Posted by jm on September 18, 1998 at 06:10:00:
In Reply to: HOM solution posted by Myrddraal on September 18, 1998 at 03:55:49:
: Hey ppl
: I finally found a solution for that damn HOM problem, well, not for whole sectors, but for when walls do it by themselves.
: All you need to do is check the surfaces flags, both adjoin and surface. Surface needs to be set on impassable, the adjoin needs to be set off passable and on impassable to player.
: I don't know if anyone had figured this out before, but its pretty simple, I'd just never thought it could be something so trivial :P Go figure
: -Myrddraal
you forgot the render past adjoin flag. if it set, and theres nothing behind it, it homs. If it really adjoined, and its not set, it homs. Nice.