2 things: AI and New Enemies ((Please Answer this One))


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Posted by Umberto Fett on July 14, 1998 at 10:35:08:

This is a rehash of 2 posts i made before the board was cleared:

1:Does anyone know how to activate an AI say, after a player gets within a certain distance of an enemy. Also, is it possible to have a certain AI file action, if it occurs (ie the chance for the action is met) call a cog?

2:I've made a new enemy the following way: I took an MP skin, and added the mesh for a weapon, and saved it to my project dir. I made a template entry for it. (I did do other stuff like a pup and cog but thats unrelated). The enemy does apear in the resource picker in JED (I'm using 0.8), and if I enable the 3do preview it shows correctly, but it does not apear in the 3d level preview or in the game.

Answers to either question would be apreciated.
Thanx,
Umberto Fett


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