Posted by GMS_Slug on July 07, 1998 at 16:41:52:
In Reply to: One a related note... posted by CosmoDNA on July 07, 1998 at 16:38:43:
use _walkstruct as your speeder's parent template.. Off the top of my head, I believe it calculates collide on faces instead of a radius.. (sounds like your size/movesize is to small so collisions are only being detected on half of your speeder)