WTF ?


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Posted by CogKing on March 19, 1998 at 17:13:03:

In Reply to: Re: Make things do exactly what you do: duck jump etc. posted by OverkillJM on March 19, 1998 at 16:57:40:

> > > > Ethanhill now that you gave me the R2 follow me cog. Do you know how I might make it so the guys does exactly as i do. Like he ducks when I duck he jumps when i jump. Can anyone help. If you can please post a followup
> > No. R2 doesn't have all the necessary animation (crouch ??? jump ???)...
> > If you take a model that has them tho something could be done -- in MoTS only
> > -- by using playeraction: and playing all the correct keys at the correct time
> > (using PlayMode()). Yuck...

> > -CogKing
> YOU WISH!!! That won't work DUH! I know r2 doesnt have all the proper animation I asked how to fix the cog. Did you answer that NO. Sorry i've had a streesfull bad day


I have not see Elanthil's cog ! Next time you ask for help about something that
is not commonly available, why don't you include it in your post ? How is
anybody supposed to fix a cog without seeing it ? Now, if your post was to
Elanthil exclusively, why not say so in the subject by using something like
"Elanthil: problem w/your cog" ?

-CogKing


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