Posted by JED Master on June 06, 1998 at 07:49:08:
In Reply to: Re: PLEASE HELP!!!!! posted by Gonk on June 06, 1998 at 01:35:57:
: I've tried. But if you use a MP 3do the gun never
: shows up, and if you put it in, the whole thing screws up.
Use a mp 3do, and set the cog to use as the normal stormtroop cog. If the character works, you can edit the cog as much as you want, change the name, and the name in the template, and it should work.
Heres the template:
newenemy _(based on-same as all other actors) model3d=newenemy.3do size=0.200000 (6 feet) movesize=0.200000 cog=whatever cog it uses (the cog that controls the actor, stormtroop cog)