smoke and fire and the like.....also COG ?


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Posted by snipe on February 20, 1998 at 19:16:07:

I want to edit the properties of smoke. Ive already got a cog that creates smoke from a ghost thing at a fast pulse rate, but the smoke is too thin and disappears too quickly. Does anyone no what on earth the values in the +smoke and +heavysmoke templates mean?

PS, I played the MOTS demo and I wonder; whats the cog verb for making the screen shake when the tie drops bombs? Finally, any advice on the most eficient way to cleave a spiral staircase?


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