Re: Several questions for one gun


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Posted by Captain Ramen on December 06, 1998 at 18:22:16:

In Reply to: Re: Several questions for one gun posted by Slapshot on December 06, 1998 at 17:42:11:

Check the fire: message of weap_strifle.cog. Where it says ChangeInv(player, 11, -somenum) change the somenum to whatever you want. Also where it says if(GetInv(player, 11) somenum, change somenum there too.

As for making a beam it ain't physically possible... the beam would have to have varied lengths (eg the distance between the shooter and the target, wall, etc).


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