Posted by Strontium Dog on February 17, 1998 at 17:47:27:
In Reply to: Re: MATS/Surfaces that can be shot through posted by Strontium Dog on February 17, 1998 at 17:45:13:
> > Some of my walls do not stop shots from any weapons.
> > All flags seem to be set the same as walls that do stop shots.
> > NE help is much appreciated.
> > Dino
> When you say walls, do you mean two seperated textured surfaces (i.e. no thickness) or adjoining surfaces?
Oops, I mean (i.e. are the walls "thick", separated by a distance)
> If it is the former, all I can say is check them again. If the later, check to make sure that both of the surfaces are impassable. If they are adjoined, but not merged, there are two surfaces and not one.
> One way to check if there is too much stuff in the way. USing 3do viewer, click on surface in the sector you want to look at. I then switch to sector mode (not sure if necessary) and then back to surface mode. Hitting p and n will cycle you through all the surfaces in the sector. That way yo can check them all out.