Re: Speeder Bikes


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Posted by Nahaku on October 13, 1998 at 22:16:12:

In Reply to: Speeder Bikes posted by SMK on October 13, 1998 at 21:04:45:

Well, it would be like any other 3do I am sure....I haven't looked at any new ones, I have the enemy pack Gonk made with them though. You need to make a directory for your project, if you haven't. Then copy the mots.tpl or master.tpl, depending on it being a MotS or JK project, to the directory. Next, place the 3do in the directory, and any custom mats cogs ect that it comes with. With the 3do, there should be a bit of text that is the objects template. This may be a file called speeder.tpl or templates.txt, something like that. If it has the .tpl extension, open that in word pad..if text, just 2 click it and it will open. You will see a template written out there, it will look something like this : # DESC:
# BBOX: -0.012516 -0.012516 -0.012524 0.012516 0.012516 0.014655
+grenade2 _weapon timer=3 model3d=det0.3do size=.014895 movesize=.014895 soundclass=det.snd surfdrag=3 airdrag=.8 mass=1 physflags=0x225 vel=(0/2/1.5) angvel=(90/45/90) buoyancy=.25 explode=+grenade_exp fleshhit=+grenade_exp damageclass=0x4 typeflags=0x40309

Copy this to your clip baord, then open your mots or master.tpl in word pad, scroll to the bottom of it, and paste this in at the bottom. Click "save", not "save as", so that the document retains it's .tpl extension. Open jed, place a new thing, and scroll to the end of the selection window (templates it opens to by default) and at the end of that list you will see your new 3do. Good luck, if any of this is not clear enough let us know, I will try to be more specific, or someone else can clear it up for you.




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