Re: Stormtroopers and Lightsabres


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Posted by Elanthil01 on February 18, 1998 at 19:41:07:

In Reply to: Re: Stormtroopers and Lightsabres posted by Osan`gar on February 18, 1998 at 06:17:46:

> > I have tried to edit the template so that a stormtrooper's weapon is a lightsabre
> > and so that they fight with a jedi ai. I have tried about every combination I can think of
> > but nothing seems to work. The best I could do was to give the stormtrooper a lightsabre
> > but he just held it along with a blaster and didn't attack or block.
> > Can anyone help me out?

> > Edwin Chaffey
> > edwinc@netspace.net.au

> Well, one guess would be that he doesn't have the keyframe animations to saber fight. The Dark Jedi would have the keyframe aninamtions to display their saber fighting, but the stormtroopers wouldn't since they were never meant to attact with one. Also, each Dark Jedi has a cog script. I've never looked at them, but I'm sure those would give the keyframe aninamtions for their saber dueling. :) I know this doesn't help much, but I thought I'd tell you that. You may have to get into 3do's to actually make what you want work. It's a cool idea though. ;)
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ahh! something I know a tad about..hehe (rubs hands gleefully)

Ok. your never going to be able to do it the way your trying...although it was a neat idea.

You have two options available: 1) create your own 3dos, cogs, animation frames (remember making ani's for doom2 anyone?), etc which would be insane...

OR...

copy the pertinent 3do, cog, keyframes, etc and alter the 3do to resemble the stormtrooper 3do..I imagine you could even cut and paste various pieces (such as the head) between the two models to make your job easier (hehe spoken like the horrible artist I am).

If you dont have one, I would suggest getting a good shareware 3d modeling program as you may have to invent some body parts from whole cloth to fit the ani's..although if you use a large one like Gorc or a very mobile one like Sarris as your frame, you might not have too.




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