Posted by CosmoDNA on July 07, 1998 at 16:51:01:
In Reply to: Re: One a related note... posted by GMS_Slug on July 07, 1998 at 16:41:52:
: use _walkstruct as your speeder's parent template.. Off the top of my head, I believe it calculates collide on faces instead of a radius.. (sounds like your size/movesize is to small so collisions are only being detected on half of your speeder)
Come to think of it, when I view Thing as Boxes in JED,
the speeder looks like a small rectangle...the Wireframe \
version is much bigger...Do you mean that little rectangle
is all that is being registered as being a solid thing?