Re: OK How?


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Posted by gulorin on March 18, 1998 at 15:23:41:

In Reply to: Re: 3doconverter bug..and nobody cares. posted by 3DOXprt on March 18, 1998 at 14:35:02:

> > has ANYONE EVER gotten 3doconverter to make a 3do that didnt have some faces
> > inexplicably flipped?

> Yes.

How did you do this, please?
Models i created with breeze designer(free modeler) and truespace3, and even
ones from the game itself, when converted, had flipped normals.I don't mean to
be a pain, I just really want this to work.




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