Look at a weapon cog.


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Posted by Element_Greven on December 09, 1998 at 07:18:39:

In Reply to: Re: If you set health to zero you die..over..and over..and over..or just crash. posted by GMS_Slug on December 08, 1998 at 20:04:30:


player = GetSourceRef();
mode = GetSenderRef();

// Check that the player is still alive.
if(GetThingHealth(player) <= 0)
{
Return;
}

Need I say more?


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