Posted by CogKing on March 18, 1998 at 23:27:38:
In Reply to: (blush) one last small ? tonight then I'll shut up posted by Elanthil on March 18, 1998 at 23:01:57:
> p.s...if anyone has already mipmapped wall/item textures in HUGE sizes (i.e. 256x256 and 512x512) that have an 'imperial' feel to them, could you send em to me? I took some nice textures from the game, scaled them to a larger size, then added the new size to the .mat file, but in-game there is some pixilation, and unfortunately, Im a lousy artist :D
IMHO, you don't want to use 512x512 textures (you're going to blow the texture
cache), better stretch 256x256 textures I think...
-CogKing