Posted by Myrddraal on May 13, 1998 at 04:43:07:
I'm trying to create a level with plenty of traps but have NO idea which cogs to use. Which cog should I use for-
*A trap that drops thermal detonators
*A trap that drops Seq. charges on the 'z' mode (mine)
*Security Cameras (like in Duke 3D, a TV screen on the wall that u press 'space' on) in JK
*A forcefeild to be turned on/off with a switch
*A lightning trap (gaunlet)
*A fan that can be turned on/off with a switch or off for a time limit.
If anyone can help me with these (and what to set variables at) I'd be grateful.
Myrddraal