Re: Problem 1


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Posted by Lar Van Der Jagt on April 22, 1998 at 18:20:47:

In Reply to: Re: Problem 1 posted by BrianL on April 22, 1998 at 18:11:49:

K, I will set it to impassable, but I really dont want to make it higher, cause it makez the thing uot of proportion. If i used my sky texture, and put it on a wall, and then set it to all the things you described, will it still look like sky? And most importantly, will weapon fire still disappear if shots are fired into it?

: : Okay, In my level I have a fairly low sector for the main area, and yu can easily force jump out of it, and when you do this in JK it drops you into an infinite abyss, while screwing up the colors in a weird way. I dont want to make the sector higher, cause that would make it unproportional. Is there a way that i can make it so that you can force jump and everything wont get screwed up? I am pretty sure there is, cause i think the must have done it in some parts of JK. Another problem. When I fire up the level in JK, it hast the episode thing, and the name of my episode is the only one there. Then in the level thing it has 3 choices, even though there is only one level gobbed. Eventually I am planing on having 3 or four levels in the episode, but i dont now, so how do I fix this?

: You have to set the sky to "impassable" as well as "sky".. that way they will not be able to jump out of the sector - the problem with this is that when they force jump, it will be like they hit a ceiling -- I suggest you raise the height of the sector, or simply extrude it, then set "sky" and "impassable" and it will work great.

: Brian




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