Posted by ulthwe on October 21, 1998 at 08:32:38:
In Reply to: Re: I got it, JM make sure you glance at this. posted by JM on October 20, 1998 at 22:05:51:
:
: : I just made a door I can see through the sides of. I suspect it doesn't have a thing to do with the mats you use. Select the surface that you want to see through, and set 2 face flags..right under the face flags box on the resource picker. Set the numer to 6. This includes "translucent" and unknown/unused flag 2. This seems to do the trick.
: : Also, JM, maybe the new Jed works diferently than you thought. I set the flags (surface flags for the transparency) in Jed while it was the .jed file I had open. When I exported it as a 3do, the surface flags transfered with it. Maybe you meant thingflags? Those are easy to set if a person needs them, espescialy with the nifty Jed specs! Hope this helps you Ulthwe, good luck and nice seeing you around too!
: Well, then, ITS NEW! Surface flags were always defaulted to 1 before. ;) isn't it just great how Alexie doesn't post ALL the things changed?
Well, I finally gave up on the template maker in jed (i'll get the hang of it eventually) and added the 3do i was working on manually. And guess what...It works.
Now all I have to do is work out how to change skins in the middle of a single player game (I thing I'll have a look at the infiltrate code for force disguise and also how LUCASARTS implemented the tuskan raider disguise in mots
ulthwe (long is the journey and many the perils, but the promised land is soon at hand)