Posted by Nahaku on October 21, 1998 at 20:31:11:
In Reply to: I wish to edit an already existing level... posted by Philbert on October 21, 1998 at 20:02:16:
First, it would be real polite to ask the author if you can modify it. Technicaly, everything we make editing belongs to LEC, but there is an honor system the comunity trys to adhere to.
You need to open the gob or goo file the level is in, and Jed can do this. Then open the .jkl file with Jed. The .jkl is the game data the way the game engine reads it, the .jed file is the info for Jed. When you have opened the .jkl file, you can save it in a new folder with your project's name. You may need to extract some cogs, mats and 3dos from the gob or goo file the .jkl is in, if you still want to use them. This last applies to most any user made add on, the "stock" levels would only have cogs that may need axtracting. CanMan, available from the Code Alliance home page at www.darkjedi.com/ will work quite well as an extractor for these files, though there are other programs that do the same thing. Make sure you read the tutorials here if you haven't allready, and be ready for what you are getting into :-)