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Posted by Elanthil01 on February 23, 1998 at 14:28:17:

Alexi..could you add a custom category of structures to the TPL for the next version?

It would really help if every 'thing' had a second version that had door and/or elevator soundclasses and data attached.

I know its a pain..but hey..tell me what to do and I'll help out :D

Heres what I see..a second set of 'ships' (crow, tiebomber, etc) with soundclasses attached to make noise when they are moved with the thingmover/thingelevator/thingpatroller scripts were working on...

platforms, catwalks, door panels, etc all equipped with sndclass for elevator sounds appropriate to their size.

This will make it simple to set up special effect items for levels :D

Take my level for instance..lacking anything from LEC that looked 'decent' in the elevators, I am using the landpad object as a ship elevator for a huge spacedock.

It works great and looks SOOOO cool. the textured bottom surface of the landing pad, complete with its lights, gives the impression of the item having repulsorlifts (the things that make objects float in starwars, allowing you to have stuff that floats in mid air unattached to anything).

The only problem is it makes NO sound when its running and theirs no simple way to make it make sounds.

Just an idea..and like I said..tell me what to do and how to do it and I'll be more than happy to do my part :D




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