Selecting no weapon, and, if(theyselectweapon)


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Posted by Raptor [JiB] on February 07, 1998 at 06:17:38:

You may know that when you start a fresh sp level and don't add an endlevel cog or something, you start with no weapon selected, and kyle's hand ends with a stump. Is there a way to reselect this weponless state after a weapon has been selected?
From this weaponless state, is there a way to say

if(the player selects any weapon)
{
Then do something
}

???
Thanks a lot.


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