Re: Debris


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Posted by GMS_Slug on July 01, 1998 at 00:31:38:

In Reply to: Debris posted by Bio on June 30, 1998 at 23:00:15:

# Mysteries of the Sith Cog Script
#
# Splash.cog
#
# Creates splashes for waterfall
#
# [SLUG] 4/98 Thnx to CK and Crond for helping me out
# with this.
#
# By using this cog you agree that your sould, and all subsidiaries of it
# are legal property of GMS_Slug. GMS_Slug is not responsible if this cog
# destroys mankind as we know it.
# ========================================================================================

flags=0x240

symbols
message startup

template spray=+dustcloud local

thing ghost0
thing ghost1
thing ghost2
thing ghost3
end

code
startup:
while(1)
{
CreateThing(spray, ghost0);
CreateThing(spray, ghost1);
CreateThing(spray, ghost2);
CreateThing(spray, ghost3);
Sleep(0.1);
}
Return;

end

That's the cog I used in my level.. spews out +dustcloud (which is a cloud of white sprites) at 4 ghost objects.. Just place the ghosts where you want the spray to be, and then in "Placed Cogs" put in the thign numbers of the ghosts.. It's done locally, so it will work well in multiplayer..


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