making custom cmp's


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Posted by eric olmon on October 06, 1998 at 14:56:57:


I've been working on a very nice .mat in paint shop pro. To get the right effects, I had to draw and shade the thing in 24-bit color. To keep the right effects in 256 colors, I had to make my own palette, and therefore to put it into JK, I have to make my own .cmp. I tried using CMPcreator and messing around with pacmut, but when I put the cmp into my level, the entire sector was black. I looked at it again in pacmut, and everything seems to be fine.

Can anybody tell me what's wrong?



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