Lots of COG and some other stuff too...


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Posted by fiXXXer on February 21, 1998 at 13:34:51:

Hi, it's me, bugging you with my questions once more...
See if any of you can answer these, plz:
1- What command i can put in a cog for it to change a multi-texture mat to it's next texture?
2- Could I animate the mats of a 3do file? (i.e. change the trooper chest to a trooper chest with a bullet hole in it once trooper gets shot)
3- Can I make sprites indestructible? Like to keep shot marks on walls?
4- What's that "Very Deep Water" flag for?

thanks a lot,
fiXXXer


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