Posted by OracleNE_SM on May 14, 1998 at 15:38:39:
In Reply to: Re: How do I make AI in MP non-local? posted by Jeff Walters on May 13, 1998 at 02:07:21:
: : I put an At-St in the MotS level I'm working on. But the Walker control is local. Problem is, when I play with others, they see the walker as being in a different location than I do. Is there a way to coordinate the computers and make it read the AI enemies in the same location for all players? Any information that pertains to this subject would be greatly appreciated.
This may not help but ina MotS MP level (a Jabba's Palace) there is a non-local rancor AI thingy. dunnno how they did it. just thought u wanted ta know.