Posted by Antony Espindola on May 13, 1998 at 05:56:32:
I've been doing plenty of level editing lately, and
found that I got some Hall-Of-Mirrors effects. This is
where as you walk past the surface, it doesn't redraw
properly and looks all wrong.
I think I've found (one) of the causes of this problem:
un-adjoined surfaces. If you have a HOM problem on a
surface (like I did), just select that surface and make
sure you adjoin it ('A' key in JED). Now try GOBing your
level again, and the HOM effect should disappear.
It worked for me!