Re: A LOT of help with some COGS.....


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Posted by Nathan Lauterstein on March 12, 1998 at 15:04:27:

In Reply to: Re: A LOT of help with some COGS..... posted by Osan`gar on March 12, 1998 at 14:35:03:

> > First of all I cant get slashgrates to work in my level. I have the surfaces filled in with the cogs but still nothing happens. What am I doing wrong??

> >
> > Second of all, in my level I need a certain enemy to be carrying a red key, when you kill him he drops the key, and you take it. Is there a cog for this?? If not could someone make it for me???

> >
> > Finally, as I posted before, I need a cog that when a door is opened, from that point on, i need two people to follow you throughout the levels. They have to be able to jump and open doors etc. to follow the player. Also they have to be invinvible and they have to shoot at enemies like in MOTS. I kinda got and answer to this one before, but I didn't really understant it????

> >
> > Thanx
> > Vodo Sisk Baas

> Did you put the sector and then the surface in the placed cogs? (ie- for Surface 5 in Sector 23 to be slashable, you have to input 23 5 as the surface parameter in the placed cogs) As far as people following you around in a JK game (not MOTS) you might want to talk to Pele. He did it for his SP level Warzone, but the person that follows you in that one doesn't shoot. If you are doing it for MOTS, a good place to look would be the cogs for the people that do the same thing in MOTS (just assuming on that one, I don't have MOTS yet). I'll tell Pele to check out your post to help you out.


Concerning you red key problem, there is a level in JK, one of the last,
where you kill and atst and pick up a red key, I think it's the third or fourth
to last level, so just take a look at those cogs.



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