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Posted by Element_Greven on December 10, 1998 at 12:32:40:

In Reply to: Weapon editing posted by Kaarde on December 09, 1998 at 19:36:52:

To add smoke trail to a thermal, look at the weap_raildet.cog and figure out from there. I think the smoketrail is a cog itself...should be in RES2.GOB with the weapons.
To change the ammo, you change the bin number the ammo uses..again I am on my school puter so I cant pull some code out...
To add new sounds you also change the cog. the Thermal Detonator cog is weap_thermaldet.cog (right?)
you could change the .wav to one in the game or use one that you created by um...someone correct me here...putting it in the WAV dir..or is it SND..not sure..

Lastly, to cut part of the 3do off you would have to import the 3do into JED and cleave the sector ya dont want on and then delete that sector.

Argh someone correct me I cant think at school...

---Greven



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