Re: Flying enemies


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Posted by JM on July 08, 1998 at 08:25:32:

In Reply to: Flying enemies posted by ScareCrow on July 08, 1998 at 01:01:05:


: I've seen the various people trying to get their enemies to fly, and so I toyed around with it for a while. I ended up getting a tusken to fly by opening the master template on wordpad, then exchanging its thing type and AI with that of a robot sentry. That makes the Tusken a _flyactor , with AI: sddefault.ai.
: The only problem is when it dies, it falls and begins to slide around on the floor.--You can fix that with an altered xtank.cog that has the damage necessary for explosion equal to the things health. It will blow up, but at least it doesn't slide around anymore.
: -ScareCrow

heh. Tusken go boom! I gotta try that with a rancor...


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