I knew the engine didn't support that..I wasn't clear


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Posted by Nahaku on July 28, 1998 at 23:04:31:

In Reply to: Re: trying to make waves posted by BrianL on July 28, 1998 at 16:21:10:

What I meant was that I could maybe cleave a bunch of wave looking sectors, then use a cog to flag them alternatively as part of the water, then not. I have come to the conclusion though, the more I think about it, that this would look real silly. I liked GMS_Slug's idea for the wave 3dos...Maybe I will just have to live with the idea that waves won't work. The thing is here, we have such a great game, I get this attitude that I can do anything with it. Well, I am as allways learning what is reasonable and what is not by walking right into the thick stuff. thanks for your input folks, I appreciate it. Also, since I haven't started this project yet, I have not officialy given up on the idea. :-)



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