, I guess I need to be more specific. What I really mean is Edge cleaving. I use sector (which is the example you gave) and line cleaving as well as sector extruding with great delight. Hacking and pulling to make a three dimensional inner space is a fun challenge.
What I mean is that I don't understand what edge cleaving can do for you. You built it into this latest beta version for a reason, based on either your own thoughts or other's suggestions. What are some instances of their use so it would be a bit more obvious to (I supppose the somewhat dense) me.

Thanks, and keep up the great work,


Strontium Dog



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