Posted by Tobbi Dala on December 09, 1998 at 10:27:50:
In Reply to: Re: Multi celled weapon mat, yes you can! posted by Darth Haun on December 09, 1998 at 10:12:15:
: Really! hmm, cool
yep, just use it like its described in weap_seqcharge_m.cog:
symbols
material flashing=seq0mtp3.mat local #your multicelled mat <---------
code
startup:
// Setup delays and variables.
mountWait = GetKeyLen(mountAnim);
#this bit starts the animation <------------------
// Start the material flashing.
MaterialAnim( flashing, 4, 1 );
Return;