Posted by Alexei Novikov on March 12, 1998 at 09:22:49:
In Reply to: ? about starting player w/ a weapon IN HAND posted by Elanthil on March 12, 1998 at 00:40:52:
> I stuck Kyle.cog into the list of cogs, even tho its redundant, but the player still starts with
> NO weapon active, not even fists.
You need to give Kyle weapons and set current weapon ins startup COG. Just wait
a couple of days - new JED includes startup COG generator :-).
Alex.