Re: Which Cog???


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Posted by Blade Singer on May 13, 1998 at 05:34:33:

In Reply to: Which Cog??? posted by Myrddraal on May 13, 1998 at 04:43:07:

: I'm trying to create a level with plenty of traps but have NO idea which cogs to use. Which cog should I use for-

: *A trap that drops thermal detonators

: *A trap that drops Seq. charges on the 'z' mode (mine)

: *Security Cameras (like in Duke 3D, a TV screen on the wall that u press 'space' on) in JK

: *A forcefeild to be turned on/off with a switch

: *A lightning trap (gaunlet)

: *A fan that can be turned on/off with a switch or off for a time limit.

: If anyone can help me with these (and what to set variables at) I'd be grateful.
: Myrddraal

Hi there. You should go visit the Tutorial section. It has a full tutorial on traps. Use the cog they give there. As for TD/SeqChrg/Ligh traps. They basically all use the same core but with different templates. So if you get one working, you'll get em all.

There's also a quite complete tutorial on force fields (switchable).

And, if you understand cogging a bit, take a look a JK's Blades Of Death MP level for your fan-trap thing.




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