Re: Darkening a sector


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Posted by JM on July 28, 1998 at 09:39:53:

In Reply to: Re: Darkening a sector posted by Ryan on July 27, 1998 at 17:56:15:


:
: :
: : : What's a good way to lower the ambiant light level of a sector during the mission?

: : SetSectorLight() use that if you want an event to change it.

: The only problem is that it requires the light value to be integers. What if that is too great a change? I need a change of -.4 or -.3, not whole numbers. Any thoughts?

I would assume something like that would use a flex value, which can be anything up to so many didgits long.


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