No, i need a way to make it rigid.


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Posted by C@rni on March 15, 1998 at 15:04:04:

In Reply to: Re: The Incredible Holografic AT AT posted by Raptor [JiB] on March 15, 1998 at 07:36:33:

> > anyway i am in the process of porting my jk level to mots. I replaced the at at body w/ the full at at 3do in mots, (atatactor.3do?) deleted the legs. Now this at at is importatn because i need to jump on top of it. It is no longer rigid. I think i saw something about this, only with shuttles down below. I tried editing the flags to no avail. Thats all. thknks.

> A short way is to copy a template based on _zwalkstruct(ure?) and then just replace the sizes and 3dmodel. If it's stationary, you don't need to bother with snd or pup.




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