Non rigid 3dos.


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Posted by C@rni on March 16, 1998 at 15:11:55:

Anyway i am in the process of porting my jk level to mots. In this level there is a ATAT. In jk u had to do the body and legs seperate but in mots u dont. there is a 3do, atatactor.3do. I replaced the at at body w/ the full at at 3do in mots, deleted the legs. Now this at at is importatn because i need to jump on top of the ATAT. The atat is not rigid. in a post below i saw something like this. It was something on shuttles, and how some are half rigid, not at all and some total rigid. It said something about changing the flags. was a post a long time ago. I experimented with flags, to no avail. I did edit the mots.tpl. It was already _zwalkstruct. I changed it to _walkstruct and _structure. Neither worked.


I hope u can help


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