Re: character shapes with 3d acceleration


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Posted by JM on August 04, 1998 at 00:17:31:

In Reply to: Re: character shapes with 3d acceleration posted by Jepman on August 02, 1998 at 20:15:43:


: Damn right, cough*** unreal ***cough rocks compared to JK for the Chracter models, but I like the whole JK stuff better.

Cough**unreal**cough**animated**cough**jk**cough**naturallymoreditable**cough**nuffcoughed.


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