Posted by Dorkus on September 28, 1998 at 23:03:12:
In Reply to: Re: Cat Walks.... posted by GMS_Slug on September 28, 1998 at 22:18:10:
: There are 3 reasons that 3dos dissapear
: 1) Touching another 3do
: 2) Touching a surface
: 3) Not completely in one sector.. It cannot stick out of that sector at ALL.
: yes, I would personally recommend architecture.. You can do so much more with it like create little rails, or support beams, etc..
I have to add my input on this now, I try and use the least amount of 3do's in my levels as possible, I can't remember the last time I actually put a catwalk in a level, there really is no need for it if you can cleave your own, they look better, and if you're really hung up on the textures they used in the 3do, you can always pull the texture out of the 3do mat directory and use that texture on your catwalk. Personally, I think most 3do's are just cheap space-fillers for those of us who can't figure out what else to put in a level with no interesting architecture.