Re: it's not fog this time but rain....


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Posted by GMS_Slug on October 04, 1998 at 20:26:51:

In Reply to: Re: it's not fog this time but rain.... posted by JM on October 04, 1998 at 19:49:36:

Very common misconception, but I offer you two pieces of evidence that prove, without a doubt, that surfaces on a 3do can be animated

Sequencer Charges

The flickering light thing in my level (I used a cog that created sparks, flickered the sector lighting, and changed the surface on a 3do repeatedly to get the effect of a light shorting out)..


symbols

message startup
material animmat=clight3.mat desc=animating_material
flex fps=0.2 desc=playback_speed

end

## Code Section

code

//-------------------------------------------------------------------------------------------------

startup:
materialanim(animmat, fps, 1);
return;
end

There ya go, that'll animate all instances of a specified mat in the level, surface or 3do..


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