Posted by gulorin on March 18, 1998 at 16:19:32:
In Reply to: Re: 3doconverter bug..and nobody cares. posted by 3DOXprt on March 18, 1998 at 14:35:02:
OH happy day.
I found a solution if you are having the invisible faces (flipped normals)
problem with the 3dos you create with 3doconverter. In the faces and hierarchy
sections of your .3do you will find type settings, which are always set to 0x0.
Changing _all_ of these to 0x00001 will make each face double-sided(dunno why
3doconverter doesn't do this for you when you set "Two-sided Faces", but oh well)
What's really annoying is I found out about this setting a week ago, but only
applied it to the hierarchy section. D'OH.
Oh yes, if you need a free modeler check out the link to Breeze Designer below.
It's not the best, but it does export to .asc(and if you look I bet you'll find
others)
Have fun...I know i will, now that I'm no longer restrained.