Posted by Pax on February 08, 1998 at 10:42:53:
In Reply to: I just defied the laws of the JK 3d engine.... posted by Pele on February 08, 1998 at 09:48:37:
Sure, having an air duct occupy the same space as a hall defies the laws of physics, but I don't think it defies the laws of the JK engine. I've seen it before in another level, and you could do it in DF and Duke3d too.
Subsectoring is where you have like a column or a sector totally surrounded by another sector.
Now that we know you can have two sectors occupying the same space, though, we can do some real freaky things in our levels. ;)
Pax
> This is defintely odd, so bear with me(and dont laugh at me, i am not lying) while i explain it... ;-)
> Well i am in the middle of the MiB TC's largest MP level and it is going great. Everything is working perfectly. The level has many air ducts weaving closely around the various rooms to give strategical value to the level. Anyhows, when i loaded up jed .3's 3d preview, i noticed something completly crazy. I have a vertical air duct going perpindicular down through the middle of a hallway sector!!! They both work perfectly fine!!!!!!!!! Isnt that sub-sectoring? Isn't that 'illegal' for the JK engine?!??!? I repeat, i have a sector inside a sector and they both work fine! Is this a one time rarity or what?
> --Pele