Re: Or...


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Posted by JM on October 18, 1998 at 07:55:05:

In Reply to: Or... posted by Evan C on October 18, 1998 at 02:40:48:


: : You have to cleave the surface the same dimensions as the switch texture -- this is covered in the switches tutorial I believe :-)

: : Brian

: You can scale the texture so it is the size of the surface. Use ALT < or >
: Or go to the surface item editor and change the texture things(I think they are called "Scale U" "Scale V")

: Evan C

Now, for the width...

A power of two is 2*2, or 2*2*2, or 2*2*2*2... ect. Two with an exponent. That gives you the dimensions of 2, 4, 8, 16, 32, 64, 128, 256... ect.
The height must be a power of two also, but they don't need to be the same. ie 256*128.


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