Solution (Re: respawing)


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Posted by Antony Espindola on July 13, 1998 at 09:37:35:

In Reply to: Re: respawing (Hey JM) posted by Kenobi on July 13, 1998 at 08:33:29:

If that's what you want to do, edit the 00_slashgrate.cog
and add a timer to the end:


message Timer
float Delay=15.0
[...]
// end of 00_slashgrate code
SetTimer(Delay);
Return;

Timer:
// executes after Delay
// readjoin and texture surfaces
clearadjoinflags(frontface,2);
clearadjoinflags(backface,2);
setfacegeomode(frontface,4);
setfacegeomode(backface,4);
SetWallCel(frontface,0);
SetWallCel(backface,0);
SetTimer(0);
Return;


(NB: you'll have to change the name of "fontface"
and "backface" to whatever they are in the COG)

This would, after a delay, set the two faces back
to impassable and also reset the texture.

Hope this helps!



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