Posted by JM on November 11, 1998 at 07:55:24:
In Reply to: Re: Grabbing people posted by fourwood on November 10, 1998 at 15:45:21:
: :
: : : Is it possible to make 3dos stick to another and
: : : then released at a later date? I was wondering if I could use
: : : a hydraulic arm on a ship to grap a crate and drop
: : : it on a player's head
: : : ulthwe (THE BLACKGUARDian)
: : But fo course! Attachthingtothingex(to attach, attach to, flag (use 0x8, no move reletive.));
: When I've tried to use Attachthingtothingex() it crashed JK. Here's the cog that I've been working with:
:
: symbols
: message startup
: thing attachto
: thing attaching
: end
: code
: startup:
: Attachthingtothingex(attaching, attachto, 0x8);
: return;
: end
:
What were you attaching, and to what? (template names) Don't do it to the player, or sprites, or exsplosions, or anything like that. You can attach things to the player, just not the other way around... cause then you die the moment you attempt to move... I don't know why it crashed... the cog itself is okay...