Some 3DO questions and ideas


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Posted by Ender on February 21, 1998 at 23:30:38:

I've been messing around with some of the 3do files lately, and it's
got me curious about several things. First of all, what does the
"Type" line under the Faces section of a mesh mean? It seems to
always be Type 0x0000. Can this be changed to get different results
like face flags in JED? For example, could I change the Type value
to a number that would let me have one face of the 3do used in a COG,
or something like that? If so, does anyone have a list of the Type
values and what they do?
Also, I tried changing the texture of the bed 3do by adding 2 more
MATS to the Materials section at the top of the file, then I went
down to the Faces section and changed the material # of two of the
faces to the numbers I assigned to the new MATS. I put the 3do in
my project directory, and placed a Bed object in the level. But when
I tested it, JK just shut down as soon as the bed was about to come
into view. I tried again and this time JK crashed as soon as the
level started, no error message or anything, it just shut down.
One more thing, is anyone planning to make a program for editing
and creating 3do's? I know there is that one 3do converter for OBJ,
but I don't know how to make OBJ files (I don't even know what they
are for that matter :].)

Any input would be greatly appreciated
-Ender


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