Posted by Nahaku on July 31, 1998 at 01:02:00:
In Reply to: Re: Also... and another thing posted by BrianL on July 30, 1998 at 18:52:48:
Well, you know, sometimes people need to see a little more of what can be done to become inspired and start thinking in these new terms. If one opens up one of the stock levels, they are mighty big, and hard to see things in specificaly. Until you have experince building, and can zero in on things. Any martial artists out there? Imagine if all the instruction you got for the first few months was how to make a straight lunging punch. Ok, you can do that, but you see Bruce over here doiing Dragon Whips his tail, and think...how the hell does he do that. Trying it with no instruction would be a good way to hospitalize yourself. Now, that is an extreme example, I admit. But maybe showing what can be done to make some cool mountain trails, or a cave on a cliff face, with no other level clutter around wouldn't be a bad idea. I think a lot of folks have trouble picking up on what can be done with this. Also, an example of each type of cleaving, snaping to edges, vertex, and surface should be shown with what the results are. I found a much better way to make doors than the tutorial shows, but it isn't much diferent. Likewise, I look at shadows keep and think, damn, my outdoor stuff almost sucks. Well, maybe not quite that bad. The thing is, a little showing off by people who realy get it (with a good explanation of technique) can realy be benificial I think. I am blessed with a mind that can picture things in 3d and have a real good working grasp of mechanics, I realize not everyone does. And there are those who are much better at it than me. Maybe a way to look at this would be an inspirational tutorial, rather than a drill.