Posted by erwinl on December 02, 1998 at 14:24:36:
In Reply to: Re: Holodeck and how to do it posted by JM on December 02, 1998 at 12:50:30:
:
: : Check out my lightswitch cog here at massassi, that will do the light for you. Check the specs to see if there's a way to change the mat. If so, you have my permission to modify my cog to chage that materials too, if you want to use it.
: : Nightmare
: theres a set surface mat verb. ;)
I'm working on a cog to simulate a holodeck right now. The way I figure it, it is the easiest to reMAT certain textures, so that different BMP's are in the same MAT (the same way as in switches).
Anyway, when a switch is pushed, all the relevant wallcells will be changed. I'm thinkig of linking certain thing in this cog as well, so that they dissappear at the same time.
Erwinl