Re: High Skies


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Posted by BrianL on May 01, 1998 at 22:24:27:

In Reply to: High Skies posted by Vizzini on May 01, 1998 at 17:33:22:

Cleave your walls in half horizontally (in surface mode) and texture the top half just like sky, then give it the sky tag and it should look fine.

Brian


: I want to create an outdoor room with a sky that's
: higher than normal so I can make TIE Bombers do high-up
: flybys. However, I can't give the high walls a regular
: sky texture, because then it just looks like I have an
: oddly-painted room. I know how to make a regular sky,
: but I can't make one that's actually high up. What can
: I do?




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