Executor2


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Posted by COG Problem: DestroyThing on February 19, 1998 at 18:40:39:

Hi. I have this problem with a COG file that i'm modifying. I'm modifying m2_dettrap.cog, the cog file that drops the thermal detonators in the Nar Shaddaa Level. Anyway, i wanted to make it so that it could create a powerup (instead of a thermal detonator) that would disappear in X number of seconds. So, i got the projectile part fixed (changed it to a Stormtrooper Rifle) and i CAN'T get the DestroyThing part to work!!!!! So, it creates a number of StRifles (just 1 right now) and then destroys them (it). BUT, it doesn't destroy the RIFLE, it destroys the place where the rifle APPEARS (the ghost object)!!!!! So, once i pres the switch, is creates the thing, then leaves the thing there while destroying the ghost object so another one can't be created (the switch can be pressed, but it doesn't create anything)!! So, all i need is a COG that creates something, then makes it disappear in X number of seconds. Can anybody help me?! Tell me what i can add to this COG file to fix this problem. Thanks in advance :))


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