Posted by Pele on June 14, 1998 at 02:14:04:
In Reply to: OK. Whoever is experienced in COGs and New Enemies making read this posted by JEPMAN-JWC on June 13, 1998 at 20:25:11:
That is becuase the darkjedi_boc file doesnt become active until it receives a message from the cutscene cogscript to begin fighting. Yuo can fix it by opening up the boc cog and scrolling to the user0 or 1 message and looking for the value that is changed. I think it is okay==1. Simply set okay = to 1 in the symbols code and it SHOULD work...
--Pele