Re: My COG


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Posted by JM on July 13, 1998 at 15:14:17:

In Reply to: Re: My COG posted by JM on July 13, 1998 at 15:08:10:

Sorry, that should be PlaySoundLocal(locked, 5, 0, 0x44);
The flags are soundpos is a world cordinate and ambient does not use panning, and the third variable is panning, so its 0.

If this door is not ever opened at all the entire time your playing, you can make the door just a surface rather than a thing to avoid any texture problems and to reduce the number of 3do's in the level. What I mean is that it would just be a normal surface, if the other side can be gotten too (even if the door can't be opened) you would just get rid of the area where the door is and texture the ends of the 'hall' with door textures. Actually a lot simpler.


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