MOTS cutscene


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Posted by Fourwood on July 10, 1998 at 16:35:29:

I was reading the new tut on making MOTS cutscenes and I'm trying to make a test one to get the hang of it. It doesn't work tho. Here's my cog:


symbols

message startup
thing kyle
thing kyleactor local
thing camera
float speed
template kyleactor=KyleBryarActor local
end

code
startup:
kyle = GetLocalPlayerThing();
jkBeginCutscene();
SetActorFlags(kyle, 0xa00000);
StopThing(kyle);
kyleactor = CreateThing(gunless, player);
StopThing(kyleactor);
SetThingCurGeoMode(kyle, 0);
SetCameraFocus(0, camera);
MoveToFrame(camera, 1, speed);
MoveToFrame(camera, 2, speed);
MoveToFrame(camera, 3, speed);
MoveToFrame(camera, 4, speed);
MoveToFrame(camera, 5, speed);
MoveToFrame(camera, 6, speed);
MoveToFrame(camera, 7, speed);
MoveToFrame(camera, 8, speed);
jkEndCutscene();
SetCameraFocus(0, kyle);
ClearActorFlags(kyle, 0xa00000);
end


If anyone can help, please do.


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