Re: To adjoin or not to adjoin?


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Posted by Strontium Dog on February 21, 1998 at 23:27:30:

In Reply to: Re: To adjoin or not to adjoin? posted by Dragon Cultist on February 21, 1998 at 20:22:34:

> > > I am just confused on when I should adjoin sectors, and when I should just not
> > > texture the surfaces and make it passable. Could somebody please give me a
> > > reason for adjoining/ not adjoining?

> > > Thanks,

> > > -D. Cultist

> > The main reason for having adjoined sectors is to be able to pass/see thru the directly adjoined surfaces. You can also make the adjoin translucent in one or both directions (and then texture with glass texture to make window).

> > Adjoining occurs on of two ways: automatically with extrusion and matching face to face and "A" adjoin.

> > What are yo trying to do? Might make the answers a bit more relevant.

> I was just wondering if an entire level would be made of adjoins, or if there were places that should
> be made as unadjoined translucent surfaces to pass through. I guess my question is:
> Is a level supposed to be created entirely of adjoined sectors?


You can't pass through from one sector to another unless they are adjoined. I don't believe you can see through to another sector unless they are adjoined also. If you you tried, I think you might get the HOM effect. And I second GMS_SLUG's opinion (unless you have a teleporter).



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