Re: Animated particles


[ Follow Ups ] [ Post Followup ] [ The Massassi Temple Message Board ]

Posted by JM on October 18, 1998 at 07:45:24:

In Reply to: Animated particles posted by FantomJedi on October 17, 1998 at 15:51:32:


: what cog do i need to use in order to have animated particles such as in reactor cores, etc. please just email me if you decide to reply to this, because its easier for me.

Its a simple pulsing create thing... I don't know if theres any specific cog, but its real easy to write.

For all the people I'm NOT eing...


symbols
thing ghost
template smoke
message startup
message pulse
flex interval
end

code
startup:
SetPulse(interval);
pulse:
CreateThing(smoke, ghost);
return;
end

Only use this on templates that dispear after a few secs...


Follow Ups:



Post a Followup

Name:
E-Mail:

Subject:

Comments:

Optional Link URL:
Link Title:
Optional Image URL:


[ Follow Ups ] [ Post Followup ] [ The Massassi Temple Message Board ]