Posted by stealth on February 12, 1998 at 08:57:09:
In Reply to: BTW.... posted by Osan`gar on February 11, 1998 at 21:03:34:
> > > I'm creating a whole new scheme to JK (I'll hold off on explaining it until I'm done). One of the things I need to do though, is to make the Force Destruction green. So far I have the ball of destruction green and so are the particles behind and around it. However, whenever it hits something and explodes, it reverts back to red for this part. I'm obviously missing something that I need to recolor, but I can't find it.
> > > Thanks
> > > Acrissime
> > hmmm...Most of the projectile weapons' projectiles have an "animation" that is displayed when they impact something. You might want to look for something like destruct_exp or something like that in the templates. Do you have a listing of the templates? I do around here somewhere, so if you need it, just email me. I forgot where I got the .txt file, but I know I have it around here somewhere. There should be some explosion template for force desctruct though. I'm just theorizing on the name.
> That sounds much like it would resemble a BFG shot from Q2. hmmm...I won't ask. It just sounds very similar.
Try adding "flashrgb=r/g/b" to the explosion template (vector= r/g/b)flex`s this can change the color of the light flash ,other than that one of the mats is the wrong color.