Posted by GMS_Slug on September 11, 1998 at 23:02:19:
In Reply to: needs an answer to a question posted by The Inquisitive Mind on September 11, 1998 at 21:17:48:
Put this line in your weapon cog to apply a kickback
ApplyForce(player, VectorScale(GetThingLVec(player), -80)); To make the kickback stronger, make the number lower (ie. -100 is a stronger kickback)..