THINGFRAMES=THINGFLAGS.... (nt)


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Posted by GMS_SLUG on February 21, 1998 at 21:25:49:

In Reply to: Re: Cogking, help! :D posted by GMS_SLUG on February 21, 1998 at 21:25:08:


>
> if it's based off of an elevator cog all you should have to do is place the tiebomber 3do, then in the Thing editor.... add the values
> THINGFRAMES-0x40048
> NUMFRAMES - 3
> FRAME - coords
> FRAME - coords
> FRAME - coords

> Then just go to placed cogs, select the cog and put in the necessary stuff...

> If you look at the cog you're trying to use, you'll see that it never defines a number of frames.. I don't even think a cog CAN define a set number of frames...(but I'm not sure)




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