Posted by Master Milo on February 19, 1998 at 16:05:08:
In Reply to: Textured false wall?? posted by Dragon Cultist on February 19, 1998 at 15:53:01:
> I am trying to make a textured wall in my level that can be passed through. When I set the flags for both surfaces that make up the wall to 0 and keep the texturing at 4. When I run the level, Kyle walks half way into the wall and won't go any further. If I turn around I just get a HOM (I assume because I'm half way in a texture).
> Is there any way to set up a textured false wall that can be passed through? Any help would be greatly appreciated. Also, how do I go about editing the template files? I hear there is a lot of stuff that can be edited this way.
> Thanx,
> -Dragon Cultist
um, lets see.
do u mean the kind of wall that was in CogKing's level?
if so, u just have to make sure that the adjoin flag is at 5
the surface flag at 4
and the geo set at 4.
im not sure if u have done that, but im just saying.....