Re: Trap Templates?


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Posted by Vizzini on April 24, 1998 at 17:59:43:

In Reply to: Re: Trap Templates? posted by BrianL on April 24, 1998 at 16:02:21:

I've been having trouble with this too. The trouble isn't finding templates, it's getting them to work. I've been trying to use a trap cog with crates, but when I flip the switch, they don't appear. I've tried some templates with a + in front of them, some without. Nothing makes any difference. I've tried changing the flags too, including the one for "Used in Cog," but it does no good. How can I make non-weapons appear in a trap cog?

: : I'm just wondering about the different templates to make new weapon traps. (E.G.- something besides Concussion Rifle explosions, IM Mines, and TDs.)

: : I need the things you would put into the COG, like this:

: : +grenade2 (For the TD trap)

: : What would be the one for laser blasts, or Rail Detonators, or Seekers? Flash Bombs? Bowcaster Shots? If you know them please help! I'd like any that you know, not just limited to these!

: : Thanks,
: : Gonk

: : "Dad, am I as cute as a bug in a rug?" "NO! Your as homely as a donkey's BUTT!" -- Homer talking to Grampa Simpson, The Simpsons

: You can use a lot of the templates, including railgun, etc.. is your problem finding them? Just go into jed and scroll through... they are there - use 3d preview to make sure you have the right one, and make sure to use a template with a + in front of it

: Brian





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