Re: Fog cog edited. Isn't working.


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Posted by fourwood on November 22, 1998 at 20:06:49:

In Reply to: Fog cog edited. Isn't working. posted by Rob on November 22, 1998 at 19:58:19:

: I used the new fog cog as the basis of my new cog. My cog is simple, it makes one ghost thing emit a sound of your choice. but it isn't working. Does the MotS GOO already have a cog that makes a thing emit sound?

: Here's what my cog looks like:
:

 
: # Jedi Knight Cog Script
: #
: # ghost sound.cog
: #
: # Description
: # Cog script for sound from thing
: #
: # This Cog is Not supported by LucasArts Entertainment Co
: # © 1998 Massassi Temple

: symbols
: message startup
: message pulse
: flex volume
: thing ghost
: sound sound
: int dist

: end

: # ========================================================================================

: code
: startup:
: PlaySoundThing(sound,ghost,volume,dist,dist,0x1);
: SetPulse(int);
: return;

: end
:

: If you know why it isn't working, or if MotS already has such a cog, please tell me. -Rob-

And maybe put a pulse message in there too.:)
Give it a shot.


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