Re: That's what bug reports should look like!


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Posted by MadMax on March 19, 1998 at 16:01:45:

In Reply to: That's what bug reports should look like! posted by Alexei Novikvov on March 19, 1998 at 12:55:42:

> > Steps to repro:

> > 1. Start JED
> > 2. Basic/default project is loaded (one sector)
> > 3. Ensure you're in sector mode.
> > 4. From the tools menu choose the Calculate Light option.
> > 5. Turn on the 3D preview.
> > 6. With the Only sector selected, open the Sector Editor.
> > 7. In the Ambient field enter the value -1
> > 8. Notice the error message (from memory) "Range check error"

> > Expected Behavior:
> > If -1 is a valid value, the editor would allow it and the 3D preview would work correctly. If -1 is not a valid value, the Sector Editor would let me know that and I can continue on my way

> > Actual Results:
> > After the error message any changes I attempt to perform on the 2D or 3D view (even to correct the value of the ambient light field) produces the following DirectX error:
> > DirectX call failed
> > 88760311
> > D3DRMERR_NOTFOUND

> > Testing platform:
> > WinNT 4.0 sp3
> > DirectX 3.0 installed
> > S3 display driver
> > No HW 3D
> > 64megs memory
> > IE4.01

> First I have to say: fantastic bug report format! So unusual to see
> something like this. Are you a programmer yourself?

The format of this bug report comes from a basic template that we use here at my work. I'm a developer at a company... It's just a big company that people get the impression is "trying to take over the world" :)

> To the topic: it appears you use JED 0.3. I think I fixed it in 0.5.
> Additionally, "Ambient" filed of the sector isn't supposed to be edited, only
> "extra light" filed is. I accidently left it there in Jed 0.3. Either way
> I'll look and make sure that this doesn't happen.

That's interesting (also interesting that I left that part totally out of the bug report) I believe it was JED .5.. I'll test again (so can anyone else who has JED handy at this time). I'll post my results.

-MadMax

> Alex.




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