Posted by Dylan on November 21, 1998 at 10:39:34:
In Reply to: 3DO question? posted by Vannula on November 21, 1998 at 09:41:34:
: Is it possible to say give a ship 3DO a open and closing door. A gun that fires and a back end that spins around by push of button?
Acutally, what you'd probably have to do here is make two 3DOs.
To add the door, you'd need to make 2 separate 3DOs (the ship and the door), and in the level, place them together.
In this case, when placing the COG on the door, do not use "00_door.cog" (the generic door script), because it messes with sector adjoins. Use a generic COG that simply moves objects.