Re: Projectile offset


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Posted by JM on December 01, 1998 at 07:41:52:

In Reply to: Projectile offset posted by ulthwe on December 01, 1998 at 02:40:36:


: Hmm, how do I make a projectile fired from the player
: appear from his shoulder? Do I need to worry about offsets?

: Also, when I select a weapon, can I choose what weapon.3do
: is used. i.e: When 6 is pressed, it uses the repeater.3do
: but when I have an item activated (a cloaking device), it uses
: a different 3do (transrep.3do) ?

: ulthwe

Okay, for the first question... I don't think theres a verb to change the off set. if there is, just remember to change it back.

for the second, it can be written into the weapon cog. use a bin number to tell wether or not the cloak is activated, and depending on the bin number, Set a different model to the weapon mesh and pov in the weap cog.


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