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Posted by Raptor [JiB] on March 16, 1998 at 12:45:27:

In Reply to: CK, a question about SendTrigger() posted by Raptor [JiB] on March 16, 1998 at 12:35:51:

> You've been mentioning this in conjuction with your new, sleek cogs. Is it the verb that sends a message to another cog. If so, what's the syntax. Sounds kind of tricky, but if I can grasp it, I can make my cogs more efficient. Thanks.

> -Raptor [JiB]

So, imagine I have a cog like TD trap. Currently I have it rigged in the normal fashion, with messages flying everywhere. Can I put a SendTrigger to -1 players in the activated section of the original cog, and then have a message "trigger" (is this what handler means) and then put all the stuff that was previously in activated in here? Thanks, I can see real possibilities with this command.

-Raptor [JiB]



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