Re: Changing Weapons templates


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Posted by Nahaku on October 27, 1998 at 22:48:20:

In Reply to: Changing Weapons templates posted by matt on October 27, 1998 at 19:43:46:

Matt, there should be a part that says "damage=x mindamage=y" with x and y being the variables to set the damage between. You can also change the bolt's speed in the template. Here is an example :

# DESC:
# BBOX: -0.007791 -0.090587 -0.006258 0.007791 0.017998 0.006258
+bryarbolt _weapon thingflags=0x20000001 light=.4 model3d=bry0.3do size=.001 movesize=.001 soundclass=bry.snd creatething=+smflash maxrotvel=0 vel=(0/4/0) explode=+laserhit fleshhit=+laserfleshhit damage=30 mindamage=10 typeflags=0x20440d rate=15

This is from the bryar, as the name implies :-) the damage entries are easy to see, and easy to edit...make sure you keep the same number of spaces between entries when you change them. I have found that varying them can caus problems in some cases. Have fun, and good luck!


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