Re: Force Power Flickering


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Posted by Matthew Pate on October 31, 1998 at 17:23:17:

In Reply to: Re: Force Power Flickering posted by Chris Hill on October 31, 1998 at 13:41:42:

: i don't know how to stop it, but it usually happens when you allocate more force powers per category in the startup cog, then you can normally have (i.e. giving force absorb, destruction and deadly sight, when the immensely annoying 'choose 2' system would only let you have 2 of these powers.

Thanks, I'll try that. Also, when you use 'iamagod' the problem disappears, strangely enough. So how do I know what powers to choose?


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