Posted by Nahaku on July 28, 1998 at 22:59:20:
In Reply to: 3D0s/Falcon posted by Bio on July 28, 1998 at 22:09:24:
For the heck of it try this, it is what I used for my trees. It will not give you the metal sound...I can't recal what flag does that, but it ought to work for surface collision. Also, try basing it as a _zwalkstruct instead of a _walkstruct and see what happens.
# DESC: myfalcon
myfalcon _walkstruct thingflags=0x48 model3d=falconew size=x.xxxx movesize=x.xxxx
In this, you would use your names, and the radius of the object (found in the 3do when you look at it in wordpad) for the size and movesize. Put the size before the movesize, and make sure there is only one space between them.