Posted by Nahaku on July 02, 1998 at 23:50:36:
In Reply to: Water-River posted by Bio on July 02, 1998 at 20:48:54:
What I did was the following :
I made the top part of the river that feeds the waterfall. This is just a sector, cut into 1/3 with the lower part being designated the underwater part. Where these sectors came out, I made the bottom part extend downward (actualy, the original sector that I did this to was made by extruding a cleaved surface from the big sector my lake is made of) to the lake's waterline below. Ok, now the tricky sector cleaving part...
I cleaved a sector that was in line with my river, then cleaved that to be shaped like a very steep ramp. None of these sectors were deleted. I made the front and back of the waterfall by cleaving the sector, then set the appropriate faces to "draw textured" (flag 04) and translucent. I then selected a light grey color for the water, added the cogs to scroll the surfaces after calculating the vectors (00_conveyor.cog is what i used), then added the sounds I wanted. This is all part of my ongoing huge SP level I am making. If you realy want to take a look at it real bad, I could send it to you, with directions to how to get to the waterfall. But just keep in mind when you see it that it is a work in progress.
: how can i make a waterfall that doesnt look like a tread mill?