Re: ? about starting player w/ a weapon IN HAND


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Posted by Alexei Novikov on March 12, 1998 at 09:22:49:

In Reply to: ? about starting player w/ a weapon IN HAND posted by Elanthil on March 12, 1998 at 00:40:52:


> I stuck Kyle.cog into the list of cogs, even tho its redundant, but the player still starts with
> NO weapon active, not even fists.

You need to give Kyle weapons and set current weapon ins startup COG. Just wait
a couple of days - new JED includes startup COG generator :-).

Alex.


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