Posted by Pugi on October 30, 1998 at 00:46:38:
In Reply to: Opening Cutscene Cogs posted by matt on October 29, 1998 at 23:06:18:
: So my level starts with an opening cutscene. However, the problem I'm having is that my player character starts the level in midair (level starts and you're falling) so just changing the actor flags doesn't do anything but make you not be able to move, the character still falls down during the opening cutscene (which is bad). How can I make it so my character freezes in midair and doesn't start to fall until after the cutscene is over. I can't wait until after the scene and then Create him because then the level won't load without a player character in it somewhere. Could I temporarily make the sector the character starts in weightless during the cutscene and then return it to normal gravity once it's finished? I should probably just try that instead of asking but I figure there must be an easier way. Any advice? Thanks. -matt
Suggestion, make a thing platform/elevator under him.
Then at the appropriate time, use :
DestroyThing(elevator);
And he falls in place. You may have to do it after
the camera change b/c he'll fall pretty fast.
Pugi