Posted by Captain Ramen on November 22, 1998 at 16:13:43:
In Reply to: Re: Making actors walk posted by Matthew Pate on November 21, 1998 at 18:33:02:
: : I've used that. I've even set the movespeed to 0.5 and yes the character now moves at a slow pace, the motions are still the same as when the character runs (i.e. it still looks like a mad sprint, despite the fact they're moving very slowly) Is setting the value to 1 a special case or will i still have the sprint motion problem?
: : Chris.
: It's the same with me. I've never been able to get someone to walk, just run.
: Anyone got any ideas?
Same problem here. What you can do is create a new pupfile without the run .keys.. change em to walk or patrol keys. Then create a new template.
The wierd thing is is that aiframepatrol and aipatrol let the actor walk...