Re: 3DO problem with Kyle's hand


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Posted by Mole on October 29, 1998 at 03:51:40:

In Reply to: 3DO problem with Kyle's hand posted by Pugi1 on October 28, 1998 at 20:44:57:

: In my JK cutscene, my actor for Kyle is
: missing his weapon hand(the right hand).
: I went into the 3do to fix this, there is
: a commented right hand mesh which I uncommented.

: Now the 3do doesn't work with the PUP file. Instead
: of taking steps and moving about, Kyle has a right hand
: but he turns like Frankenstein and moves like he's
: being wheeled around like Hannibal Lector.

: Does anyone know what I have to do to fix this?

: Pugi

Isn't there a 3do/template already with a hand, coz that would have a working PUP





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