Startup cog


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Posted by New level guy on September 28, 1998 at 22:05:32:

Allright, now i tried making a start up cog with the feature in JED but then i realized that the references were for JK, and not mots. I did it myself using both the bin #s from items.dat and those from the mara startup cog, which odly are different... !!(i wanna do a blas-tech instead of the byrar) The cog is completely wrong however, it doesnt start you with a weapon, gives you a ls and a byrar. Could someone give me a working cog to start you with a blastech, ammo and no force or ls for mots? Or instructions if easier.
I would really apreciate.


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