D-x 6=pure evil


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Posted by Nahaku on October 31, 1998 at 23:14:22:

In Reply to: Dorkus, what does Dx6 do, and why do you hate it?? posted by Rob on October 31, 1998 at 23:01:20:

Let's examine the facts. "Direc-x 6" eh? Clearly they wanted to name it...Direct-X 666. I have proof of this, but no one believes me. Seriously though, some people use it without problems I hear. I certainly had some. There is a problem in Jed's 3D preview, because the way that d-x 5 and 6 handle the drawing of 3d objects is different. Jed 8.5 and earlier (though I am not sure how much earlier, maybe all versions) will select the wrong surface in 3dpreview mode quite frequently when you try to select one. This make texturing a royale pain in the arse. I am sure there are people here who can give you much better and concise explanations of why this happens. I also had trouble with Multiplayer JK and MotS with D-x6 installed, and frequently had mouse trouble with my 3D shooter games. I am willing to conceede that there may have been other problems on my machine at the time, that this version of direct-x inflamed. I never had any of the afore mentioned symptoms until I used d-x6. But my MS Plus! Stopped being able to change themes, and allways caused page faults, and my Spell checker in MS Works was not working either. These may be totaly unrelated, but they were the only problems I was aware of before I installed d-x6. Interestingly, I never got bad performance from JK/MotS other than multiplayer connection trouble, and mouse wierdness in MP mode. While others reported that the games slowed way downin some cases. There were people who got better performance, they may have had VooDoo II cards since the new d-x 6 supports the 2 texturing chip things those cards have; different from the standard single chip for that that other older cards have.


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