Re: Deconstructing existing 3d0 files


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Posted by GMS_Slug on November 30, 1998 at 16:13:29:

In Reply to: Re: Deconstructing existing 3d0 files posted by Number_six on November 29, 1998 at 23:20:17:

Cleave the xwing into all the parts that you want it to be in.. now, select say, the left wing and hit enter.. in the item editor, change it's layer to something like "leftwing" and voila.. JED will automatically put the leftwing in a mesh called "leftwing" and the rest of the 3do in some other mesh - shouldn't be any need to ever open the 3do in wordpad


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