Posted by Captain Ramen on December 06, 1998 at 18:22:16:
In Reply to: Re: Several questions for one gun posted by Slapshot on December 06, 1998 at 17:42:11:
Check the fire: message of weap_strifle.cog. Where it says ChangeInv(player, 11, -somenum) change the somenum to whatever you want. Also where it says if(GetInv(player, 11) somenum, change somenum there too.
As for making a beam it ain't physically possible... the beam would have to have varied lengths (eg the distance between the shooter and the target, wall, etc).