Re: Whats wrong with this cog?


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Posted by EV on March 12, 1998 at 02:38:18:

In Reply to: Re: Whats wrong with this cog? posted by Elanthil on March 11, 1998 at 10:15:25:

> > Move player=GetLocalPlayerThing(); to be the first line in startup:
> > right now you use the player variable in SetThingModel() but it is not initialized !!!

> > -CogKing

> Hey EV..ya going to give the player a double barreled turbo laser when hes in ship mode or just let im use his old ones?

> (Imagines Kyle steering a tie bomber with his feet and leaning out the access hatch with a rail detonator, yelling "Say hello to my leel friend")<--from the movie 'scarface'

> also, looks like the player will either revert to kyle when killed or will show a tie bomber laying in one spot and not moving when he dies.

> sounds like a cool idea! although you might want to alter the 'hud' for the player to show the cockpit of a tie bomber..should be fairly easy :D

Actually, i'm just testing it with a tie bomber. I'm hoping to have a T16 skyhopper. Maybe i can find out what the cockpit of one of those looks like and use it.



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