Re: HELP!, Modeling inside Sector`s


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Posted by Osan`gar on March 12, 1998 at 08:46:12:

In Reply to: HELP!, Modeling inside Sector`s posted by CB on March 12, 1998 at 07:00:51:

> I`ve only been doing this A week and only just managed to create, A textured L shaped room. It runs fine in JK no problem, now all I want to know is how do you build internal structures, Eg....Ramps and walkways.
> I`ve already tried to use the sector tool to try and build them, but all that happens is Faces vanish and Textures become screwed up, Why is this and can anyone
> show me an Easy way if there is one?

> Thanks for your Time!

> CB

Ok, modeling inside sectors just requires sector cleaving and then deletion of the parts that you want to be solid. If you want a ramp, sector clear horizontally at the height you want the ramp to be. Then cleave out the shape of the ramp (the diagonaly cleaves), and finally delete the part of the ramp that you want to be the solid. I'm not sure how clear this is. I'm not sure if Alex included these instructions in his tips file (I haven't got to look at them yet), but you may want to take a look at the file. It is in the files section. Link below.



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