Re: Multi celled weapon mat, yes you can!


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Posted by Tobbi Dala on December 09, 1998 at 10:27:50:

In Reply to: Re: Multi celled weapon mat, yes you can! posted by Darth Haun on December 09, 1998 at 10:12:15:

: Really! hmm, cool

yep, just use it like its described in weap_seqcharge_m.cog:

symbols
material flashing=seq0mtp3.mat local #your multicelled mat <---------

code

startup:
// Setup delays and variables.
mountWait = GetKeyLen(mountAnim);

#this bit starts the animation <------------------
// Start the material flashing.
MaterialAnim( flashing, 4, 1 );

Return;





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