Posted by Nahaku on October 09, 1998 at 12:40:42:
In Reply to: Sector Architecture vs. 3DO's posted by Ghost on October 09, 1998 at 07:59:58:
As I understand the way the Sith engine works, what slows frame rate by such large ammounts tends to be how many adjoins you look through to see something. Playing around with arcitechture, I tend to believe this. Vertices don't seem to slow the frames as much as adjoin surfaces you have to look through to see something. So maybe it is a combination of things. Also, what kind of machine and video card are you using? Someone with a faster set up might not notice it at all. Also, if you have a 3D card, turn off the acceleration and see if the frame rate still drops a lot. You could try building the tower as a 3do, and see if it works better in this case than cleaved sectors.