Posted by fiXXXer on February 08, 1998 at 17:23:09:
In Reply to: Re: Thanks for that texture tutorial! posted by 3DOXprt on February 08, 1998 at 15:33:47:
> Huh? There should be no problem with converting from ASC to 3DO! Anyway, how did you calc the normals...by hand??
Well, there was no problem when keeping the scale, but when i changed it to look 5 times bigger, it gave that weird #IND00 stuff :( and since just 12 normals were messed up, i had to use a calculator :-)
fiXXXer