Re: MOTS cutscene


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Posted by JM on July 10, 1998 at 23:24:55:

In Reply to: Re: MOTS cutscene posted by Fourwood on July 10, 1998 at 19:29:08:


: :
: : You used kyleactor twice in the symbols. change one.

: Still doesn't work, and the player stays invisible.

You have SetThingCurGeo(kyle, 0);
And You set the invisible flag... get rid of the geo line and the player will come back. You should probably set the players flag to invulnerable too.


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