Posted by Nightmare on November 10, 1998 at 22:24:12:
Ok, here's what I'm trying to do. I want to take a power up, say, a CR. I don't want it to respawn in the same place all the time. That way, I can hide stuff really well without giving an unfair advantage to people who know the level. I'm working on a cog to do this, but I'm having some trouble. I made a template, just like a normal CR except it has no respawn time. It's pretty simple to make a cog create the new one at a random ghost when the item is taken, except I don't know how to make the cog know when the CR is grabbed. Since I'm creating the item by cog verb, it's stored as an int instead of a thing [powerup=CreateThing(item, ghost0)]. I need to find a way to promote the item to a "thing" symbol instead of an "int", or find some way other than the "taken" message to trigger the new randomly placed powerup. Anyone have any ideas?
Nightmare