• Board postings down while i clean the board - StealthJedi 16:45:49 3/16/98 (0)
  • Weird Weapons bugs in my level - GMS_SLUG 16:21:47 3/16/98 (2)
    • Re: Weird Weapons bugs in my level - C@rni 16:23:21 3/16/98 (1)
      • (changes were non cog related, just mats) - C@rni 16:24:06 3/16/98 (0)
  • Force problems in my level - Nathan Lauterstein 15:53:57 3/16/98 (1)
    • Re: Force problems in my level - C@rni 16:17:01 3/16/98 (0)
  • Cog makers... i need help... - Master Milo 15:25:37 3/16/98 (2)
    • Re: Cog makers... i need help... - CogKing 15:31:17 3/16/98 (1)
      • Thanks a bunch CK! [nt] - Master Milo 15:38:26 3/16/98 (0)
  • Jed questions/part1 - Max a million 15:25:01 3/16/98 (4)
    • Re: Jed questions/part1 - GMS_SLUG 15:51:36 3/16/98 (3)
      • Think i can help you there - C@rni 16:21:13 3/16/98 (0)
      • Re: Jed questions/part1 - BadMotor 16:15:20 3/16/98 (1)
        • Clarification - BadMotor 16:24:00 3/16/98 (0)
  • JED v.5 and Templates - Bob 15:14:10 3/16/98 (1)
    • Re: JED v.5 and Templates - CogKing 15:23:06 3/16/98 (0)
  • Non rigid 3dos. - C@rni 15:11:55 3/16/98 (2)
    • This is a quickie for great masters like cogking.. - C@rni 15:43:39 3/16/98 (1)
      • Re: This is a quickie for great masters like cogking.. - CogKing 16:22:25 3/16/98 (0)
  • somebody read HELP:some basic JED questions[nt] - evil 15:05:23 3/16/98 (2)
    • Relax! You posted 15 minutes ago! (nt) - GMS_SLUG 15:55:20 3/16/98 (1)
      • 15 ? Not even 8 minutes ! :-) (nt) - CogKing 16:26:56 3/16/98 (0)
  • Question for the King of Cogs *CogKing* - Tazz 15:01:46 3/16/98 (1)
    • Re: Question for the King of Cogs *CogKing* - CogKing 15:21:30 3/16/98 (0)
  • HELP:some basic JED questions - Evil 14:57:33 3/16/98 (0)
  • Blue Water - Rogue Jack 14:44:21 3/16/98 (3)
    • In the sector editor... Tint (nt) - GMS_SLUG 15:57:10 3/16/98 (0)
    • Re: Blue Water - evil 15:03:42 3/16/98 (1)
      • Re: Blue Water - Master Milo 15:17:08 3/16/98 (0)
  • sector thrust - Master Milo 14:22:18 3/16/98 (2)
    • reactor thrust - Dan Rubado 14:28:28 3/16/98 (1)
      • Re: reactor thrust - Newbie_Thrawn 15:08:15 3/16/98 (0)
  • Coveting thy neighbors COG... - Newbie_Thrawn 12:55:21 3/16/98 (2)
    • All those in favor say aye - Newbie_Thrawn 14:59:49 3/16/98 (0)
    • Re: Coveting thy neighbors COG... - CogKing 13:21:53 3/16/98 (0)
  • JED suggestions - Magi 12:37:50 3/16/98 (0)
  • CK, a question about SendTrigger() - Raptor [JiB] 12:35:51 3/16/98 (2)
    • I saw earlier post (text) - Raptor [JiB] 12:45:27 3/16/98 (1)
      • Re: I saw earlier post (text) - CogKing 13:14:52 3/16/98 (0)
  • Color Pallette - Rogue Jack 12:30:17 3/16/98 (1)
    • No such thing, only 256 colors per cmp (nt) - Raptor [JiB] 12:33:02 3/16/98 (0)
  • Strange anomalies - Magi 12:28:16 3/16/98 (0)
  • Elev call.cog - Aqua 12:20:02 3/16/98 (1)
    • Re: Elev call.cog - Nathan Lauterstein 12:27:55 3/16/98 (0)
  • How to make a water surface splash when jumped in? - Nathan Lauterstein 11:28:31 3/16/98 (6)
    • Automatic if sector itself is water (nt) - Raptor [JiB] 12:24:32 3/16/98 (5)
      • It is, but when I jump in there is no splash - Nathan Lauterstein 12:29:42 3/16/98 (4)
        • Perhaps no splash if you "slip" in?? (nt) - Raptor [JiB] 12:30:48 3/16/98 (3)
          • What's considered a "good" jump - Nathan Lauterstein 12:47:33 3/16/98 (2)
            • Set the surfaces. - Dan Rubado 14:10:13 3/16/98 (1)
              • Since When?? (nt) - GMS_SLUG 16:03:47 3/16/98 (0)
  • CogKing, can you take a look at this - Nathan Lauterstein 11:26:51 3/16/98 (1)
    • Re: CogKing, can you take a look at this - CogKing 13:09:21 3/16/98 (0)
  • Tell me if Im doing this right b4 I screw it up :D - Elanthil 10:30:19 3/16/98 (0)
  • How to make camera monitors in MOTS - boba-fett 10:10:46 3/16/98 (1)
    • Re: How to make camera monitors in MOTS - Vodo Sisk Baas 10:29:41 3/16/98 (0)
  • IMOM Mystic (everyone please read) - Osan`gar 07:41:06 3/16/98 (0)
  • JED Feature - Creator 03:46:46 3/16/98 (1)
    • Re: JED Feature - Alexei Novikov 11:07:13 3/16/98 (0)
  • I probably should know this..... - EV 03:10:50 3/16/98 (2)
    • Re: I probably should know this..... - Creator 03:53:12 3/16/98 (1)
      • Re: I probably should know this..... - EV 04:21:07 3/16/98 (0)
  • Universal Lighting Problems - Dan Rubado 03:01:47 3/16/98 (2)
    • Re: Universal Lighting Problems - Alexei Novikov 11:14:22 3/16/98 (1)
      • Re: Universal Lighting Problems - Dan Rubado 14:32:28 3/16/98 (0)
  • A quick idea for JED - EV 01:52:15 3/16/98 (0)
  • half visible 3do's(again) - EV 01:46:31 3/16/98 (0)
  • Have a question about door and "things" - Jay 23:59:19 3/15/98 (2)
    • Re: Have a question about door and "things" - Creator 03:59:27 3/16/98 (1)
      • Re: Have a question about door and "things" - Jay 16:05:52 3/16/98 (0)
  • CogKing, could you write me a small cog - Nathan Lauterstein 22:46:04 3/15/98 (2)
    • CK, you should put in for overtime pay bud ;) - Jeff Walters 23:16:58 3/15/98 (1)
      • Re: CK, you should put in for overtime pay bud ;) - CogKing 00:54:50 3/16/98 (0)
  • Cog help, CK... - Osan`gar 20:45:31 3/15/98 (3)
    • Re: Cog help, CK... - CogKing 21:32:03 3/15/98 (1)
      • Re: Cog help, CK... - Osan`gar 21:40:18 3/15/98 (0)
    • A note on the above post - Osan`gar 20:47:35 3/15/98 (0)
  • Ramp Bug is repeatable - Kurt Schulenburg 20:02:57 3/15/98 (1)
    • Alex, could you get a look at this please ? (nt) - CogKing 20:18:00 3/15/98 (0)
  • doors and the such - confused 19:35:38 3/15/98 (5)
    • Get JED 0.5 - Osan`gar 19:36:47 3/15/98 (4)
      • i know this - confused 21:16:31 3/15/98 (3)
        • Re: i know this - Osan`gar 21:20:04 3/15/98 (2)
          • Re: i know this - confused, but seeing the light 21:36:00 3/15/98 (1)
            • Re: i know this - Osan`gar 21:42:33 3/15/98 (0)
  • cog trouble! - Slave2 19:34:05 3/15/98 (0)
  • -JKRC- Escape Pod 3DO now at site... (nt) - syber_jedi 19:27:47 3/15/98 (0)
  • thanks alex! - Slave2 19:08:31 3/15/98 (0)
  • SendTrigger() Params - Osan`gar 18:51:03 3/15/98 (10)
    • Re: SendTrigger() Params - CogKing 19:26:17 3/15/98 (9)
      • Re: SendTrigger() Params - Osan`gar 19:34:51 3/15/98 (8)
        • Re: SendTrigger() Params - CogKing 20:14:22 3/15/98 (7)
          • Re: SendTrigger() Params - Osan`gar 20:25:58 3/15/98 (6)
            • Re: SendTrigger() Params - CogKing 21:08:13 3/15/98 (5)
              • Re: SendTrigger() Params - Osan`gar 21:15:12 3/15/98 (4)
                • Re: SendTrigger() Params - CogKing 21:55:37 3/15/98 (3)
                  • Re: SendTrigger() Params - Osan`gar 22:21:09 3/15/98 (2)
                    • Re: SendTrigger() Params - CogKing 22:37:30 3/15/98 (1)
                      • Re: SendTrigger() Params - Osan`gar 06:14:09 3/16/98 (0)
  • hi its me again - Slave2 18:10:49 3/15/98 (1)
    • Re: hi its me again - Alexei Novikov 18:24:12 3/15/98 (0)
  • Sound Error - Jedimess 17:46:14 3/15/98 (3)
    • Re: Sound Error - Alexei Novikov 19:45:31 3/15/98 (2)
      • Regedit Info - Jedimess 03:16:12 3/16/98 (1)
        • I fixed it. - Jedimess 03:22:41 3/16/98 (0)
  • Regenerating things - CaitSith 87 16:48:07 3/15/98 (1)
    • Re: Regenerating things - ILJR 21:27:44 3/15/98 (0)
  • Alexei, template question - JP 15:50:09 3/15/98 (2)
    • Re: Alexei, template question - Alexei Novikov 16:35:01 3/15/98 (1)
      • Thanks, Alexei! (nt) - JP 21:00:28 3/15/98 (0)
  • COGs? - Jedimess 15:39:18 3/15/98 (1)
    • Re: COGs? - Osan`gar 15:54:27 3/15/98 (0)
  • Whats planed in Next ver of JED? (nt) - Wazzit 15:37:02 3/15/98 (1)
    • Only bug fixes - Alexei Novikov 16:07:01 3/15/98 (0)
  • Bug Fixes??? - Nathan Lauterstein 15:10:50 3/15/98 (2)
    • Re: Bug Fixes??? - GMS_SLUG 15:11:37 3/15/98 (1)
      • Re: Bug Fixes??? - Nathan Lauterstein 15:20:29 3/15/98 (0)
  • problems testing levels - pandan 15:03:02 3/15/98 (9)
    • Re: problems testing levels - Nathan Lauterstein 15:08:03 3/15/98 (8)
      • Re: problems testing levels - GMS_SLUG 15:09:40 3/15/98 (7)
        • Re: problems testing levels - Nathan Lauterstein 15:12:47 3/15/98 (6)
          • Re: problems testing levels - pandan 15:15:42 3/15/98 (3)
            • Re: problems testing levels - Nathan Lauterstein 15:23:03 3/15/98 (2)
              • Re: problems testing levels - pandan 15:47:41 3/15/98 (1)
                • 32 isn't enough (nt) - GMS_SLUG 16:52:11 3/15/98 (0)
          • Re: problems testing levels - GMS_SLUG 15:14:21 3/15/98 (1)
            • Re: problems testing levels - pandan 15:18:17 3/15/98 (0)
  • JED programmers READ - RayTracer 14:12:08 3/15/98 (2)
    • Re: JED programmers READ - Bowser 14:44:49 3/15/98 (1)
      • Re: JED programmers READ - GMS_SLUG 14:49:06 3/15/98 (0)
  • I got a little problem with my level. - Marauder Moe 14:12:07 3/15/98 (0)
  • What language did you use to do JED? - Dr. GrooveuX 14:02:32 3/15/98 (1)
    • Delphi 2.0 - Alexei Novikov 14:08:09 3/15/98 (0)
  • error: cogs.jlh not found, etc ?! what is it? - Elanthil 14:02:10 3/15/98 (2)
    • Re: error: cogs.jlh not found, etc ?! what is it? - Stealth 15:10:32 3/15/98 (1)
      • Re: error: cogs.jlh not found, etc ?! what is it? - Elanthil 01:18:02 3/16/98 (0)
  • colored lighting - pandan 13:59:59 3/15/98 (4)
    • I'm not sure but I thing you need to change the... - Marauder Moe 14:16:23 3/15/98 (3)
      • Re: I'm not sure but I thing you need to change the... - pandan 14:30:49 3/15/98 (2)
        • Re: I'm not sure but I thing you need to change the... - Bowser 14:46:22 3/15/98 (1)
          • Re: I'm not sure but I thing you need to change the... - pandan 14:57:12 3/15/98 (0)
  • MotS CMP Solution - Red 13:19:04 3/15/98 (0)
  • Color Map Probs - Strontium Dog 13:06:08 3/15/98 (2)
    • Re: Color Map Probs - Alexei Novikov 13:12:23 3/15/98 (1)
      • Re: Thanks Alexei :) (nt) - Strontium Dog 16:30:28 3/15/98 (0)
  • I don't know, Palette or Texture problem..... - Rage 12:48:48 3/15/98 (0)
  • How do you get the sky to work? - Marauder Moe 11:17:55 3/15/98 (7)
    • Re: How do you get the sky to work? - GMS_SLUG 11:26:09 3/15/98 (6)
      • I'm not quite sure what you mean. - Marauder Moe 11:35:55 3/15/98 (0)
      • One othet hing - Pele 11:35:16 3/15/98 (4)
        • How do you add a cog? - Marauder Moe 11:37:21 3/15/98 (2)
          • Re: How do you add a cog? - Pele 11:38:35 3/15/98 (1)
            • Thanx. - Marauder Moe 11:41:02 3/15/98 (0)
        • spellcheck: "one other thing" {nt} :-) - Pele 11:36:15 3/15/98 (0)
  • Got a Problem! - Master Milo 10:19:30 3/15/98 (1)
    • Re: Got a Problem! - Alexei Novikov 12:16:42 3/15/98 (0)
  • Walls got blue, pink, and yelow...weird :-( - fiXXXer 08:49:23 3/15/98 (2)
    • Re: Walls got blue, pink, and yelow...weird :-( - Alexei Novikov 12:20:56 3/15/98 (1)
      • Thanks... - fiXXXer 14:38:08 3/15/98 (0)
  • SOMEONE PLEASE HELP!!!! - Slave2 08:47:53 3/15/98 (2)
    • Re: SOMEONE PLEASE HELP!!!! - Alexei Novikov 12:12:39 3/15/98 (0)
    • You need to find res1hi or res1lo gobs. (nt) - Raptor [JiB] 09:53:47 3/15/98 (0)
  • Lighting Problem in JED - Wazzit 08:39:20 3/15/98 (5)
    • Re: Lighting Problem in JED - Jay 13:09:20 3/15/98 (0)
    • Re: Lighting Problem in JED - Alexei Novikov 12:23:21 3/15/98 (3)
      • Misunderstanding - Wazzit 13:28:25 3/15/98 (2)
        • Re: well - Jeff Walters 13:43:20 3/15/98 (1)
          • Yeah (nt) - Wazzit 15:29:40 3/15/98 (0)
  • The Incredible Holografic AT AT - C@rni 07:30:48 3/15/98 (4)
    • Re: The Incredible Holografic AT AT - Raptor [JiB] 07:36:33 3/15/98 (3)
      • No, i need a way to make it rigid. - C@rni 15:04:04 3/15/98 (2)
        • Re: No, i need a way to make it rigid. - GMS_Necare 20:29:42 3/15/98 (1)
          • Yah, I know i tried that, It doesnt work. - C@rni 21:16:24 3/15/98 (0)
  • Blurring Courtesy of Extrusion - Aqua 06:00:50 3/15/98 (0)
  • Helpful Hint 101 E-Webs don't work MP (nt) - Red 04:41:41 3/15/98 (1)
    • Re: Helpful Hint 101 E-Webs don't work MP (nt) - GMS_Necare 13:37:24 3/15/98 (0)
  • JKRC- Using this board to anounce new items... - syber_jedi 04:05:27 3/15/98 (1)
    • Re: JKRC- Using this board to anounce new items... - Stealth 11:19:50 3/15/98 (0)
  • Sector > 3do confusion, please help Alexei - Raptor [JiB] 03:37:51 3/15/98 (1)
    • Seems to have fixed itself (nt) - Raptor [JiB] 07:38:53 3/15/98 (0)
  • Jed MOTS Problem - Dan Rubado 01:47:39 3/15/98 (1)
    • Re: Jed MOTS Problem - Alexei Novikov 12:48:05 3/15/98 (0)
  • 3DOXpert: 3DOConverter has a crippling bug. Fix? - gulorin 01:03:14 3/15/98 (0)
  • Which end of ramp is down? - Kurt Schulenburg 00:15:36 3/15/98 (0)
  • MP levels crash in MOTS/JK - Alexei Novikov 00:15:30 3/15/98 (1)
    • Re: MP levels crash in MOTS/JK - GMS_SLUG 01:02:12 3/15/98 (0)
  • GOBing error... - Dawookie 23:56:04 3/14/98 (0)
  • Jedv.5 Bug--non critical, but repeatable... - Dawookie 23:41:51 3/14/98 (2)
    • Re: Jedv.5 Bug--non critical, but repeatable... - Alexei Novikov 00:07:22 3/15/98 (1)
      • thnks (nt) - dawookie 00:12:49 3/15/98 (0)
  • Jedv.5 Bug--non critical, but repeatable... - Dawookie 23:41:44 3/14/98 (0)
  • Half visible 3do's - EV 23:14:11 3/14/98 (0)
  • Help with 'export as 3do' - Dr. GrooveuX 22:53:06 3/14/98 (2)
    • Re: Help with 'export as 3do' - Alexei Novikov 23:42:40 3/14/98 (1)
      • Thanks. You really put it all in this version :)NT - Dr. GrooveuX 13:41:19 3/15/98 (0)
  • Fixed my probs maybe it'll help ya.. - Red 22:47:15 3/14/98 (0)
  • Can't get my level to play, please help. - Marauder Moe 22:37:15 3/14/98 (0)
  • Can u set color for 3do faces,instead of mats?(nt) - gulorin 22:30:54 3/14/98 (1)
    • just set the block color mats on the 3do.... (nt) - Red 22:35:54 3/14/98 (0)
  • Cog help, CogKing? - Sinclair 21:29:54 3/14/98 (3)
    • Re: Cog help, CogKing? - CogKing 22:05:32 3/14/98 (2)
      • Re: Cog help, CogKing? - Sinclair 22:23:26 3/14/98 (1)
        • Re: Cog help, CogKing? - CogKing 22:30:03 3/14/98 (0)
  • mots level crashes as it is clicked in mp game - Buppie 21:25:43 3/14/98 (1)
    • Re: mots level crashes as it is clicked in mp game - GMS_SLUG 22:08:35 3/14/98 (0)
  • Need Help!!!!!! - Slave2 21:01:46 3/14/98 (0)
  • Making stairs (don't point me to darkness falls) - GMS_SLUG 19:47:41 3/14/98 (2)
    • Re: Making stairs - snipe 00:08:18 3/15/98 (1)
      • nope.. they use the wall flags in both levels (nt) - GMS_SLUG 01:09:37 3/15/98 (0)
  • List Index Outta Bounds? What's that mean? (nt) - Red 19:41:50 3/14/98 (5)
    • i got that in WDFUSE, never could make it work (nt - IG88h 22:21:07 3/14/98 (1)
      • WDFUSE ? Be PRECISE with bugs, please... (nt) - CogKing 22:33:44 3/14/98 (0)
    • When and where you get this? - Alexei Novikov 21:06:26 3/14/98 (2)
      • Re: When and where you get this? - Red 22:32:15 3/14/98 (1)
        • Re: When and where you get this? - Stealth 11:24:55 3/15/98 (0)
  • JED Template Mess-up - Master Milo 19:32:30 3/14/98 (1)
    • something else missing... - hedge 23:42:46 3/14/98 (0)
  • JK ? or MoTS ? (please read) - CogKing 19:16:41 3/14/98 (0)
  • JED 0.5 Problems - Nathan Lauterstein 18:47:13 3/14/98 (2)
    • Re: JED 0.5 Problems - Alexei Novikov 21:12:35 3/14/98 (1)
      • Re: Possible solution - Jeff W. 22:17:58 3/14/98 (0)
  • Extruded Sectors.. why so much smaller?? - GMS_SLUG 18:06:30 3/14/98 (16)
    • A quick tip - Magi 10:46:59 3/16/98 (0)
    • I can change the proportion. Should I? (nt) - Alexei Novikov 14:05:26 3/15/98 (2)
      • tough question - GMS_SLUG 15:00:29 3/15/98 (1)
        • Re: tough question - Alexei Novikov 16:32:17 3/15/98 (0)
    • proportional to size of surface extruded (but why? - Raptor [JiB] 18:08:55 3/14/98 (11)
      • I had such request... (nt) - Alexie Novikov 21:13:42 3/14/98 (3)
        • And it is very good like that IMHO... (nt) - CogKing 22:07:27 3/14/98 (2)
          • Re: And it is very good like that IMHO... - Stealth 11:29:13 3/15/98 (1)
            • Imeant the contrary, I use temp layers... - CogKing 19:03:38 3/15/98 (0)
      • well the proportion is alot smaller now (nt) - GMS_SLUG 19:07:00 3/14/98 (6)
        • Re: well the proportion is alot smaller now (nt) - Strontium Dog 19:59:35 3/14/98 (5)
          • SFW ? Just drag the wall... (nt) - CogKing 22:39:02 3/14/98 (0)
          • Re: well the proportion is alot smaller now (nt) - Jeff Walters 22:15:21 3/14/98 (3)
            • Re: well the proportion is alot smaller now - Strontium Dog 23:04:18 3/14/98 (2)
              • Re: well the proportion is alot smaller now - Jeff W. 23:12:25 3/14/98 (1)
                • Re: well the proportion is alot smaller now - Stealth 11:36:06 3/15/98 (0)
  • OK, my 3do didn't go so well... (3DOXpert?) - Raptor [JiB] 18:03:29 3/14/98 (1)
    • Re: OK, my 3do didn't go so well... (3DOXpert?) - 3DOXprt 21:11:48 3/14/98 (0)
  • JK -> MotS Level Probs Please Help (please) - Red 17:43:24 3/14/98 (0)
  • placing things - pandan 17:35:26 3/14/98 (1)
    • Press Insert Button (nt) - Wazzit 17:48:58 3/14/98 (0)
  • Jed 0.5 Range check error in mat resources - Lord of Sith 17:30:45 3/14/98 (1)
    • Re: Jed 0.5 Range check error in mat resources - Alexei Novikov 00:12:53 3/15/98 (0)
  • sector > 3do comments. - Raptor [JiB] 16:51:29 3/14/98 (0)
  • Placing new 3do's in MOTS format - Elanthil 16:33:30 3/14/98 (3)
    • Re: Placing new 3do's in MOTS format - Alexei Novikov 21:24:45 3/14/98 (2)
      • Re: Placing new 3do's in MOTS format - Elanthil 14:16:35 3/15/98 (1)
        • Re: Placing new 3do's in MOTS format - GMS_SLUG 15:05:38 3/15/98 (0)
  • Any interest out there for MOTS CTF levels? (nt) - Crond 16:32:14 3/14/98 (0)
  • CogKing or 3DOXprt, I have some questions... - JP 16:14:46 3/14/98 (3)
    • Congrats! change bin number in strifle cogs( nt) - GMS_SLUG 16:41:04 3/14/98 (0)
    • Re: CogKing or 3DOXprt, I have some questions... - Osan`garq 16:24:08 3/14/98 (1)
      • Yep, changed bin# and 3do info. Yet no POV!(nt) - JP 17:52:10 3/14/98 (0)
  • JED-DirectX Error message - Strontium Dog 16:05:35 3/14/98 (4)
    • Re: JED-DirectX Error message - Alexei Novikov 21:05:35 3/14/98 (2)
      • Re: JED-DirectX Error message - Strontium Dog 12:50:45 3/15/98 (1)
        • Re: JED-DirectX Error message - Alexei Novikov 16:14:16 3/15/98 (0)
    • Re: JED-DirectX Error message - GMS_SLUG 16:43:00 3/14/98 (0)
  • Luke vs Darth in Mots hidden level - Zortron 15:03:54 3/14/98 (8)
    • Re: Luke vs Darth in Mots hidden level - Osan`gar 15:53:17 3/14/98 (7)
      • Re: Luke vs Darth in Mots hidden level - Zortron 16:13:59 3/14/98 (6)
        • What about Mr. Fett? - JP 16:17:47 3/14/98 (5)
          • Re: What about Mr. Fett? - GMS_SLUG 16:44:56 3/14/98 (4)
            • Re: What about Mr. Fett? - Zortron 17:17:29 3/14/98 (3)
              • Use Ka'Pa the Hutt.. ka.3do I believe (nt) - GMS_SLUG 17:59:50 3/14/98 (0)
              • Re: What about Darkjedi Vader instead of MP Vader. - Lord Of Sith 17:38:42 3/14/98 (1)
                • Re: What about Darkjedi Vader instead of MP Vader. - Zortron 19:07:27 3/14/98 (0)
  • Another COG problem: CreateThing() - Executor2 14:45:37 3/14/98 (1)
    • existing 00_generator2.cog (I think). (nt) - Raptor [JiB] 16:41:12 3/14/98 (0)
  • startup cog generator won't do mots weapons - hedge 13:17:12 3/14/98 (2)
    • Re: startup cog generator won't do mots weapons - Sinclair 14:33:27 3/14/98 (1)
      • Alex, read this please, todo list item :-) (nt) - CogKing 19:06:11 3/14/98 (0)
  • Start-of-level COG problems... - Executor2 12:43:06 3/14/98 (1)
    • Please READ THE SPECS ! - CogKing 19:03:58 3/14/98 (0)
  • New Shapes - Dave 12:36:12 3/14/98 (1)
    • Re: New Shapes - gulorin 14:34:12 3/14/98 (0)
  • Help still can't fiure out how to play my level - some guy 11:52:23 3/14/98 (3)
    • Re: Help still can't fiure out how to play my level - GMS_SLUG 12:38:54 3/14/98 (2)
      • Re: Help still can't fiure out how to play my level - hedge 13:19:58 3/14/98 (1)
        • I have another but related problem. - Marauder Moe 17:23:56 3/14/98 (0)
  • DarkJedi Cog/Template Question - Pele 10:35:27 3/14/98 (1)
    • DJ cogs are supposed to be placed and LINKED! (nt) - CogKing 18:59:18 3/14/98 (0)
  • JK---MOTS port - C@rni 10:34:27 3/14/98 (4)
    • Re: JK---MOTS port - Pele 10:41:21 3/14/98 (3)
      • Re: JK---MOTS port - C@rni 11:13:53 3/14/98 (2)
        • Re: JK---MOTS port - C@rni 11:26:08 3/14/98 (1)
          • Re: JK---MOTS port - C@rni 11:32:36 3/14/98 (0)
  • Pink Pallete - Rogue Jack 10:03:00 3/14/98 (1)
    • Re: Pink Pallete - GMS_SLUG 10:49:18 3/14/98 (0)
  • Blaster Cannon troubles - IG88h 09:59:56 3/14/98 (1)
    • Re: Blaster Cannon troubles - GMS_SLUG 10:48:36 3/14/98 (0)
  • MOTS GOO - Rogue Jack 09:22:28 3/14/98 (0)
  • Skating on a floor door - Rifter 09:07:22 3/14/98 (2)
    • Re: Skating on a floor door - Stealth 09:26:34 3/14/98 (1)
      • Thanks Stealth, that did it (nt) - Rifter 16:57:46 3/14/98 (0)
  • Gob/goo-ing Error - Sinclair 09:03:53 3/14/98 (2)
    • Re: Gob/goo-ing Error - Alexei Novikov 09:06:51 3/14/98 (1)
      • Re: Gob/goo-ing Error - Sinclair 09:12:44 3/14/98 (0)
  • The way the player moves - fiXXXer 08:46:11 3/14/98 (1)
    • Re: The way the player moves - Stealth 09:23:14 3/14/98 (0)
  • Why only simple 3do's with JED? - EV 07:43:00 3/14/98 (3)
    • Just a figure of speech - Alexei Novikov 09:33:01 3/14/98 (0)
    • Re: Why only simple 3do's with JED? - Stealth 08:26:11 3/14/98 (1)
      • Ok.Scenery is fine?Thats all i need(nt) - EV 14:47:35 3/14/98 (0)
  • Need help with playeraction message... - Blue Angel 07:34:16 3/14/98 (2)
    • *YOU* need magnifying glasses... :-) - CogKing 18:55:26 3/14/98 (1)
      • Doh! The worst bugs are those that... - Blue Angel 16:38:35 3/16/98 (0)
  • export sector as 3do..err? - Elanthil 07:01:57 3/14/98 (3)
    • Double click on the sec flags menu. Last flag(nt) - EV 07:41:29 3/14/98 (2)
      • Re: Double click on the sec flags menu. Last flag(nt) - Stealth 08:23:56 3/14/98 (1)
        • That's what i meant :-) (nt) - EV 14:55:18 3/14/98 (0)
  • animated mats... - syber_jedi 06:43:06 3/14/98 (1)
    • Re: animated mats... - Stealth 08:33:48 3/14/98 (0)
  • Another bug.... I think - Vodo Sisk Baas 06:26:28 3/14/98 (1)
    • Re: Another bug.... I think - Stealth 08:35:37 3/14/98 (0)
  • 3DO converter hates me. i'm gonna cry *sniff* - gulorin 05:55:06 3/14/98 (5)
    • Please help[nt] - gulorin 22:15:25 3/14/98 (0)
    • read this once you stop crying :-) - fiXXXer 11:18:31 3/14/98 (2)
      • Re: well thanx but uh... - gulorin 14:28:50 3/14/98 (1)
        • Re: insanity - gulorin the hatter 15:37:06 3/14/98 (0)
    • Re: 3DOXprt answer pls (nt) - Stealth 08:37:02 3/14/98 (0)
  • jed .5 beta error - slj grenadelady 03:39:41 3/14/98 (5)
    • Re: hmm - Jeff W. 06:40:26 3/14/98 (0)
    • Me to!!! HELP!!! [nt] - syber_jedi 04:15:26 3/14/98 (3)
      • I just use JED 0.3 to gob them up(nt) - EV 05:08:35 3/14/98 (2)
        • Opinions from the JED team on this? (nt) - DeLaMothe 06:32:18 3/14/98 (1)
          • Re: Opinions from the JED team on this? (nt) - Stealth 08:40:44 3/14/98 (0)
  • Adding new controls.... - Rishka 00:59:52 3/14/98 (0)
  • One small 3do problem - EV 00:46:27 3/14/98 (3)
    • Re: One small 3do problem - EV 14:53:01 3/14/98 (0)
    • Re: One small 3do problem - Alexei Novikov 09:02:47 3/14/98 (0)
    • Re: One small 3do problem - Stealth 08:47:42 3/14/98 (0)
  • Great job!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!![nt] - syber_jedi 23:33:26 3/13/98 (0)
  • MBs - =DARK 0z= 22:54:21 3/13/98 (3)
    • Re: MBs - Stealth 08:55:25 3/14/98 (1)
      • Re: BMs - DARK 0z 12:49:00 3/14/98 (0)
    • Err... BMs. Sorry, typo(nt) - =DARK 0z= 22:55:16 3/13/98 (0)
  • JED.5: Impressive, most impressive! (nt) - JP 22:49:21 3/13/98 (12)
    • Yeah but . . . - Wazzit 23:25:04 3/13/98 (11)
      • Re: Yeah but . . . - Jeff Walters 01:40:05 3/14/98 (2)
        • Always the comedian, Jeff :-) {nt} - Pele 09:39:27 3/14/98 (0)
        • Re: Rofl Jeff.:-) (nt) - Stealth 08:56:42 3/14/98 (0)
      • Re: Yeah but . . . - Pele 23:28:48 3/13/98 (7)
        • I totally second that... - CogKing 23:33:59 3/13/98 (6)
          • Re: I totally second that... - GMS_SLUG 00:48:21 3/14/98 (4)
            • Want my bank account number ? :-) (nt) - CogKing 01:01:18 3/14/98 (3)
              • rofl :) I was thinking more like menial labor. nt - GMS_SLUG 01:20:35 3/14/98 (2)
                • Well, you can wash my car :-) (nt) - Alexei Novikov 09:07:31 3/14/98 (1)
                  • yes massa! shine ur shoes!? :) - GMS_SLUG 11:04:01 3/14/98 (0)
          • Here here! - Osan`gar 00:23:01 3/14/98 (0)
  • On the ground writhing in agony and despair - GMS_SLUG 22:40:36 3/13/98 (1)
    • I have the same thing happen with a JK level(nt) - EV 00:35:49 3/14/98 (0)
  • Ugh! CMP troubles. - Pele 21:55:17 3/13/98 (2)
    • Re: Ugh! CMP troubles. - Alexei Novikov 22:26:25 3/13/98 (1)
      • Thanks Alex {nt} - Pele 22:41:07 3/13/98 (0)
  • Jed 0.5 Episode Editor bug - Sinclair 21:29:23 3/13/98 (4)
    • Re: Jed 0.5 Episode Editor bug - Alexei Novikov 22:31:32 3/13/98 (3)
      • It is a List Index Out Of Bounds error... - CogKing 23:32:18 3/13/98 (2)
        • Re: It is a List Index Out Of Bounds error... - Sinclair 08:44:08 3/14/98 (1)
          • Re: It is a List Index Out Of Bounds error... - Alexei Novikov 09:09:58 3/14/98 (0)
  • Any Players? - JoshW 21:15:50 3/13/98 (0)
  • JED sound gob -error indication?? - Strontium Dog 20:55:16 3/13/98 (2)
    • Re: JED sound gob -error indication?? - Alexei Novikov 21:54:48 3/13/98 (1)
      • Re: JED sound gob -error indication?? - Slave2 08:58:22 3/15/98 (0)
  • Cameras - lordryguy 20:52:32 3/13/98 (1)
    • Re: Cameras - Pele 21:50:36 3/13/98 (0)
  • JED 0.5 MOTS object problems - IG88h 20:45:39 3/13/98 (3)
    • oh yeah, this too - IG88h 20:48:42 3/13/98 (2)
      • Re: oh yeah, this too - Alexei Novikov 22:11:17 3/13/98 (0)
      • Did you goto options and tick 'Show Things'? [nt] - Master Milo 21:36:38 3/13/98 (0)
  • JED 5 error, Direct X call failed. (Bug?) - Stogie 20:37:12 3/13/98 (8)
    • Poor beta testers don't have Voodoo2... :-) (nt) - CogKing 23:27:38 3/13/98 (0)
    • Re: JED 5 error, Direct X call failed. (Bug?) - Alexei Novikov 21:49:08 3/13/98 (6)
      • Re: JED 5 error, Direct X call failed. (Bug?) - jay 22:59:44 3/13/98 (5)
        • Re: JED 5 error, Direct X call failed. (Bug?) - Stogie 00:08:04 3/14/98 (4)
          • Re: JED 5 error, Direct X call failed. (Bug?) - ALexei Novikov 09:51:38 3/14/98 (3)
            • Re: JED 5 error, Direct X call failed. (Bug?) - Stogie 22:32:55 3/14/98 (2)
              • Re: JED 5 error, Direct X call failed. (Bug?) - Alexei Novikov 16:23:53 3/15/98 (0)
              • Re: JED 5 error, Direct X call failed. (Bug?) - Alexei Novikov 13:59:13 3/15/98 (0)
  • ColorMaps-Max# ?? - Strontium Dog 20:31:55 3/13/98 (2)
    • No. (nt) - CogKing 23:37:50 3/13/98 (1)
      • Great! We-hah! (nt) - Strontium Dog 12:17:48 3/14/98 (0)
  • question on TPL placement - GMS_SLUG 20:18:47 3/13/98 (2)
    • All .tpl files and df2jk.lst (nt) - Alexei Novikov 22:35:45 3/13/98 (0)
    • i believe so... :) {nt} - Pele 20:27:56 3/13/98 (0)
  • Re:How do you make a waterfall? - Buppie 20:12:48 3/13/98 (0)
  • Oh No a JED Beta 5 Bug! - Bowser 19:21:21 3/13/98 (3)
    • Re: Oh No a JED Beta 5 Bug! - dawookie 23:28:43 3/14/98 (0)
    • Re: Oh No a JED Beta 5 Bug! - Alexei Novikov 21:45:20 3/13/98 (1)
      • and u pressed calculate lighting[nt] - p3nnyfan 07:31:15 3/14/98 (0)
  • Sectors VS 3do's - Brian L 19:13:49 3/13/98 (1)
    • Re: Sectors VS 3do's - Pele 19:16:39 3/13/98 (0)
  • WOW!! Just one question.... - EV 19:09:25 3/13/98 (2)
    • Re: WOW!! Just one question.... - Alexei Novikov 22:00:18 3/13/98 (1)
      • Great! Is there still going to be a 3doeditor?(nt) - EV 22:11:55 3/13/98 (0)
  • levels for jk demo - slj grenadelady 19:09:04 3/13/98 (5)
    • It is illegal to do this, Jed won't let you (nt) - CogKing 23:23:02 3/13/98 (0)
    • Wasting your time i think(nt) - EV 19:11:10 3/13/98 (3)
      • Re: Maybe not - Sinclair 21:43:25 3/13/98 (2)
        • i didn't ask if it was legal - slj grenadelady 01:19:37 3/14/98 (1)
          • CK answered you.. JED won't allow it (nt) - GMS_SLUG 01:22:34 3/14/98 (0)
  • I must be Mad not knowing how to do this!!!!!! - CB 18:56:17 3/13/98 (2)
    • Re: I must be Mad not knowing how to do this!!!!!! - Master Milo 19:00:35 3/13/98 (1)
      • Re: I must be Mad!!! (Master Milo) - CB 19:19:53 3/13/98 (0)
  • A problem already? - Master Milo 18:37:15 3/13/98 (1)
    • Re: A problem already? - 3DOXprt 20:48:52 3/13/98 (0)
  • Building Lev9 in JK - Keezer 18:31:53 3/13/98 (3)
    • huh??? - GMS_SLUG 20:04:48 3/13/98 (0)
    • Re: Building Lev9 in JK - CogKing 18:33:55 3/13/98 (1)
      • This board is busy today(nt) - EV 18:40:05 3/13/98 (0)
  • A COG Favor - Nathan Lauterstein 18:29:23 3/13/98 (1)
    • I'll try while i'm waiting for JED 5 to download(n - EV 18:31:17 3/13/98 (0)
  • now this made my day. Thanks again Alex! {nt} - Pele 18:23:29 3/13/98 (0)
  • Stealth says !!! - Stealth 18:13:50 3/13/98 (1)
    • HOORAY!!!!!!!!!!(nt) - EV 18:21:14 3/13/98 (0)
  • Thanks to everyone for all the assistance(read :D) - Elanthil 17:08:32 3/13/98 (6)
    • I'm a REALLY OLD 32 and I have a wife... :-) (nt) - CogKing 17:13:23 3/13/98 (5)
      • Does she get jealous of this board? ;) (nt) - GMS_SLUG 17:14:43 3/13/98 (4)
        • Re: Does she get jealous of this board? ;) - CogKing 17:22:24 3/13/98 (3)
          • Re: Does she get jealous of this board? ;) - Stealth 18:10:45 3/13/98 (2)
            • OK Dave, you can be the fossil... :-) (nt) - CogKing 18:26:15 3/13/98 (1)
              • ROFL! :-D (nt) - Elanthil 04:07:05 3/14/98 (0)
  • 2 Quick AI questions(isnt in jkspecs yet) - Elanthil 16:56:24 3/13/98 (2)
    • Short ? Groan... :-) - CogKing 17:29:10 3/13/98 (1)
      • Cogking..where does the myvector go? cog or ai? - Elanthil 04:09:27 3/14/98 (0)
  • 3do woe. - Raptor [JiB] 16:54:28 3/13/98 (2)
    • Re: 3do woe. - 3DOXprt 20:51:47 3/13/98 (1)
      • Thanks a lot, now I know why (nt) - Raptor [JiB] 06:06:43 3/14/98 (0)
  • This should be my last DarKJedi Question - Pele 16:51:05 3/13/98 (4)
    • Re: This should be my last DarKJedi Question - CogKing 17:19:18 3/13/98 (3)
      • Re: This should be my last DarKJedi Question - Pele 17:32:58 3/13/98 (2)
        • Re: This should be my last DarKJedi Question - CogKing 17:41:25 3/13/98 (1)
          • Thanks CK, i think i got it working! {nt} - Pele 17:50:03 3/13/98 (0)
  • cog question - IG88h 16:43:15 3/13/98 (3)
    • Re: cog question - Pele 16:55:06 3/13/98 (2)
      • thanks :) - IG88h 17:00:56 3/13/98 (1)
        • Anytime :-) {nt} - Pele 17:04:15 3/13/98 (0)
  • A big hand to the Code Alliance for this[duh]![nt] - Master Milo 16:40:41 3/13/98 (1)
    • For the work on JED that is... [nt] - Master Milo 16:41:26 3/13/98 (0)
  • Truespace3, 3DO creation, & flipped normals-heeelp - gulorin 16:07:32 3/13/98 (2)
    • Re: Truespace3, 3DO creation, & flipped normals-heeelp - 3DOXprt 20:55:51 3/13/98 (1)
      • Re: Truespace3, 3DO creation, & flipped normals-heeelp - gulorin 22:34:40 3/13/98 (0)
  • A question that is pointless..... - EV 15:57:56 3/13/98 (2)
    • Re: A question that is pointless..... - Stealth 17:05:50 3/13/98 (1)
      • Re: A question that is pointless..... - EV 18:28:40 3/13/98 (0)
  • Sector construction v 3dos - Raptor [JiB] 15:22:14 3/13/98 (1)
    • Re: Sector construction v 3dos - CogKing 15:51:02 3/13/98 (0)
  • is JED 0.5 coming today for sure? :D Hooray! (nt) - Elanthil 14:14:01 3/13/98 (4)
    • Re: is JED 0.5 coming today for sure? :D Hooray! (nt) - Alexei Novikov 14:21:13 3/13/98 (3)
      • Thanks for working so hard on this one, Alex! {nt} - Pele 15:37:25 3/13/98 (2)
        • Yeah. Must take up a lot of time(nt) - EV 15:43:58 3/13/98 (1)
          • Yeah, but it's worth it :-). - Alexei Novikov 17:48:30 3/13/98 (0)
  • A COG Favor - Nathan Lauterstein 13:25:05 3/13/98 (0)
  • sec in sec..define 'cleave diagonally' ? - Elanthil 13:13:09 3/13/98 (2)
    • Doesn't HAVE to be corner to corner (nt) - Raptor [JiB] 14:39:45 3/13/98 (0)
    • yes.. you're making stairs right? (nt) - GMS_SLUG 13:22:09 3/13/98 (0)
  • How to make dark jedis work? - Elanthil 12:58:22 3/13/98 (5)
    • Re: How to make dark jedis work? - CogKing 13:32:18 3/13/98 (4)
      • Re: How to make dark jedis work? - Elanthil 14:09:45 3/13/98 (3)
        • It is the darkjedi_jerec.cog - Pele 15:45:57 3/13/98 (1)
          • Re: It is the darkjedi_jerec.cog - Elanthil 04:18:22 3/14/98 (0)
        • Re: How to make dark jedis work? - Raptor [JiB] 14:48:13 3/13/98 (0)
  • General computing question (sorry) - Raptor [JiB] 12:47:01 3/13/98 (2)
    • Re: General computing question (sorry) - Elanthil 13:04:18 3/13/98 (1)
      • Thanks (nt) - Raptor [JiB] 14:36:00 3/13/98 (0)
  • will jed 0.5 recognize mots cd? (nt) - loop 12:43:15 3/13/98 (1)
    • There will be FULL support for MoTS, yes (nt) - CogKing 13:35:31 3/13/98 (0)
  • 00_smoketrail.cog type cog - Raptor [JiB] 11:01:27 3/13/98 (1)
    • Re: 00_smoketrail.cog type cog - CogKing 13:21:35 3/13/98 (0)
  • Help with .sft file format - Dr. GrooveuX 10:16:02 3/13/98 (0)
  • Things Ive tried with jetpack patch..whats wrong?? - Elanthil 10:00:33 3/13/98 (0)
  • Can someone help me create/add an extra item? - Elanthil 08:07:41 3/13/98 (2)
    • Re: I can only help you on a few - Jeff Clark 10:33:07 3/13/98 (1)
      • Re: Thanks Jeff that helps some (nt) - Elanthil 13:06:09 3/13/98 (0)
  • 3do skins - how? - gulorin 07:33:31 3/13/98 (1)
    • Re: 3do editing - how? - gulorin 10:55:28 3/13/98 (0)
  • Cogking or Stealth or Alexi..please read! - Elanthil 07:32:49 3/13/98 (8)
    • Could you not insert the logos, please ? (nt) - CogKing 13:18:12 3/13/98 (2)
      • sorry..I saw you could so figured I should - Elanthil 15:38:41 3/13/98 (1)
        • No rule... just long to d/l with modem... :-) (nt) - CogKing 17:31:39 3/13/98 (0)
    • Re: Cogking or Stealth or Alexi..please read! - Jeff Clark 09:56:00 3/13/98 (4)
      • Re: Cogking or Stealth or Alexi..please read! - Raptor [JiB] 12:39:21 3/13/98 (3)
        • Re: Cogking or Stealth or Alexi..please read! - Elanthil 12:44:20 3/13/98 (2)
          • I'll see if I can find my old one... (nt) - Raptor [JiB] 12:48:46 3/13/98 (1)
            • thanks, email it to me (nt) - Elanthil 13:07:14 3/13/98 (0)
  • better way to make different player 3do for SP!! - Elanthil 07:27:11 3/13/98 (0)
  • What should I use to make costom sounds??? - syber_jedi 06:53:55 3/13/98 (2)
    • Re: What should I use to make costom sounds??? - Zortron 19:34:03 3/13/98 (0)
    • Re: What should I use to make costom sounds??? - Jeff Clark 09:45:22 3/13/98 (0)
  • Team Carida, what is your url?(nt) - EV 06:07:14 3/13/98 (1)
    • Re: Team Carida, what is your url?(nt) - Elanthil (Team Carida Coordinator) 07:10:38 3/13/98 (0)
  • Ok..last big problem I need to solve..sound oddity - Elanthil 04:42:10 3/13/98 (1)
    • Sound prob solved..set unused entries to -1 (nt) - Elanthil 07:53:12 3/13/98 (0)
  • Delaying activation of enemy AI...HELP!! - Elanthil 04:34:14 3/13/98 (3)
    • Re: Delaying activation of enemy AI...HELP!! - EV 04:44:03 3/13/98 (2)
      • I think this will work - EV 04:59:16 3/13/98 (1)
        • oops! forgot "thing enemy" from symbols (nt) - EV 05:01:10 3/13/98 (0)
  • Clarification on modifying Kyle for single play - Elanthil 04:27:56 3/13/98 (4)
    • Re: Clarification on modifying Kyle for single play - EV 04:52:06 3/13/98 (3)
      • Re: Clarification on modifying Kyle for single play - CogKing 13:14:51 3/13/98 (2)
        • I never thought of that - EV 15:46:37 3/13/98 (1)
          • Re: I never thought of that - Elanthil 17:01:14 3/13/98 (0)
  • MP level crashes at "timelimit reached" - Dak 01:29:08 3/13/98 (2)
    • Re: MP level crashes at "timelimit reached" - CogKing 02:51:21 3/13/98 (1)
      • Re: MP level crashes at "timelimit reached" - Dak 16:01:59 3/13/98 (0)
  • cog question - jay 00:30:45 3/13/98 (1)
    • Use SetSectorTint(change,'0 0 255'); (nt) - CogKing 01:19:11 3/13/98 (0)
  • Can you make CTF levels for MOTS? (nt) - Crond 23:08:16 3/12/98 (2)
    • Why not ? You'll need the flag droids tho... (nt) - CogKing 01:20:25 3/13/98 (1)
      • Re: Just make new 3dos for the flags..better ones. - Elanthil 10:05:33 3/13/98 (0)
  • This cog is not working - EV 22:00:03 3/12/98 (4)
    • Re: This cog is not working - CogKing 01:25:54 3/13/98 (3)
      • Re: This cog is not working - EV 02:12:47 3/13/98 (2)
        • Re: This cog is not working - CogKing 02:54:30 3/13/98 (1)
          • Re: This cog is not working - EV 03:05:28 3/13/98 (0)
  • "Walk inside an at-at 3DO" - will this idea work.. - Jon DaMan 21:48:33 3/12/98 (2)
    • Re: "Walk inside an at-at 3DO" - will this idea work.. - Pax 16:34:55 3/13/98 (1)
      • Re: "Walk inside an at-at 3DO" - will this idea work.. - Jon DaMan 18:08:49 3/13/98 (0)
  • Good lookin' door - ILJR 21:18:25 3/12/98 (3)
    • Re: Good lookin' door - Magi 09:58:28 3/13/98 (0)
    • Re: Good lookin' door - Stealth 22:44:07 3/12/98 (1)
      • Re: Good lookin' door - ILJR 14:13:51 3/14/98 (0)
  • if anyones up;how do u beat Dark kyle in MOTS - Dark man 21:09:54 3/12/98 (1)
    • Editing board. Check Trail's guide for tips (nt) - Osan`gar 21:56:49 3/12/98 (0)
  • Using BM's - EV 20:58:56 3/12/98 (2)
    • Re: Using BM's - Stealth 21:14:46 3/12/98 (1)
      • thanks(nt) - EV 21:44:59 3/12/98 (0)
  • playing SP with the 2nd cd - EV 20:56:01 3/12/98 (1)
    • Re: playing SP with the 2nd cd - Jay 22:18:56 3/12/98 (0)
  • Best way to connect octagon tunnels? - GMS_SLUG 20:44:31 3/12/98 (1)
    • Re: Best way to connect octagon tunnels? - ILJR 21:24:24 3/12/98 (0)
  • Making stairs (dare I ask, is it possible?) - BadMotor 19:30:02 3/12/98 (4)
    • Re: Making stairs (dare I ask, is it possible?) - Pele 20:07:01 3/12/98 (3)
      • Thanx for the help! - BadMotor 17:10:26 3/13/98 (0)
      • Re: Making stairs (dare I ask, is it possible?) - GMS_SLUG 20:32:31 3/12/98 (1)
        • Misprint, read here :) - Pele 20:37:46 3/12/98 (0)
  • Making mats from other files then bmps... - Jediman 18:53:47 3/12/98 (2)
    • Re: Making mats from other files then bmps... - Stealth 19:14:54 3/12/98 (1)
      • Re: Making mats from other files then bmps... - Peter The Hutt 05:02:57 3/13/98 (0)
  • I know I look like the clueless rookie here but... - Bisby 18:25:20 3/12/98 (2)
    • Re: I know I look like the clueless rookie here but... - CogKing 18:36:39 3/12/98 (1)
      • Re: I know I look like the clueless rookie here but... - Stealth 18:57:25 3/12/98 (0)
  • Safe water - Vagabond 17:35:26 3/12/98 (6)
    • Re: Safe water - Osan`gar 17:39:11 3/12/98 (5)
      • Re: Safe water - CogKing 17:43:51 3/12/98 (4)
        • Re: Safe water - Bisby 18:07:59 3/12/98 (1)
          • Re: Safe water - CogKing 18:12:30 3/12/98 (0)
        • Somehow I knew you would correct me. ;) (nt) - Osan`gar 17:52:40 3/12/98 (1)
          • Re: Yeah he has a habit of that :-) (nt) - Stealth 21:16:33 3/12/98 (0)
  • More AI..... - Pele 17:09:59 3/12/98 (4)
    • What do you need to know exactly ? (nt) - CogKing 17:13:24 3/12/98 (3)
      • What the ARG Numbers Mean ......(text) ;-) - Pele 17:19:40 3/12/98 (2)
        • Definitely text too... :-) - CogKing 17:39:20 3/12/98 (1)
          • Re: Definitely text too... :-) - Jeff Clark 09:44:15 3/13/98 (0)
  • MOTS Won't Run - Dave 17:05:17 3/12/98 (0)
  • To Pele : thanks man, cool... :-) (nt) - CogKing 16:56:54 3/12/98 (1)
    • Thanx CK, im glad you like it. {nt} - Pele 17:08:38 3/12/98 (0)
  • About a FAQ - EV 16:53:11 3/12/98 (5)
    • Re: About a FAQ - CogKing 17:05:40 3/12/98 (4)
      • Re: About a FAQ - Magi 18:17:51 3/12/98 (2)
        • Cool... Team up ! - CogKing 18:43:18 3/12/98 (1)
          • Mail me(nt) - EV 20:36:19 3/12/98 (0)
      • Re: About a FAQ - Raptor 18:08:45 3/12/98 (0)
  • Skin-Making - Master Milo 16:15:20 3/12/98 (2)
    • Re: Skin-Making - Watcher 16:32:37 3/12/98 (1)
      • Thanx, i thought u had to change the mats there.nt - Master Milo 16:37:30 3/12/98 (0)
  • Osan`gar, Raptor and Nathan!!! - CB 15:44:03 3/12/98 (0)
  • How do you make a waterfall?[nt] - Master Milo 15:42:50 3/12/98 (3)
    • Re: How do you make a waterfall?[nt] - GMS_SLUG 15:45:13 3/12/98 (2)
      • Wouldn't the vector be 0/-1/0 ?(nt) - EV 22:29:39 3/12/98 (1)
        • waterfalls fall downwards ;) use negative z value - GMS_SLUG 14:02:09 3/13/98 (0)
  • A LOT of help with some COGS..... - Vodo Sisk Baas 13:40:28 3/12/98 (3)
    • Re: A LOT of help with some COGS..... - Osan`gar 14:35:03 3/12/98 (2)
      • Re: A LOT of help with some COGS..... - Nathan Lauterstein 15:04:27 3/12/98 (1)
        • Man with a key - Benji 06:17:46 3/13/98 (0)
  • Is it illegal to use MOTS 3dos in jk addon? (nt) - Raptor [JiB] 13:10:12 3/12/98 (1)
    • IMO, yes it is illegal... (nt) - CogKing 13:15:41 3/12/98 (0)
  • OSAN`GAR...Still trying to model inside sectors!!! - CB 12:26:02 3/12/98 (4)
    • Well, I am his team mate :-) - Raptor [JiB] 12:36:58 3/12/98 (3)
      • Very good, Raptor. ;) (nt) - Osan`gar 14:30:15 3/12/98 (2)
        • Re: Very good, Raptor. ;) (nt) - Nathan Lauterstein 15:00:45 3/12/98 (1)
          • Re: Very good, Raptor. ;) (nt) - CogKing 16:02:52 3/12/98 (0)
  • OSAN`GAR...Still trying to model inside sectors!!! - CB 12:23:57 3/12/98 (0)
  • adj.surf. does not overlap-bug fixed in 0.5? (nt) - DeLaMothe 11:54:01 3/12/98 (1)
    • This is level bug, not JED (nt) - Raptor [JiB] 12:38:08 3/12/98 (0)
  • A HUGE Favor - Nathan Lauterstein 09:58:39 3/12/98 (1)
    • Re: A HUGE Favor - Magi 11:01:19 3/12/98 (0)
  • Small surfaces - Rooke 09:48:52 3/12/98 (4)
    • I'm not sure that's true - Nathan Lauterstein 09:59:56 3/12/98 (3)
      • Re: I'm not sure that's true - Osan`gar 14:52:33 3/12/98 (2)
        • Re: I'm not sure that's true - Rooke 00:09:50 3/13/98 (1)
          • Re: I'm not sure that's true - Osan`gar 05:42:10 3/13/98 (0)
  • Basic door .cog question... - ZZ9PZA 08:32:04 3/12/98 (3)
    • Re: Basic door .cog question... - CogKing 12:41:19 3/12/98 (0)
    • Re: Basic door .cog question... - Nathan Lauterstein 10:05:05 3/12/98 (1)
      • If res2.gob cog, no need to put in project dir (nt - Raptor [JiB] 12:45:07 3/12/98 (0)
  • HELP!, Modeling inside Sector`s - CB 07:00:51 3/12/98 (1)
    • Re: HELP!, Modeling inside Sector`s - Osan`gar 08:46:12 3/12/98 (0)
  • Some general questions - EV 02:45:55 3/12/98 (3)
    • 15 fps on P166 software is good. (nt) - CogKing 12:29:13 3/12/98 (0)
    • Re: Some general questions - Jeff Walters 07:36:34 3/12/98 (0)
    • Re: Some general questions - Stealth 07:04:07 3/12/98 (0)
  • Attention Code Alliance - Creator 02:12:23 3/12/98 (1)
    • 3DOXprt Answer Pls (nt) - Stealth 07:05:40 3/12/98 (0)
  • MOTS game help - Curious George 01:54:31 3/12/98 (1)
    • Re: MOTS game help - Creator 02:06:59 3/12/98 (0)
  • sorry ev - jabrennecke 00:56:13 3/12/98 (1)
    • Ok(nt) - EV 01:01:41 3/12/98 (0)
  • ? about starting player w/ a weapon IN HAND - Elanthil 00:40:52 3/12/98 (3)
    • Re: about changin his Skin - Watcher 13:52:35 3/12/98 (0)
    • Re: ? about starting player w/ a weapon IN HAND - Alexei Novikov 09:22:49 3/12/98 (1)
      • Re: ? about starting player w/ a weapon IN HAND - Magi 10:50:02 3/12/98 (0)
  • 00_Conveyer.cog and vectors..what me doin wrong? - Elanthil 00:36:45 3/12/98 (2)
    • Re: 00_Conveyer.cog and vectors..what me doin wrong? - EV 01:07:25 3/12/98 (1)
      • Try setting Surf-Flags with Scrolling checked.(nt) - syber_jedi 01:47:39 3/12/98 (0)
  • Looking for opinions on CannonFodder1 for MOTS - Jon DaMan 00:20:55 3/12/98 (2)
    • Re: Looking for opinions on CannonFodder1 for MOTS - Elanthil 00:28:19 3/12/98 (1)
      • Yeah, sounds good, post if you need help (nt) - Raptor [JiB] 13:02:10 3/12/98 (0)
  • Re: cog question. - EV 02:55:38 3/12/98 (0)
  • Re: MOTS CD crack - Some Guy 00:13:48 3/12/98 (0)
  • Re: Whats wrong with this cog? - EV 02:38:18 3/12/98 (0)