Posted by GMS_Necare on February 17, 1998 at 18:11:52:
In Reply to: Re: Whats wrong with my cog? posted by Osan`gar on February 17, 1998 at 14:27:38:
> > I am trying to change the m4_reactorthrust.cog so that it can be stoped before the time runs out, i also got rid of the doors and lights. But it does nothing. Someone please tell me whats wrong with it so i can fix it. Here it is....
> > ymbols <------symbols (I think you just mistyped)
> > message startup
> > message activate
> > message entered
> > message timer
> > int currentThing local
> > int i local
> > vector playerVec local
> > vector vec0 desc=thrust_direction
> > float <---------In JK, the word flex is used instead of float
> That was what I found through a really quick run-through. I'll have to actually look at it and think about it to see if I find anything else.
you are right about the symbols thing. but I don't think your right about the float, all I did was cut and paste the switch lines, which are in the original post, from the m2_FFieldswitch.cog. But ill try it anyway. Any help is greatly valued.