Posted by gulorin on March 13, 1998 at 16:07:32:
I created an object in truespace3, saved it as an .asc, then converted it to
.3do. The problem is, when i view it in the game, some faces appear to have
flipped normals(you can't see them head on, but u can see the opposite inner
face)Setting it as two-faced or flipping the normals in the 3doconverter doesn't
seem to help.So what can i do? Save it as some other 3d file format first?
Manually flip the offending faces? (if so, how?) Thanx for any help. This is
really buggin' me.