Re: Adding custom bad guys to SP levels


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Posted by Sithdude on October 20, 1998 at 21:39:30:

In Reply to: Re: Adding custom bad guys to SP levels posted by JM on October 19, 1998 at 20:00:16:

:
: : I was wondering how can you insert a custom bad guy into a SP level, i.e. like putting in rebel troops as the enemies with the stormies and imperial commandos as allies.
: : Thanks

: : Eric

: Okay... AI thing here. It has to do with alighnment. Enemies have one alighnment setting, the player and allies another. You can edit the si files to change the alighnment value, or set it in a cog. I don't know the actual numbers, their in the ais...
Actually, I might be wrong here, but I think you can also set alignment through the template (I havn't tried it this way though, and it may not work).



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