Posted by GMS_SLUG on February 21, 1998 at 21:25:49:
In Reply to: Re: Cogking, help! :D posted by GMS_SLUG on February 21, 1998 at 21:25:08:
>
> if it's based off of an elevator cog all you should have to do is place the tiebomber 3do, then in the Thing editor.... add the values
> THINGFRAMES-0x40048
> NUMFRAMES - 3
> FRAME - coords
> FRAME - coords
> FRAME - coords
> Then just go to placed cogs, select the cog and put in the necessary stuff...
> If you look at the cog you're trying to use, you'll see that it never defines a number of frames.. I don't even think a cog CAN define a set number of frames...(but I'm not sure)