Posted by GMS_Slug on July 28, 1998 at 11:11:50:
In Reply to: need help with SetSectorThrust posted by Evil_Sorcerer on July 28, 1998 at 10:28:10:
perpendicular to what? Anyways, vectors are displayed in (x/y/z) format.. For example, to make a thrust going up it'd be (0/0/1).. To make one going down it'd be (0/0/-1).