Re: A few words...


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Posted by Magi on August 03, 1998 at 14:04:45:

In Reply to: A few words... posted by JM on August 03, 1998 at 09:25:21:

> This is sparked by Warzone II...

First off, let me say I appreciate the input.

> Number one: if your going to use the glass mats on a large surface, make them larger so they don't look striped.

I inteded the surface to be striped. It comes down to personal preference. If you don't want a striped surface, use a different mat.

Number Two: use a keyframe for speeder chases. (Though its not really a speeder :)) all you have to do is make your frames, only make lots more then normal, then copy all the values into trajjedi, and subtract the xyz values of the first frame from the xyz values of all the other, then adjust as neccesary.

Absolutly correct. On my list of things to do: Learn tarjedit. The movetoframe command does some really odd things when moving things along a complex path.

: Number Three: don't make arches with just black spots on a mat! You can use that mat to get the nice arch, but make it actually set back a bit.

Any idea what that would have done to the already low framerate in the city? Each and every window indented like you are talking about would have made the level drag. Maybe, when I designed that mat, I should have put a different window texture on it or gave it more of a shadow effect. That might have looked better. Next time, I'll get somebody who is a bit more of an artist then myself to do it, but I had that part completed before Lou (my texture artist) started helping out.

Thanks for the comments. I am always looking for ways to improve.

-Magi


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