Posted by gulorin on March 19, 1998 at 19:33:42:
In Reply to: Re:You mean convert? posted by Elanthil on March 19, 1998 at 01:10:54:
I recommended breeze designer before because I have often seen it recommended
for quake modeling in the past. Never much used it myself. However, I've started
playing with it and have found some things that might help.
If you want to move vertices,(it calls them points) select an object(it will be
red), right click on it, and choose to "Decompose".Then on the toolbar, which is
by default on the lefthand side of the screen, choose the 2nd option(the arrow
pointing to a vertex) This will let you move them.(make sure all views, such as
top,left,and front, are open so u can see what you're doing).The big arrow icon
will put you back in object selection mode so you can see what you've done in
the 3dpreview.
So far I can't figure out how to customize the primitives, or if it is even
possible. Can't get the extrude tool to work either.(i'll look for some
tutorials on the net)
This would all be so easy in truespace3, and I read a _RUMOR_ that it is
available in some college bookstores for something like $150.(normal is
500+ or so?)Truespace2 should be enough, however, and it should be much cheaper
now. Heck even truespace/SE would do.
If you want,post your email with your next message and I'll try and help you
more directly.
Oh yes, one more thing...check out the link below..the bottom of the page
especially.(most of the rest applies to quake only)