Re: Very annoying Damage COG!!!


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Posted by Kenobi on November 07, 1998 at 18:47:29:

In Reply to: Very annoying Damage COG!!! posted by Catmaster on November 07, 1998 at 18:25:10:

: I have been having problems setting up a shootable switch. I have used door_switch.cog to control the door and have written this cog to control the shooty side of it. Please help me!

: COG:

: symbols

: message damaged
: surface shootswitch
: cog sendto

: end

: code

: damaged:

: SetWallCel(shootswitch,1);
: SendMessage(sendto,activated);
: Sleep(5);
: SetWallCel(shootswitch,0);

: Return;


Hum, I'm using a standard mat switch without a separate cog to turn off/on a force field and when I shoot it it works fine. maybe that' all you need?. ...Kenobi



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