Re: "timer" variable in object templates


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Posted by Dylan on October 20, 1998 at 20:30:28:

In Reply to: Re: "timer" variable in object templates posted by GMS_Slug on October 20, 1998 at 19:45:11:

: hehe, that's what I was suggesting you look for in the template in the beginning of this :) Timer is set on those crates because their the ones that go all around on the conveyor belts and sector thrust thinga-ma-bobs in some of the levels.. they're destroyed once out of the player's sight so they don't lag up the system and eventually crash it when the thing count gets too high..

D'ohh! Well, you were right. I think I only checked the custom 3DO and not the others.

It is kinda embarrassing to have such a simple solution to a problem like that, but it's all a learning experience. :)




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