Re: Object sounds


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Posted by JED Master on June 24, 1998 at 10:03:26:

In Reply to: Re: Object sounds posted by Myrddraal on June 24, 1998 at 01:52:32:


The snd is controlled by the snd file associated with the thing in the template. It usually contains three sounds for moving things.... start, moving, and stop. If the 'panel' is a surface, not a 3do, and even if it is a 3do, if it makes a noise upon activation, thats done by the cog. Open up the cog and remove the local setting on the activate souns (usually activate?? ?'s represent #'s.) then yo can set any sound in placed cogs for it to play when activated.


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