Re: Nah


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Posted by Fardreamer on October 11, 1998 at 17:07:01:

In Reply to: Re: Nah posted by Fardreamer on October 11, 1998 at 16:51:26:

: I you didn't get, I DON'T HAVE MOTS! I'm talking JK only.
Maybe this'll do something; it's from the Jk weap_saber.cog:

// Set saber flags, and allow activation of the weapon
SetCurWeapon( player, 10 );

Maybe if I replaced 'player' with 'darkjedi' (the symbol of the DJ) it would set it, although I don't think so. It probebly just sets the weapon bin to saber.


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