Posted by Nahaku on June 17, 1998 at 00:24:56:
Hi there. I am trying to figure out how to put a "Luke" in a level I am making to take the place of a "walkplayer". Now, I have looked at the seceret custom mission from LA where you get to play Luke in Bespin, so I htink I have an idea of what to try. Please tell me if I am right. I need to extract Kyluke.3do, find it's template, and then add my mats instead of the ones it says to use. Then somehow I have to link this to Luke_m.cog (I think) to get it to know that it is a player character. NAd then put this info into my project dir, select the Luke in place of the walkplayer and WaLa?
One other thing, if I am right about this, the Luke_m.cog has the data to turn his lightsaber blue...but in the seceret level they used a separate cog for this...actualy they seem to be the same cog for the saber, just that in Bespin the saber cog is separate. Why is this? Thank you verymuch for any help, and if you want to e-mail me, just take the nospam. from the address. :-)