Posted by Gary MacDonald on October 21, 1998 at 08:33:50:
Has anyone ever heard any stats on what kind of polygon budget
the LucasArts guys adhere to when making a level. I just
mean..they must limit themselves to a certain number of polygons
when creating a level.Every game designer should be aware of
the limit for the project they are working on, and I was wondering
if anyone has ever found out what that number is..
Thanks
Gary