Re: Sound editing


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Posted by CosmoDNA on July 05, 1998 at 03:15:14:

In Reply to: Re: Sound editing posted by JM on July 04, 1998 at 22:46:36:

:
: : hehe.. all a .snd file is is a text file that controls what .wavs to play for specific events.. just crack one open with notepad.. it's real simple stuff..

: Just the exstension 'snd' is also a highly compressed movie type sound format for win95.

Goldwave and CoolEdit 96 are both good programs for editing wavs...
CoolEdit's a little more user friendly, but the shareware is pretty limited...

After you make all your new sounds and make a new .snd files (just edit kyle's or something)(ky.snd),
put the .snd in /Resource/misc/snd and the .wavs in /Resource/sound
You probably know that already but...=)

Oh yeah, make your sounds 16-bit, 22500mhz, PCM format...
Windows ACM (?) format doesn't work for JK...


Hmm...Windows sounds don't work, Windows bmp's don't work...I think Lucasarts just hates Windows...

Um, like the rest of us. =)

(hope that all made sense, btw)


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