Posted by Pugi1 on October 28, 1998 at 20:44:57:
In my JK cutscene, my actor for Kyle is
missing his weapon hand(the right hand).
I went into the 3do to fix this, there is
a commented right hand mesh which I uncommented.
Now the 3do doesn't work with the PUP file. Instead
of taking steps and moving about, Kyle has a right hand
but he turns like Frankenstein and moves like he's
being wheeled around like Hannibal Lector.
Does anyone know what I have to do to fix this?
Pugi