Posted by Puke Dogwalker on September 23, 1998 at 19:46:04:
In Reply to: Yet another problem texturing 3do's posted by Nightmare on September 22, 1998 at 14:42:44:
Cleave all the funky looking surfaces as many times as your want (Keep in mind framerate) This will get rid of any unwanted "normal". But you shouldn't worry about to much, because it only shows on people who don't have 3d-accel. If it is a real normal, that might be because you used a premade sector, and that's a problemo.