Posted by Nahaku on October 20, 1998 at 15:31:19:
In Reply to: 3do junk posted by Lex_kempo on October 20, 1998 at 15:19:03:
Basicaly, if it is like something in the game, you just have to edit the template to match what the item is you are emulating. Remeber to place the new models description in the relevant places though.
As an example, if you want a new ammo pack, make your 3do, then copy the template that you want it to act like, like blaster ammo. Put your new model's name and sizes in, and any other mods you need, then append the template to the copy of MotS or master.tpl in your project directory. Then place the new 3do in the project folder and it ought to work.