Re: Starting up with certain force powers


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Posted by Gonk on September 12, 1998 at 07:29:26:

In Reply to: Starting up with certain force powers posted by Ole Thomasen on September 12, 1998 at 02:52:27:

: Could anybody cast some light over how to setup a level so that Kyle has certain initial force powers? If you you have some hand-on experience in this matter, please give me an email at obt@interserv.com.

It has something to do with the startup COG. I think that each Force Power has a special BIN number that you'll have to assign in the startup COG. Check the JK Specs.

Gonk


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