Yah, I know i tried that, It doesnt work.


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Posted by C@rni on March 15, 1998 at 21:16:24:

In Reply to: Re: No, i need a way to make it rigid. posted by GMS_Necare on March 15, 1998 at 20:29:42:

Anyway the post i saw below was something on shuttles, and how some are half rigid, not at all and some total rigid. It said something about changing the flags. was a post a long time ago.

>
> > > > anyway i am in the process of porting my jk level to mots. I replaced the at at body w/ the full at at 3do in mots, (atatactor.3do?) deleted the legs. Now this at at is importatn because i need to jump on top of it. It is no longer rigid. I think i saw something about this, only with shuttles down below. I tried editing the flags to no avail. Thats all. thknks.

> > > A short way is to copy a template based on _zwalkstruct(ure?) and then just replace the sizes and 3dmodel. If it's stationary, you don't need to bother with snd or pup.
>
> just edit the mots.tpl. Replace _decor with _zwalkstruct after the atatactor.3do line. use notepad or dos edit if u have OSR2 (aka WIN 4.000.950B) or above




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