The best way to make firing ships & other moving 3DOs.


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Posted by Balrog_Butcher on November 12, 1998 at 04:11:48:

If you have a 3DO and you want it do lots of complicated stuff like firing at a player without being on a pre-determined track, the solution is obvious. Stormtroopers, civilians, Katarn, etc., are all 3DOs. But since they have to do complex things, they're compiled into templates, with AI files, PUP files, KEY files, SND files, COG files, etc. To make a ship that fires on the player, create a template using the appropriate ship 3DO, the appropriate AI file (you would have to make your own, or heavily edit one), and maybe a SND file, and a COG I think. It won't need PUP or KEY files since it will have no moving parts.


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