Posted by Nahaku on July 31, 1998 at 00:46:11:
In Reply to: Re: That doesn't make sense posted by Rob on July 30, 1998 at 20:27:39:
A template is a chunk of data that Jed uses to put a thing in your level. This is written to the .jkl file and gobed/gooed with the level you make, telling the game wich objects you are using. Now, when Jed goes to read a template, one has to be there for each kind of object there is. If you have a door, clamp, whatever, you could copy the template verbatim (as long as the sizes were the same) but you would have to give the object a new name. Otherwise, as far as the game and Jed are concerned, there is nothing new there. Say you made a new 2x3 standard door, with new textures. You could use one of the 2x3 door templates, btu you would have to give your door's name in the template, and have it match your 3do name for it to work. Also, the template must be in the right template list (master.tpl for JK, mots.tpl for mots) because that is where Jed gets the info from. Jed doesn't read just one template sitting in your project directory for something, I am pretty sure. You could try it and find out, but I bet it wouldn't work. If there is something you don't understand about what I have written, I will try to make it more clear for you, or maybe someone else can give you better instructions. Good luck!