I have found the answer


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Posted by Nahaku on July 02, 1998 at 23:42:31:

In Reply to: Thanks, they are lined up, but... posted by Nahaku on July 01, 1998 at 22:55:22:

I wasn't the only one confused by this. On the Code Alliance board, someone else had the same trouble. The answer is in the way Jed makes surfaces, with a certain part set as the starting point. So even though 2 surfaces can be right next to each other, the starting point from where they are drawn does not have to be. Thus, the texture stitching can be set to look ok, but it throws off the vectors that would otherwise seem ok. Just thought I would post the answer to this in case anyone else has the same trouble. I am sorry, but I cannot remember the names of the folks posting back and for at Darkjedi, it was in the Jed general board though.
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