Posted by Gonk on July 18, 1998 at 09:28:29:
In Reply to: Re: Vehicle 3DO questions posted by JM on July 18, 1998 at 00:34:08:
:
: : Ok, first is it possible to put an AT-ST in a level, but have it stay put and not run around firing at all the players? Second, how much do the vehicle 3DOs slow the level? The Pirate Outpost level has 4 or 5 Headhunters in it and it runs fine, but I'm just checking.
: They slow it just as much as any other 3do. And, yes it is. Base it off the at-st template, but leave out the cog and ai values.
Actually, 3dos vary in size, number of ploygons, etc. So if you say had a z95, that wouldn't slow things down too much, but if you had an AT-AT sitting there, especially in a high traffic area, it would slow the game down on lower-end machines, and maybe even some higher-end. An AT-ST shouldn't really do that much to framerate. And he won't mess up the game because he has no AI, COG, etc. Go for it.
Gonk