A sniper scope idea


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Posted by Tzzz on December 08, 1998 at 04:03:49:

In Reply to: Re: Sequencer Charge Question -- COG posted by Hideki on December 08, 1998 at 02:56:20:

Here's the scope I've been working on for Rogue Squadron. When finished, the secondary fire mode will toggle activation of the scope, or regular ST rifle mode.

Please note, this is COPYRIGHTed by Tazz until Rogue Squadron Final is released. (around Christmas)

Here is a hacked up version, what I have it doing now anyway.


selected:
player = GetSourceRef();
camera = CreateThing(ghostThing, player ); //Create sniper cam
SetThingLook( camera, '0 0 +1' ); //Tell it to look x JKU ahead
SetCurrentCamera( 0 ); //Set (for reference) POV camera
SetCameraFocus(0, camera ); //Change to sniper cam
//Add Color changes (IR mode) here
return;

-Tazz


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