Posted by Dorkus on September 05, 1998 at 02:48:52:
In Reply to: Sounds good to me! (NT) posted by Phantom on September 04, 1998 at 23:01:36:
: : Me, personnally, I hate Oasis. It's just a box with a lake in the middle. If your looking to make an interesting level, then This one is no example, but people still love it!! :P
: : I think if we introduced everyone at the zone or somewhere like that to JED editing and the amount of really cool levels there are out there that aren't on the JK disc, then people'd see what they were missing out on, and also, people like us would get a lot more recognition. Who's up for a massive advertising campaign at the zone??
: : -Myrddraal
I'm up for it, who wants to buy the ad time for one of those neat little banners??? I like oasis just fine, but things tend to get a little cramped on those levels where you're stuck all together in some little hall leading between small rooms, with lots of detail. Interactivity between the player and the level is where its at, the cogs don't need to be complex, just simple and shows the activator the effects of using that cog. I agree that smaller more intricate levels are usually nice to look at and run around in, but the ones that get the most play time are the ones that keep you moving around the level for fear of getting killed. Make the player run his butt off, get the adrenalin pumping, and that player will return to that level, no matter how big, how small, how simple, or how complex. JK is a game a adrenalin, pure and simple....
Nuff said!