Posted by Darth Haun on December 08, 1998 at 00:15:35:
In Reply to: More Template Help posted by Darth Haun on December 07, 1998 at 22:56:56:
I think the reasons that it dont work it either that the static im using is causing some kind of interference (because of the other templates), my templates are just wrong, or I'm just not doing right. Ive tried every possible template variation for it. Ive tried the parent template method, the non based on method, and ive even tried different types of templates. But they all do nothing. In a test I did to see if any type of template would work, I took the +smoke particle template and put it in the static, changed it to +smoke2 and changed the mat from 00gsmoke.mat to 00ramp4.mat, extracted the 00_smoketrail.cog (which gives the rail charges the trail), changed the template in that cog from +smoke to +smoke2, gobbed both the static and 00_smoketrail.cog, played the game and it did nothing but take away the smoke trail. Ive even took the repeater shot template (+repeaterball) renamed it to +missile, left the Based on as none and kept the same properties, and it did nothing as well. All did nothing. Im stumpped.