Re: Vehicle 3DO questions


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Posted by JM on July 18, 1998 at 00:34:08:

In Reply to: Vehicle 3DO questions posted by Jason on July 18, 1998 at 00:04:42:


: Ok, first is it possible to put an AT-ST in a level, but have it stay put and not run around firing at all the players? Second, how much do the vehicle 3DOs slow the level? The Pirate Outpost level has 4 or 5 Headhunters in it and it runs fine, but I'm just checking.

They slow it just as much as any other 3do. And, yes it is. Base it off the at-st template, but leave out the cog and ai values.


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