Posted by Dan Rubado on March 16, 1998 at 03:01:47:
Okay, I've noticed a few other posts about my problem, and everybody seems to have different versions of it. As far as I can tell, here are the main characteristics:
1) Unlit and dimly lit areas glow an ugly, color ramped blue and purple when 3D acceleration isn't used.
2) This problem only occurs on MotS textures. Textures from Jedi Knight aren't affected.
3) The problem can be solved by brightly lighting every area (though this looks bad.)
4) When Force Seeing is used, the problem is intensified... Even lit areas show up blue instead of green.
Is anyone NOT experiencing this problem? If you have 3D acceleration, test the level with acceleration turned off. My guess is you'll see these problems.