Re: it's not fog this time but rain....


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Posted by JM on October 05, 1998 at 05:42:56:

In Reply to: Re: it's not fog this time but rain.... posted by Dorkus on October 05, 1998 at 01:30:51:


: : I've tried it before using blue-colored particles that generate at the top of a level. It doesn't look too bad, but over-using it can be bad for framerate.

: : Hmm.. with that 3do idea you could probably create a new status display out of MATs that changes it's cel depending on bin values. Neat idea, but that 3do wouldn't be able to stick to the player's point of view because the 3do would only attach itself to the player, not the player's face and your POV. If there was a way to attach a 3do to another thing's mesh or face, then we could have some interesting possibilities...

: Ya think the lag would crash the computer? Animating rain at a constant rate would be hell!

Yeah, lag could be a problem. Now, that first comment... the sphere is going to be bigger then the player, so, it'll work. Anyown have a nice rain mat? just solid black with some blue dots. ;)


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