Could you not insert the logos, please ? (nt)


[ Follow Ups ] [ Post Followup ] [ Jed Messages ]

Posted by CogKing on March 13, 1998 at 13:18:12:

In Reply to: Cogking or Stealth or Alexi..please read! posted by Elanthil on March 13, 1998 at 07:32:49:


> hey..I THINK I found a way to protect a player from being attacked (I like this better than making him invulnerable as THIS WAY, the enemy goes about its business, patrolling, etc, but wont shoot at the player..I hope..it just seems more elegant than dumbing down the enemy or making him invulnerable).

> Please tell me if this will work or not, and if not, what to change to fix it:

> # Jedi Knight Cog Script
> #
> # plyrprot1.cog
> #
> # protect player for specified time(non-target)
> #
> # [RD]
> #
> # (C) 1997 LucasArts Entertainment Co. All Rights Reserved
> # ========================================================================================

> symbols

> message startup
> thing player local
> int sleeptime

> end

> # ========================================================================================

> code

> startup:
> #grab the player

> player = GetLocalPlayerThing();

> #make the player a non target
> SetPhysicsFlags(player,0x100000);

> #set a timer and wait for it to run out
> SetTimer(sleeptime);

> #make player a target again
> ClearPhysicsFlags(player,0x100000);

> end




Follow Ups:



Post a Followup

Name:
E-Mail:
Subject:
Comments:

Optional Link URL:
Link Title:
Optional Image URL:


[ Follow Ups ] [ Post Followup ] [ Jed Messages ]