Posted by Stealth on July 23, 1998 at 06:13:52:
In Reply to: Re: any one know what program was used to build 3do viewer posted by JM on July 22, 1998 at 21:06:34:
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: : does any one know what program was used to build a 3do viewer or jed or jk edit or force builder and if any of them are free where to get em or if expensive is there share ware
: : thanks hatter
: Code Alliance uses pascal. Don't know what compiler, and, chanches are, they aint free. All they do is compile the pascall to C anyhow. Personally, I have true basic gold, it will take my BASIC (And, no, it ISN'T really that basic once you get past the standard stuff! Ive got fully animated animations, and a 3d engine programed into Jedi Quest so far. But the 3d engine is really just a first person turn and move from square to square with jpg's plastered to the walls. :() program and compile it to C++, and it auto adds the window with the normal maximaize/minimize/close buttons.
Most of us use Delphi 2.0 or 3.0 with openGL or directx as the 3d platforms. 3d0 viewer was written with MSVC++ And uses Directx as the 3d platform.OpenGl and Directx are free Delphi and MSVC++ are not.
BTW Delphi doesn`t compile to C, it compiles to machine language in the form of an exe file.