Posted by Rishka on October 20, 1998 at 23:08:32:
In Reply to: Re: Crashing Cog posted by Nightmare on October 20, 1998 at 21:55:01:
: soundnum and locationnum are int, so the flex value should round out to an int, if COG works like c, which it's based on...but I think I'll take your idea of shuffling, sound like it'd work better anyway.
: Thanks
: Nightmare
It works just like in c: the right-hand side is evaluated first and then is converted into the left-hand type. I think the problem is in the naming of the sound numbers. You have sound00, sound01, etc... I think it needs to be sound0, sound1, sound2, etc... try it and see if it works.
-Rishka