Posted by Dorkus on September 26, 1998 at 12:36:00:
In Reply to: Re: Force Protection posted by GMS_Slug on September 26, 1998 at 10:23:23:
: In a game the other day, me, mang, and bri thought it'd be kewl to make a force throw that throws the usual stuff + projectiles currently in mid-air at your target.. It's not exactly the same thing, but it could be worked to the same effect, making projectiles go away from you..You could also use it to always hit a target.. just fire and throw - you'll always land a shot :)
How about a timing type of force power, that you have to time the activation of this power to coincide with the launching of the projectile? That is, to deflect projectiles away from you as the shooter shoots them at you? Kind of like a seeking rail charge but in reverse....