Weapon Trap (again)


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Posted by CosmoDNA on June 19, 1998 at 21:18:18:

Hiya,
I know someone posted this same question before, but
there didn't seem to be any resolution to it...

I'm trying to make a detonator trap...put the cog in,
put the ghost Things in, set the switch surface to
"used in cog" (wether I need it or not) and it still
doesn't work...The switch works, but no flying grenades...


And while I'm on it, for when I do get the thing to work,
what dictates what direction the trap fires in? Does it have to
do with the alignment of the Thing?

Well, anyway, there it is...




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