Re: Textures, once and for all


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Posted by JED Master on June 24, 1998 at 10:10:43:

In Reply to: Re: Textures, once and for all posted by BrianL on June 24, 1998 at 03:59:43:


: : I know that theres been a heap of contraversy over horrible textures, but does anyone actually know a sure fire way to fix it???

: : Myrddraal

: What do you mean "horrible?"

If their skippy, stretched, just plain whacked, align them to an adjacent surface that is okay. It will get rid of the screw ups. If it doesn't show up, check the consiistency checker! surfaces with more than 24 verticies will not show up anywhere. and if the adjoin flags are set to 7, and the surface flags aren't set to impassable, it will show up and be all hommy.


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