CogKing, can you take a look at this


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Posted by Nathan Lauterstein on March 16, 1998 at 11:26:51:

CogKing, here is the cog file that if a switch was activated it would turn off
the no gravity flag in a particular sector, it would remain off until the switch was hit again.
Right now, this cog can't seem to get the switch activated or turn off the no gravity flag,
can you take a look and see what is wrong. Thanks!

Nathan Lauterstein


symbols

surface switch1


sector sec

message activated

end

code

activated:

If(GetSectorflags(sec) == 1)
{
SetWallCel(switch1 == 1);
ClearSectorFlags(sec,1);
}
If(GetSectorflags(sec) == 0)
{
SetWallCel(switch1 == 0);
SetSectorFlags(sec,1);
}

return;

end



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