Posted by Nightmare on September 22, 1998 at 14:42:44:
I've been working on a 3do to use in one of my levels (I know some of your are curious, so I'll tell you, it's a hovertrain), and i've had some problems texturing it. Everything works fine in the 3D preview, but when I get in the game, all my surfaces look warped, like they've dented inward. The consistence checker didn't pick up any problems with the surfaces, and the can be walked on as if they were level, but they look wrong.
If anyone knows how to fix this, or even what's wrong, please let me know.
Nightmare