Re: Heeeeeelp meeeee!


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Posted by Hideki on October 25, 1998 at 17:36:14:

In Reply to: Re: Heeeeeelp meeeee! posted by Zero on October 25, 1998 at 16:12:37:

: Weapon projectiles are defined as templates and are not really stored in a file; or, more accurately, they are compiled with a level. So you would have to make new templates, or modify the existing ones. There's more to it, but I'm in a bit of a hurry - gotta go stack wood in a moment. :D
: As for FireProjectile, here is the syntax:

: FireProjectile(thing,template,sound,int,vector,vector,flex,int,flex,flex);

: "Thing" to fire from;
: "Template" to fire;
: "Sound" to produce when firing;
: "Vector"s are firing direction;

: The others I am not quite sure of, but then, I ain't exactly a weapons guru. :D

: -Zero

Look in the jkspec at www.darkjedi.com for the fireprojectile function parameters. If you want to edit weapons without making a level you must edit static.jkl and add new templates at the bottom like the level jkl's.


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