Posted by JED Master on June 06, 1998 at 23:41:19:
In Reply to: Re: importing new 3do files posted by Evan C on June 06, 1998 at 22:20:41:
: : Might I add that when I read that tutorial I laughed and said 'Yer doing it the hard way'?
: What's the easy way then?
explodetile _walkstruct model3d=tile.3do size=0.100000 movesize=0.100000 cog=xgrill.cog