Re: 00_endlevel.cog, Smk Cutscenes


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Posted by JM on September 20, 1998 at 08:39:38:

In Reply to: 00_endlevel.cog, Smk Cutscenes posted by Mr BELL on September 20, 1998 at 03:13:31:


: Could any one please tell me (preferably in detail)
: how to make the endlevel cog work, my sector is not respondind
: to the endlevel cog on it- HELP

: The other thing i need help on is my personel smk
: cutscenes, i get an error message that tells me the
: file is corrupt or something - i need help with this also
: if you know what to do.

: Thanks- and keep editing!

A little bit of advice here: don't use smk cutscenes. their way to big for easy downloading. AND, jk always seems to look for them on the cd. so, obviosly, it can't find them. As for the endlevel cog. you need to set the surface you cross going from the sector you cross from. then you need to set it with sector num(spacez) surface num.


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