Posted by Mongoose 001 on December 06, 1998 at 08:51:00:
In Reply to: Level Idea posted by Mechmark on December 04, 1998 at 17:21:33:
: I've always been partial to mysteries myself. Why don't you try to step away from the "Infiltrate enemy base to get key" or the "Save Jan from the Evil dark Jedi than kill the Jedi" setting and try something different.
Like I said, mysteries, I got the idea for a mystery from a multiplayer level called "Hotel". In one of the rooms Yun is lying on the floor in a puddle of blood. When I saw that I thought "Man, that could fit in great with a SP mystery type level !". But alas, I didn't expect anyone to pull through with this. just the Idea of turning Kyle Katarn into Sherlock Holmes was appealing enough to me to start day dreaming. So try it, make a 3do of the victim, before and after death, then a few suspects, witnesses, and maybe policemen and other detectives. Devise ways to select the murderer, look for clues and such, interact and mingle with the civilians. It would be blast for players like myself how enjoy an RPG/ Mystery/ First person shooting type action. Other things like street thugs, croonies, and service droids gone hay-wire, and even the murderer him/herself could be your enemies that you fight. Lets try something three-dimensional, you know, multiple endings, that sort of thing. Something at the scale of a Mystery level from the JK engine would truly be magnificent!
Goodbye Mr. Watson... er, Mechmark,
Mongoose 001