Posted by theXpresident [JiB] on February 18, 1998 at 20:08:29:
In Reply to: Re: Scene Editor posted by CogKing on February 18, 1998 at 17:48:02:
I don't know if any of you have ever played quake team fortress but I
think the opening scene in that is what he's talking about. It's an intro
modeled with the game engine (like MotS). If memory serves me correctly
it also shows the credits and has a nice midi soundtrack. This might not
be as possible with COG as it is in Quake C... COG is much more restrictive
in how it can be used for not-so-game-related functions. This is good for
gamers because it makes the code less complicated by restricting it only to
game related functions (touched, killed, etc.). In Quake C i think you can
use most of the normal C keywords (sorry for the BASIC reference).
that's my 2 pence,
theXpresident