Posted by Pugi on October 08, 1998 at 13:25:35:
In Reply to: funny idea(nt) posted by Hideki on October 08, 1998 at 11:53:25:
: :
: : : : I added a Dark Kyle into a single player level (MOTS) but his saber don't appear. He kept swinging at me with an empty saber. Why is this so? HELP PLEASE.
: : : Maybe you should add 61darkjedi_kyle.cog to the DarkKyle thing.
: : : : I've heard of this beening a bug in MotS... a review of MotS by some gaming magizine said that Kyle didn't have a saber in the real game as well. I don't know what causes this, that someone else will have to tell you.
I've usually found this happens when
the darkjedi's thing number is not specified in
the placed cogs editor.
When you add a darkjedi.cog to a level, there
will be a empty parameter box on the right hand
side that says :darkjedi(thing) .
You can click the darkjedi thing itself and find
the thing number at the top of the editing box.
Without doing this, the darkjedi can't use the cog
to know what mat to put on the litesaber.
If THAT doesn't work, there is something wrong with
the template as well.
Pugi