Posted by Mole on October 29, 1998 at 03:51:40:
In Reply to: 3DO problem with Kyle's hand posted by Pugi1 on October 28, 1998 at 20:44:57:
: In my JK cutscene, my actor for Kyle is
: missing his weapon hand(the right hand).
: I went into the 3do to fix this, there is
: a commented right hand mesh which I uncommented.
: Now the 3do doesn't work with the PUP file. Instead
: of taking steps and moving about, Kyle has a right hand
: but he turns like Frankenstein and moves like he's
: being wheeled around like Hannibal Lector.
: Does anyone know what I have to do to fix this?
: Pugi
Isn't there a 3do/template already with a hand, coz that would have a working PUP