Re: SendTrigger() Params


[ Follow Ups ] [ Post Followup ] [ Jed Messages ]

Posted by Osan`gar on March 15, 1998 at 20:25:58:

In Reply to: Re: SendTrigger() Params posted by CogKing on March 15, 1998 at 20:14:22:

> > That was definitely not too long. That was perfect. I love the idea about the doors. While I was looking through the CTF cogs I noticed that LEC seemed to be leaning toward using the SendTrigger() verb as they went further into development. It is extremely obvious in the CTF_main.cog where in the histery section of the cog you can see that they started using SendTrigger near the end to reduce lag and cut down on the packets. Those door cogs would really allow editors to use more doors in levels than we do now. Using doors is kind of discouraged right now because so many players (and doesn't everyone) wants low lag. With the SendTrigger() doors, editors would be much more free to use doors in their levels, which I enjoy. :) Thanks again CK. Hope mine wasn't too long.

>
> Yeah, SendTrigger() was definitely added late in the development process...
> It is actually trading network bandwidth for CPU bandwith (there IS a price
> to send that message to each and every running cog and processing it or at
> least testing the triggerID), but JK is generally not CPU bound anyway...

> The only "problem" with my new cogs is that they are a bit more annoying to
> place in the level (there are two of them per door, and each door requires
> a unique triggerID), but I think they'll be way more performant. I'm working
> on rewriting tons of general purpose cogs to make them "lean and mean"
> (00_door.cog for instance is a PIG) and more bandwidth friendly, but I still
> have to test most of them on the net (this was delayed a lot by Jed 0.5 beta
> testing) and then I'll make a package and release them as a Jed "addon"...

> -CogKing

CogKing, if you don't mind my asking, what do you do for a living? You are taking so much of your free time to help out the community, what do you have time to do in "real life" (TM)? I don't see how you keep up. :) (actually, not really keep up. more like "stay on top"!) ;)


Follow Ups:



Post a Followup

Name:
E-Mail:
Subject:
Comments:

Optional Link URL:
Link Title:
Optional Image URL:


[ Follow Ups ] [ Post Followup ] [ Jed Messages ]