Posted by Jonathan C. on September 23, 1998 at 12:05:35:
1) How to uninstall DirectX 6:
Go to Start, Settings. Click on Control panel.
Double-click on Add/Remove Programs.
Select the Install/Uninstall tab. Scroll down and find DirectX Drivers. Click on it and hit Add/Remove. This will remove DirectX from your machine. If you recently updated DirectX 6, you must also uninstall the DirectX Media Runtime.
You must reinstall DirectX 5. You can find it on the Jedi Knight CD-ROM.
2) Why won't JED work properly with DirectX?
This has something to do with the way DirectX 6 generates surfaces and meshes, and the fact that JED is programmed with DirectX 5. The next release of JED will require DirectX 6, will have a new entry on the Option page, or there will be two released versions.
3) How do I correct my mouse problems?!?
This, most likely, is a bug. Mouse sensitivity is an option in Jedi Knight and Mysteries of the Sith. To correct an oversensitive mouse, decrease the sensitivity level in the JK or MotS Mouse control option screen. DirectX 6 increases the sensitivity of the mouse so the user has a higher range.
4) Why does Jedi Knight or Mysteries of the Sith have major graphics problems?
This has to do with hardware conflictions, your computer's age, and what operating system you are using. Most Windows98 users should not have a problem with this. For those who do, or those who don't have a Windows98 operating system, a possible solution is to update your hardware drivers. Look on the Microsoft homepage or on the homepage of the company that produced your hardware. If it is a newer component, the site should have an updated DirectX driver for your computer. If you have a slightly older component - such as an outdated video card. If you have a very common component, such as an ATI VGA Wonder, a standard Voodoo or Voodoo II 3D Accellerator, DirectX 6.0 already supports it.
5) Why should I install DirectX 6?
DirectX 6 actually does improve the performance of games in 32-bit Windows, with a higher range of hardware support, and additional features (such as bump-mapping, realtime shadows, etc.). Plus the fact that all future LucasArts releases will be done in DirectX 6, so you'd better get used to it real fast.