Posted by JM on July 09, 1998 at 20:30:05:
In Reply to: BM creation posted by Proto_Star on July 09, 1998 at 18:31:12:
Get Bmut. Convert an exsisting bm to bmp, paste the new texture over it so you have the right size, and convert it back. Info on which bm to use is in the saber.dat file.