How do I make AI in MP non-local?


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Posted by Takimoto on May 13, 1998 at 02:00:49:

I put an At-St in the MotS level I'm working on. But the Walker control is local. Problem is, when I play with others, they see the walker as being in a different location than I do. Is there a way to coordinate the computers and make it read the AI enemies in the same location for all players? Any information that pertains to this subject would be greatly appreciated.


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