.cmp problems here


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Posted by Archangel on November 03, 1998 at 19:42:17:

I've been trying to implement some Golgotha textures in my level...i used Cmpcreator12 to create a colour map for the texture....but for it to look like its meant to in the level, it seems as if i have to use ITS .cmp for the entire level, which stuffs up all the other textures...

is there any way i can get around this?


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