Which Cog???


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Posted by Myrddraal on May 13, 1998 at 04:43:07:

I'm trying to create a level with plenty of traps but have NO idea which cogs to use. Which cog should I use for-

*A trap that drops thermal detonators

*A trap that drops Seq. charges on the 'z' mode (mine)

*Security Cameras (like in Duke 3D, a TV screen on the wall that u press 'space' on) in JK

*A forcefeild to be turned on/off with a switch

*A lightning trap (gaunlet)

*A fan that can be turned on/off with a switch or off for a time limit.

If anyone can help me with these (and what to set variables at) I'd be grateful.
Myrddraal


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