Posted by Strontium Dog on February 17, 1998 at 17:38:00:
In Reply to: The correct grid step for textures posted by GMS_SLUG on February 17, 1998 at 17:17:13:
> Is there a grid step for each of the texture sizes? (64x64, 32x32, etc....) I'm texturing a room that's gonna have a few control boards and screens and it'd be easier to just be able to cleave the right size the first time instead of cleaving, doing 3d preview, adjusting vertices, over and over....
Not a grid step size, but in looking at the texture.mat sizes listed when texturing, you can get an idea. A size 32x32 is 1mx1m. Since a JK 1 is 10 meters, set the grid to .1 and each grid mark is therefore a meter, or rather, 32 units (pixels?) in .mat-speak. I usually keep it at .2 JKU per grid, smaller gets too cluttered for room work. 4 meters is a conventional size for most large textures (and quite often are 2 wide, therefore 128x64). Control boards vary in size, am just beginning to play with them :)
Hope this helps...