Posted by Rob on September 09, 1998 at 03:17:04:
In Reply to: Is it possible? I don't think so. posted by Pugi on September 08, 1998 at 23:21:58:
Sure it is. It works the same way with enemys as it does for players.
What you could do is take - for example, lets say it's a Trandoshan
enemy - the MP player modle that matches the enemy - a Trandoshan - and use
the already existing animation for it (the KEY's that were originly indended
for the player). Just make sure you take out he pov modles, an enemy wouldn't
need them. And you'd have to edit it's AI, so that could control the
the differnt weapons.
Oh well, hope that helps.
"Good luck! Your gona need it"
-Han Solo
-Rob