Posted by Jedi Killer on September 24, 1998 at 17:02:40:
In Reply to: Need Tutorial/Article Ideas posted by BrianL on September 24, 1998 at 15:58:58:
How about a tutorial on creating rocky environments without killing the framerate? I know how to do it, but there seems to be a lot of people who either call vertical walls (canyon oasis) rock, and people who flood an area with more vertices than are neccesary and end up with a framerate of 3. Maybe throw in a reference as to when it is applicable to use a 3dO and when you should use a wall.